Okay everyone after spending the last month writing fanfics, I've finally joined computer classes and I'm writing my first mod using xml.
I know this is a very stupid think to ask and I know there's lots of 'self help mod' material available everywhere but could you please post some of the stuff here so I can get started.
Also, I've only begun with DHTML and XML and C++ class will start next month, so do I need to learn C++ before actually starting making a mod?
All help appreciated.
Cheers!
Mike
My first mod at last
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- Militia Lieutenant
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"Umm, I'm sorry I just killed your officer Akira, but he was getting on my nerves''
"Can I take his ship now?"
Calvin E. Taylor to Akira Gorbachev, the daughter of Ares Chief Admiral Vasily Gorbachev, after brutally killing one of her Tundra pilots.
"Can I take his ship now?"
Calvin E. Taylor to Akira Gorbachev, the daughter of Ares Chief Admiral Vasily Gorbachev, after brutally killing one of her Tundra pilots.
- TheLoneWolf
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Same here bru. Except that I already know some C++. You should make Mike's Manticore for starters.
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Thanks!!!TheLoneWolf wrote:Same here bru. Except that I already know some C++. You should make Mike's Manticore for starters.
Not gonna go for a heavy ship like a Manitcore... I'm gonna start with a small mining vessel like that of Wade.
In today's class i learned how to do basic programming with XML-
(btw, i'm learning from an awesome website called www.w3schools.com
"Umm, I'm sorry I just killed your officer Akira, but he was getting on my nerves''
"Can I take his ship now?"
Calvin E. Taylor to Akira Gorbachev, the daughter of Ares Chief Admiral Vasily Gorbachev, after brutally killing one of her Tundra pilots.
"Can I take his ship now?"
Calvin E. Taylor to Akira Gorbachev, the daughter of Ares Chief Admiral Vasily Gorbachev, after brutally killing one of her Tundra pilots.
- pixelfck
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Take a look at the Getting Started with Modding tutorial. It is aimed at people without any programming background.
~Pixelfck
~Pixelfck
- TheLoneWolf
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I know! That's a bloody awesome tuitorial!pixelfck wrote:Take a look at the Getting Started with Modding tutorial. It is aimed at people without any programming background.
~Pixelfck
No. All I know about C++ is that it's a programming language. I wouldn't know it if it fell on my head.MikeAngora wrote:do I need to learn C++ before actually starting making a mod?
If you're starting with a playership, check out gunship256's BasicPlayerships mod on xelerus. It's fairly new, has the code you'll need and has a pdf with a lot of helpful links in it.
Have fun.
Stupid code. Do what I want, not what I typed in!
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Probably not needed, but I noticed nobody pointed out the obvious :
So, Captain Obvious to the rescue :
A) get hold of the free download of NotePad++ (( https://notepad-plus-plus.org/ ))
B) visit : http://xelerus.de/index.php?s=mods&c=Sources for actual InGame stuff & demonstrations of how things can be put together in .xml
C) Check Out a random Mod ( extension ) to see it's format (( http://xelerus.de/index.php?s=mods ))
D) check out http://xelerus.de/index.php?s=mod&id=1505 for an example of how to build an adventure ( ** Note that you do NOT have to use so many pages to build anything, Transcendence was once a One piece sheet Music that led an Orchestra of Greatness into Gaming History : but if you like to be so detailed, go for it )
P.s.
Many of us never been to such classes that you talk about : we watched and learned from those that know - which is why there is a "Broken Mods" section I am not the only one with Very Bad Ideas
I do hope your classes ( everyone that has the chance to take such things ) helps propel you forward into a great future of opportunities.
So, Captain Obvious to the rescue :
A) get hold of the free download of NotePad++ (( https://notepad-plus-plus.org/ ))
B) visit : http://xelerus.de/index.php?s=mods&c=Sources for actual InGame stuff & demonstrations of how things can be put together in .xml
C) Check Out a random Mod ( extension ) to see it's format (( http://xelerus.de/index.php?s=mods ))
D) check out http://xelerus.de/index.php?s=mod&id=1505 for an example of how to build an adventure ( ** Note that you do NOT have to use so many pages to build anything, Transcendence was once a One piece sheet Music that led an Orchestra of Greatness into Gaming History : but if you like to be so detailed, go for it )
P.s.
Many of us never been to such classes that you talk about : we watched and learned from those that know - which is why there is a "Broken Mods" section I am not the only one with Very Bad Ideas
I do hope your classes ( everyone that has the chance to take such things ) helps propel you forward into a great future of opportunities.
Flying Irresponsibly In Eridani......
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
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- Militia Commander
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I need to update that mod for API 29 (the ships' drive power use attributes need to be defined), put more comments in the code, and put more links in the PDF. Any suggestions for what content I can add that would be helpful?relanat wrote:If you're starting with a playership, check out gunship256's BasicPlayerships mod on xelerus. It's fairly new, has the code you'll need and has a pdf with a lot of helpful links in it.
- TheLoneWolf
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Yeah. I need to learn placement of Drive Exhausts. Those angles go above my head.