Sound overrides in libraries don't unload properly
I'm running the current version of TSB, which over-rides snArmorHit1 to be slightly more annoying than was previously the case. Unfortunately, regardless of whether or not I have TSB enabled, the library is still over-writing the sound and causing me to feel like killing my speakers. Apparently this isn't a TSB thing (I haven't seen the code, but Wolfy took a look at it). I suspect that libraries are not being selected correctly when starting a new game, and it's possible for code in an "unselected" library to alter a game.
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- Aury
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BTW I just directly overwrote the base sound resource
There is an underlying problem though, that we need better sound mixing to avoid massive overlap.
There is an underlying problem though, that we need better sound mixing to avoid massive overlap.
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