I have no idea how to fix this bug

Freeform discussion about anything related to modding Transcendence.
Post Reply
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Star Genesis has been dead for the longest time but I don't know how to solve the problem.
There seems to be some issue with the AI:
http://pastebin.com/f3LspDmh
OR is it because I'm using old weapon effects?
I have no idea.
To reproduce, just start Star Genesis and play then you'll end up crashing.
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
george moromisato
Developer
Developer
Posts: 2997
Joined: Thu Jul 24, 2003 9:53 pm
Contact:

It's clearly an engine bug, but triggered by something in Star Genesis.

On line 17 you can see an invalid pointer. That's the cause of the crash, but I don't know how that invalid pointer got there. It looks like a target, but how did the target get destroyed without cleaning up the pointer?

Does Star Genesis override any weapons? Does it manipulate ships/objects somehow?
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Best guesses right now are:
ships attempting to dock to destroyed wrecks or attack destroyed objects
use of old particle weapon effect (a similar effect for the super old radiation also caused crashes last time IIRC)

Code: Select all

<Weapon
				type=				"missile"
				
				damage=				"ion:1d2+5; momentum1;"
				passthrough= 		"5"
				fireRate=			"10"
				missileSpeed=		"100"
				interaction=		"15"
				lifetime=			"40"
				powerUse=			"100"
				fireEffect=			"&efMediumCannonFlash;"
				sound=				"&snRecoillessCannon;"
				>
			<Configuration aimTolerance="10">
				<Shot angle="3d5-9"/>
			</Configuration>
			<Effect>
				<Bolt
					length=				"12"
					width=				"2"
					primaryColor=	"0xff, 0xff, 0x80"
					secondaryColor=	"0xff, 0xff, 0x80"
					/>
			</Effect>
		</Weapon>
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
RPC
Fleet Admiral
Fleet Admiral
Posts: 2876
Joined: Thu Feb 03, 2011 5:21 am
Location: Hmm... I'm confused. Anybody have a starmap to the Core?

Sorry, wrong weaponeffect:

Code: Select all

		<Weapon
				launcher=			"true"
				
				damage=				"thermo:3d12"
				fireRate=			"180"
				interaction=		"0"
				powerUse=			"10"
				
				type=				"missile"
				directional=		"true"
				maneuverability=	"2"
				autoAcquireTarget=	"true"
				fragmentCount=		"2d3+2"
				missileSpeed=		"15"
				accelerationFactor=	"125"
				maxMissileSpeed=	"60"
				lifetime=			"80"
				noFriendlyFire=		"true"
						
				stealth=			"10"
				hitpoints=			"30"
				sound=				"&snMissileLauncher;"
				>
			<Configuration aimTolerance="0">
				<Shot posAngle="180" posRadius="20" angle="0-180"/> 
				<Shot posAngle="180" posRadius="20" angle="360-181"/>
			</Configuration>
			<Image imageID="&rsMissiles2;" imageX="0" imageY="0" imageWidth="32" imageHeight="32" imageFrameCount="0" imageTicksPerFrame="0"/>

			<Exhaust
					creationRate=	"10"
					lifetime=		"70"
					drag=			"80">

				<Image imageID="&rsTrail;" imageX="0" imageY="0" imageWidth="15" imageHeight="11" imageFrameCount="8" imageTicksPerFrame="30"/>
			</Exhaust>
			;deviceDisrupt1
			<Fragment
					count=			"2d13"
					type=			"missile"
					hitPoints=		"2"
					
					lifetime=		"100"
					accelerationFactor=	"25"
					autoAcquireTarget=	"true"
					maneuver=		"2"
					damage=			"thermo:3d2+3;"
					missileSpeed=	"15-25"
					noFriendlyFire=	"true"
					sound=			"&snSilent;"
					>
				<Effect>
					<Image imageID="&rsMissiles4;" imageX="0" imageY="0" imageWidth="16" imageHeight="16" imageFrameCount="4" imageTicksPerFrame="1" randomStartFrame="true"/>
				</Effect>
			</Fragment>

		</Weapon>
Tutorial List on the Wiki and Installing Mods
Get on Discord for mod help and general chat
Image
Image
Der Tod ist der zeitlose Frieden und das leben ist der Krieg
Wir müssen wissen — wir werden wissen!
I don't want any sort of copyright on my Transcendence mods. Feel free to take/modify whatever you want.
shanejfilomena
Fleet Officer
Fleet Officer
Posts: 1533
Joined: Tue Mar 22, 2011 8:43 pm
Location: Alaska
Contact:

http://xelerus.de/index.php?s=mod&id=1346

WOW ...I just ran it in 1.5 ( it's just after 5am :) : since I have long lost many of the the other versions to crashes and the Version History section of the Wiki leads to "transcendence.kronosaur.com page can’t be found"
so I Still can't replace the lost stuff .

the second wave caused so much Lag it was redonkulous (made up word )

Anyway. I love what you did with the weapons & such....the Playership is Awesome.

1.7 : first wave defeated. I think it is a little much for my refurbished Dinosaur computer ( Optiplex 740 ) But it loaded "ok" and everything looked clean.

I did have this awhile ago but it did have an error in the version I tried it in : but don't remember the version & it ran just fine ( or close to it ) in the two versions I loaded it in this morning

Debug Log :
04/28/2017 05:09:04 Start logging session
04/28/2017 05:09:04 Direct3D
04/28/2017 05:09:04 Screen: 1024 x 768
04/28/2017 05:09:04 Scale: 1.00
04/28/2017 05:09:04 Background blt: Enabled
04/28/2017 05:09:05 Use Direct X: Enabled
04/28/2017 05:09:05 Use GPU compositing: Enabled
04/28/2017 05:09:05 LogPixelsY: 96
04/28/2017 05:09:05 DeviceType: 0x1
04/28/2017 05:09:05 Caps: 0x00020000
04/28/2017 05:09:05 Caps2: 0xe0020000
04/28/2017 05:09:05 Caps3: 0x000003a0
04/28/2017 05:09:05 DevCaps: 0x001bbef0
04/28/2017 05:09:05 DevCaps2: 0x00000071
04/28/2017 05:09:05 [DX] Buffer Format: 22
04/28/2017 05:09:05 Transcendence 1.7
04/28/2017 05:09:05 Graphics quality maximum: 63 ms; 2 cores.
04/28/2017 05:09:14 Loaded extension: Collection\CorporateCommand.tdb
04/28/2017 05:09:15 Loaded library: Collection\CorporateHierarchyVol01.tdb
04/28/2017 05:09:15 backColor not supported: Resources\Worlds1.jpg.
04/28/2017 05:09:15 Loaded library: Collection\LRL15.tdb
04/28/2017 05:09:15 Loaded extension: Collection\OPS_ExtOsaka.tdb
04/28/2017 05:09:15 Loaded library: Collection\OPS_LibResOsaka.tdb
04/28/2017 05:09:15 backColor not supported: Generic Resources\RPC\Star Network.bmp.
04/28/2017 05:09:15 backColor not supported: Resources\splash mask small.jpg.
04/28/2017 05:09:15 Loaded adventure desc: Collection\StarNetwork.tdb
04/28/2017 05:09:15 backColor not supported: Resources\Earth.jpg.
04/28/2017 05:09:15 backColor not supported: Resources\PM\ArmorHUDShip.bmp.
04/28/2017 05:09:15 backColor not supported: Resources\Autohummer\Aciman.jpg.
04/28/2017 05:09:15 Loaded adventure desc: Extensions\1346_StarGenesis00\StarGenesis00\StarGenesis.xml
04/28/2017 05:09:16 backColor not supported: VI-BP.jpg.
04/28/2017 05:09:16 backColor not supported: ViperWing-BP.jpg.
04/28/2017 05:09:16 Loaded extension: Extensions\CorporateTransport\CorporateCarrier.xml
04/28/2017 05:09:16 Loaded extension: Extensions\CorporateTransport\CorporateTransport v1.xml
04/28/2017 05:09:16 Loaded extension: Extensions\The Auviq\The Auviq.xml
04/28/2017 05:09:17 Loading user collection.
04/28/2017 05:09:18 Loading news.
04/28/2017 05:09:18 All resources downloaded.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\Alcurean1.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\Alcurean2.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\Alcurean3.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\Alcurean4.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\Aldebaran2.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\Aldebaran.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\Sadalmelik.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\Fomalhaut.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\TheDanu.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Psycholis\DanuBase.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\DSMK2\dread3.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Pyroman\MayflystripJPG.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Pyroman\shieldimage.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Pyroman\sideimage.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Pyroman\topimage.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Pyroman\BATTLESIERRA.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Pyroman\BATTLESIERRAMASK.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Pyroman\SIERRASHIELDS.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Vizth\GunsComplete.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Jasque\Cantharid40facings.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Jasque\CantharidLarge.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Jasque\Cantharidarmor.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Jasque\Cantharidshield.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Jasque\CantharidRecon40.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Jasque\CantharidReconLarge.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Jasque\CantharidReconArmor.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Jasque\CantharidReconshield.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\SiaFu\SFStationCmw.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\SiaFu\SFStationCo.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\SiaFu\SFStationDockYards.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\yellowjacketsprite2.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\yellowjacketarmor01.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\yellowjacketshields.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\legostuff.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\yellowjacket01.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\jumpshipsprite.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\jumpshiparmor.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\jumpshipshields.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\MacWepPack.bmp.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Macgeoghagen\jumpship01.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Can't Contact\Aeonic\Yacht.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Can't Contact\Aeonic\LightCruiser.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Can't Contact\Aeonic\MediumCruiser.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Can't Contact\Aeonic\HeavyCruiser.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Can't Contact\Aeonic\Huntress.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Can't Contact\Evilbob\ticgunship.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Can't Contact\Evilbob\flambergeship.jpg.
04/28/2017 05:09:24 backColor not supported: Generic Resources\Can't Contact\Evilbob\mech2ship.jpg.
04/28/2017 05:09:25 backColor not supported: Generic Resources\Can't Contact\Evilbob\mechship.jpg.
04/28/2017 05:09:25 backColor not supported: Generic Resources\Can't Contact\Evilbob\gunship.jpg.
04/28/2017 05:09:25 backColor not supported: Generic Resources\Can't Contact\Evilbob\courier.jpg.
04/28/2017 05:09:25 backColor not supported: Generic Resources\Can't Contact\Evilbob\fighter.jpg.
04/28/2017 05:09:25 backColor not supported: Generic Resources\digdug\worlds3.jpg.
04/28/2017 05:09:25 backColor not supported: Generic Resources\digdug\worlds5.jpg.
04/28/2017 05:09:25 backColor not supported: Generic Resources\digdug\worlds4.jpg.
04/28/2017 05:09:25 backColor not supported: Generic Resources\digdug\nova5.bmp.
04/28/2017 05:09:25 Loaded adventure: Collection\StarNetwork.tdb
04/28/2017 05:09:27 Loaded adventure: Extensions\1346_StarGenesis00\StarGenesis00\StarGenesis.xml
04/28/2017 05:09:28 Initializing adventure: Extensions\1346_StarGenesis00\StarGenesis00\StarGenesis.xml
04/28/2017 05:09:30 Created new game
04/28/2017 05:09:30 Starting new game.
04/28/2017 05:09:31 moons!
04/28/2017 05:09:31 267863488
04/28/2017 05:09:31 moons!
04/28/2017 05:09:31 267863992
04/28/2017 05:09:31 moons!
04/28/2017 05:09:32 267864496
04/28/2017 05:09:32 moons!
04/28/2017 05:09:32 267865000
04/28/2017 05:09:32 moons!
04/28/2017 05:09:32 267865504
04/28/2017 05:09:32 moons!
04/28/2017 05:09:32 267866008
04/28/2017 05:09:32 moons!
04/28/2017 05:09:32 267866512
04/28/2017 05:09:32 moons!
04/28/2017 05:09:32 267867016
04/28/2017 05:09:32 moons!
04/28/2017 05:09:32 267867520
04/28/2017 05:09:32 moons!
04/28/2017 05:09:32 267868024
04/28/2017 05:09:33 Warning: Unable to find required stargate: Inbound
04/28/2017 05:12:11 End logging session
Flying Irresponsibly In Eridani......

I don't like to kill pirates in cold blood ..I do it.. but I don't like it..
Post Reply