The connection between part I and II.

Post ideas & suggestions you have pertaining to the game here.
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Amteloletom
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Thu Dec 20, 2018 3:47 pm

I just hope that I could continue our adventure from part 1 to VoTG using the same ship, items, and devices that already in my ship. This is more likely the true continuation of the story, although this seems impossible to do.

Few questions and things across my mind while traveling in the vast galaxy about this continuation :

1. If we can use the Iocrym devices in part 1, is the Iocrym itself is categorized as alien or similar like a human? Because I already found the another Iocrym ship in VoTG, but not quite sure if it categorized as mechanist, bioship or archaeotech ship there (i hope you understand what I'm saying :( ).

2. I already bring three friends (Volkov, Jenna & Rama) to enter the Heretic gate, but none of
them appear in part 2. Maybe they were too late entering the gate just before the Iocrym deactivate it again. Who knows :?: . (I also feels bad about my companions devices. Its just absolutely no match for the alien technology).

3. My domina's power is gone. Maybe it not yet added into VoTG.

Maybe that's all for today. Sorry for the bad grammar. I hope the devs could look forward about this and expand the game universe. Great game.

relanat
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Thu Dec 20, 2018 10:34 pm

You can't use your existing ship from Part 1 in VOTG at this stage. Although it would be great to do that.

The Iocrym are indeed aliens. I didn't know there was an Iocrym ship in VOTG. That's exciting. Thanks for sharing that.

And none of the wingmen from Part 1 can cross to VOTG either. Normally they die or run away well before Heretic anyway.

I haven't seen any Domina powers code in VOTG but it might be there. It's a great idea. You could add a suggestion to the Ministry to have Domina powers in VOTG. https://ministry.kronosaur.com/program.hexm?id=1

PM
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Fri Dec 28, 2018 4:42 pm

Bringing most items from part 1 to part 2 would do little good since they are not one of the big three techs.

Iocrym use mechanist tech.
Download and Play in 1.8 Beta...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Download and Play in 1.7...
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones (WIP): Acquire more wingmen from Ship Broker. Unfinished, but updated to 1.8 beta.

Tiber
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Mon Jan 07, 2019 8:24 pm

Havent played VOTG yet i think

I agree whit the suggestion your items should transfer to any new part. In fact, all your items should do so, including cans whit loot in Elisium for example.
In part I you enter the stargate.... and come out whit a full reset? that doesn't make much sense.

If you want to make new tech tree's, sure go ahead, build upon the old ones to make a transfer of sorts...

As for the storyline, we enter a gate in heretic on our way to the galactic core right? why would we be subject to a reset?
So if you actually reset, the continuation would be broken.

Why would the path already traveled (eridani to heretic systems) be gone after you enter a gate? should the path not just expant along whit the storyline and items and ect ect ect.
Sure there would be balance issues along whit maybe new or other types of credits, due to the 2nd part (the systems cut of in heretic) would not have been standing still in the period they where cut of from the starting systems* (*in this storyline, since the reverse is also true, heretic true eridany is cut of from rest of galaxcy and/or the 2nd part of systems)
2nd example you can make a new list of damage types from whitch all your previous gear is vulnarable, combine this whit the need to buy this new gear (to update) whit the new credits (saw euro and yang in EP for example) and you have mostley an effective reset whitout killing storyline and domina powers ect ect ect.

If in part 1 the jumpdrive could bring you to Elisium, should there not be also a new or other nexus in part 2?
Making it so that using jumpdrive on a gate in heretic true eridany yeilds Elisium, and using jumpdrive on a gate in 1st to last system in VOTG would make you appear in XXX for that part of the galaxy....

For what i am reading thus far about VOTG on these forums ... i am not impressed, altho i recentley bought CC and EP and am still busy whit several playtrue's, i would buy part II if it where any good, but now all indications show it as an broken storyline.... you jump true gate, and get a reset???? Oh NO-> Domina protect(s) me! ;-p

Ferdinand
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Tue Jan 08, 2019 4:01 pm

It would be nice if you start VoTG to have a choice of finished SoTP games to take the ship layout of that particular game with you. Of course that would imply that most (lategame) items of SoTP must be incorporated in VoTG, or that there is a library dependency for that.

PM
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Thu Jan 31, 2019 3:55 pm

To clarify my previous post, devices and armor in part 1 are "human tech". In part 2, there is only a single human station in the second system, and it is the only station that can service human tech, mostly refuel and repairs. As with part 1, part 2 has a gear treadmill. Unlike part 1, there are three main technologies the player can use in part 2: mechanist, biotech, and archaeotech. Since your import from part 1 does not use the big three techs, and none of the part 2 ships can use part 1 tech, your only upgrade option is to acquire a part 2 ship that uses one of the three techs. I noticed a mechanist version of Sapphire, presumably for possible conversion option instead of buying an Erebien ship, but ship conversion is not implemented beyond a few resources.

Bottom line, part 2 forces a reset soon after you start the game. Importing a ton of stuff from part 1 does not seem useful enough. Starter Sapphire in part 2 starts with the best items it could get (that are not quest rewards) from part 1. (It used to have Lamplighter, but was changed to plasma cannon because having Lamplighter would make "player killed Antarctica" canon by default.)
Download and Play in 1.8 Beta...
Drake Technologies (Alpha): More hardware for combat in parts 1 and 2!
Godmode v3 (WIP): Dev/cheat tool compatible with D&O parts 1 or 2.
Download and Play in 1.7...
Star Castle Arcade: Relive classic arcade gaming in a new Transcendence adventure!
Playership Drones (WIP): Acquire more wingmen from Ship Broker. Unfinished, but updated to 1.8 beta.

relanat
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Tue Feb 05, 2019 4:43 am

Nah, it's not about items. Anything from Part I is woefully outgunned in Part II.

I think it's called breaking immersion or something like that. Gate out of Heretic and when you gate into Mourner you should be in the same ship. You are still on the same quest/journey/whatever. The items are irrelevant. I can't imagine the game can't handle recreating a Part I ship from info from Part I and using it in Part II. Complicated maybe, but worthwhile IMO.

@tiber: Your post made me laugh. You have only seen the bug reports for VOTG. If you'd seen the game you would be saying "WOW". Even in the current unfinished form its pretty awesome.

Tiber
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Tue Feb 05, 2019 11:30 am

relanat wrote:
Tue Feb 05, 2019 4:43 am
Nah, it's not about items. Anything from Part I is woefully outgunned in Part II.
Sure, sounds fun / challenging.
relanat wrote:
Tue Feb 05, 2019 4:43 am
I think it's called breaking immersion or something like that. Gate out of Heretic and when you gate into Mourner you should be in the same ship. You are still on the same quest/journey/whatever.
Continuity error, discontinuity, game breaking, immerision breaking... whatever, yeah, that :'(
relanat wrote:
Tue Feb 05, 2019 4:43 am
You are still on the same quest/journey/whatever. I can't imagine the game can't handle recreating a Part I ship from info from Part I and using it in Part II. Complicated maybe, but worthwhile IMO.
Complicated, maybe, probably even. Altho right now there is no indication part I would not be continued. For example;
A potential customer (cus that is what most of us are), now jumps true the end gate in heretic in part 1, decides to buy part 2 and get a major disappointment, one that is enough to leave the game probably.
relanat wrote:
Tue Feb 05, 2019 4:43 am
@tiber: You have only seen the bug reports for VOTG. If you'd seen the game you would be saying "WOW". Even in the current unfinished form its pretty awesome.
Y sure, ill have a look soon enuf, currently finishing a playtrue whit a constelation in CC ( what a pain in the arse that ship ;-p ). Not the point of my efforts to make a post on forum tho...
relanat wrote:
Tue Feb 05, 2019 4:43 am
@tiber: Your post made me laugh.
Glad to be of service ;-)

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