AI and Combat Styles
- TheLoneWolf
- Militia Captain
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Can I create my own AI or Combat Style for a ship I create?
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- Fleet Officer
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I believe so, but you would have to go to IRC and talk about it with Fleet Command because ( I think ) it would involve hooking into the engine ( C or whatever the engine uses) unless you can do it all in .xml format as part of your extension.TheLoneWolf wrote:Can I create my own AI or Combat Style for a ship I create?
but If it can be done without beating on the Engine with simple .xml : go for it I think. Can't be worse then the crashes I caused
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
- TheLoneWolf
- Militia Captain
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- Location: Aboard the CSS Radiant
Engine is in C++. Where can I get its source code? I know some C++ (upto pointers).
- TheLoneWolf
- Militia Captain
- Posts: 802
- Joined: Thu Nov 28, 2013 5:03 pm
- Location: Aboard the CSS Radiant
A relief!pixelfck wrote:You could. I believe, implement custom behaviour by using a behaviour class. take a look at &evCommTrafficBehavior;.
~Pixelfck