git commits RPGDockServices.xml dsRPGManageWeapons Line 1217. block ( -> block (actionStatus 'actionStatus' is being set as a global variable if the cursor is on an empty weapon slot. giantcabbage has checked this one. ================= StKatharines.xml &evStKatsTrafficBehavior; (switch (eq status 'enteredSystem) Line 2109 (block Nil -> (block (theTarget) 'theTarget' is being set as a global variable. ================= StKatharines.xml &stStKatsArcology; Line 390 (block (theShip theTarget) -> (block (theShip) I don't think 'theTarget' needs to be there. It doesn't appear to be doing anything but I'm not 100% sure on this one so please double check. It may be needed because of the table or events. ================= Heretic02.xml &msHereticControlPoint; down. The double quote is appearing in the screen description. The text isn't speech. Probably a typo from text updating. ================= Pteravores.xml &ovPteravoreFuelDrain; Line 341 (block (fuelPerItem) -> (block (fuelPerItem consumeCount) 'consumeCount is being set as a global variable. Checking needed as this code is beyond me but consumeCount can't be found anywhere in Transcendence_Source except in the four occurences in this code. ================= CommonwealthFleetMissionLL03.xml &msCSCLampLighterPrototype; Line 177 %vaultCode -> %vaultCode% The misson summary still shows correctly without the % at the other end. ALSO Line 182 'Lamplighter.' -> 'Lamplighter'. Full stop/period in the wrong place. ================= Debris.xml stSealedCargoContainer; Pane Lines 115, 161 and 201 (scrSetData gScreen 'itemName (itmGetName (@ allItems 0) 8)) -> (scrSetData gScreen 'itemName (itmGetName (@ allItems 0) '(count escapeQuotes))) Unknown items using quotes in their name show quoted speech in the screen description. These three lines cover the initial opening, redocking and seeing the items, and items in the player's hold damaged by the solvent. Overridden and tested. The assumption is that the human-readable flags are now the desired format for name flags. .================= RPGCommoditiesExchange.xml &dsRPGCommoditiesExchangeBuy; Pane Line 232 (switch countInCargo (scrTranslate gScreen 'descInCargo { itemName:(itmGetName (itmSetCount thisItem countInCargo) 'countAlways) }) ) -> (if countInCargo (scrTranslate gScreen 'descInCargo { itemName:(itmGetName (itmSetCount thisItem countInCargo) '(countAlways escapeQuotes)) }) ) The cargo count in Buy screens shows items with quotes in the unknown name as quoted speech. Also the 'switch' function has only one option so changed to 'if'. ALSO Line 456 (itmGetName (@ gData 'item) 0x01) " installed successfully." -> (itmGetName (@ gData 'item) '(capitalize escapeQuotes)) " installed successfully." Installing devices with unknown names shows quoted speech in the item name after installation. Both overridden and tested. Note this shows in pane . Pane , which shows the 'Buy and Install' action, also shows quoted speech in unknown items but I think correcting this requires modification of rpgInstallDevicePrep. ==================== optional git commits. These work either way, capitalized or not, so may not need changing. BattleArenaMelee.xml &msBattleArenaMelee Line 313 Good Luck! -> Good luck! KronosaurusMission01.xml msKronosaurus Line 178 Good Luck! -> Good luck!