Search found 66 matches

by Retroactive
Wed Jan 27, 2010 1:14 am
Forum: Beginner's Luck
Topic: Favourite Weapons
Replies: 31
Views: 15450

The Akan 600 and the Ferian Plasma Cannon. Press space, everyone dies.
by Retroactive
Wed Jan 27, 2010 1:08 am
Forum: Commonwealth
Topic: Background information for Transcendence
Replies: 23
Views: 11435

What are Simples? I know George explained the different types of humans in the Transcendence universe but I don't recall mention of Simples. Also, what exactly is meant by zoanthropes in this context? Are they people who have intellects reduced to those of animals, are they people of normal intellig...
by Retroactive
Tue Jan 19, 2010 1:06 am
Forum: Commonwealth
Topic: Earth
Replies: 15
Views: 8405

With the availability of Adventure extensions, this could be ground for modders to cover rather than George.
by Retroactive
Fri Jan 15, 2010 7:00 pm
Forum: Shipyards
Topic: Generc Ships Looting Wrecks
Replies: 21
Views: 9448

In the Star Wars universe, the credit was a tyoe of chip, or card; the information necessary to complete the transaction was encoded on the card. So if you were given x amount of credit chips in payment for services, you would essentially run the card through the ship's computer and the money would...
by Retroactive
Fri Jan 15, 2010 2:33 pm
Forum: Shipyards
Topic: Generc Ships Looting Wrecks
Replies: 21
Views: 9448

How is the credit system considered to work in the Transcendence universe? Is it like the credit card system where the merchant puts in a request to your bank and waits for their response? If so, wouldn't the signal have to propagate through space to the gate, get repeated through the gate somehow, ...
by Retroactive
Wed Jan 13, 2010 11:48 pm
Forum: Shipyards
Topic: Generc Ships Looting Wrecks
Replies: 21
Views: 9448

"you could have ships that steal, i.e. loot your wrecks before you leave the area - killing these ships would give you a bounty, which depends on the difficulty, for catching a thief" Blitz, the Salvager Nomad rather answers to that description. True and you have no real penalties for killing nomad...
by Retroactive
Wed Jan 13, 2010 11:38 pm
Forum: Ideas & Suggestions
Topic: Weapon ranges
Replies: 15
Views: 6448

Point-defense or repulsion weapons are another niche that needs to be thought of as distinct from other weapons. These are weapons with extremely short range that are used to keep ships from engaging at close range, and include the Advanced Urak Mass Driver and the Iocrym Repulsor. These are general...
by Retroactive
Tue Jan 12, 2010 11:03 pm
Forum: Beginner's Luck
Topic: Notable Beginner Weapons Discussion
Replies: 121
Views: 65027

While a +50% Ballista is impressive and will instagib enemies for quite a while it has a dissapointing tendancy to not reach the target, especially against enemies with repeating weapons. I'm liking the RK15 a lot more. It's in that special class of omnis that somehow escaped the nerf bat (the only...
by Retroactive
Tue Jan 05, 2010 4:31 am
Forum: Closed bug reports
Topic: Station turrets do the darndest things
Replies: 6
Views: 3909

Station turrets do the darndest things

How do you guys feel about the way turrets are currently generated in-game? I'm talking specifically about the Sung and Commonwealth particle turrets and miner blast turrets that are always in neat geometric patterns around stations and the Teraton and Ares turrets that get generated at random angle...
by Retroactive
Sun Jan 03, 2010 2:43 pm
Forum: Beginner's Luck
Topic: Beginner Armors
Replies: 24
Views: 11767

The problem with Omsk is that, at least in my experience, medium and heavy plate and Mark II deflectors are scarce to the point of nonexistence unless you order them. They are high-level non-military Makayev devices that are almost never encountered because they all have the "Rare" tag and Makayev s...
by Retroactive
Sat Jan 02, 2010 7:31 pm
Forum: Beginner's Luck
Topic: Beginner Armors
Replies: 24
Views: 11767

My shield is almost always underpowered for fuel reasons, and I fly in a freighter, so I end up relying heavily on armor. I usually buy the best armor I can find rather than looting the stuff everyone else is using, with the exception of light blast plate from drakes. A freighter can still be treme...
by Retroactive
Sat Jan 02, 2010 7:17 pm
Forum: Commonwealth
Topic: all-ships jpg
Replies: 13
Views: 7081

yeah, the superfreighter also shows up in st. kathrine, I love the ships traffic that is there, looks really nice and feels like a busy highly populated system :D Yeah. Although I think the Antares V is a bit under-armed when it turns up after St.Ks.......it's border-line passable, but I've seen fa...
by Retroactive
Sat Jan 02, 2010 7:10 pm
Forum: Commonwealth
Topic: General Useless Weapons Thread
Replies: 39
Views: 18035

One last plea here before 1.0 for the penitent cannon to get a boost, an enhancing device, a cool alternate use beyond giving it to Dvalin or the teratons, or anything, really. As far as weapons go, it is a perennial white elephant.
by Retroactive
Thu Dec 31, 2009 12:51 am
Forum: Commonwealth
Topic: all-ships jpg
Replies: 13
Views: 7081

The unused armored transport sprite has become a "T55 armored transport" in RC3. It shows up in convoys after St. Katherine's and behaves the same as the T31s.
by Retroactive
Tue Dec 29, 2009 2:34 pm
Forum: Closed bug reports
Topic: Pteravores
Replies: 21
Views: 12188

I would go with Ptera > pteracnium vore > eat Ptera- > wing or feather (greek root) Acn- > nodule or pustule (greek root) -ium > chemical element element (latin root) Pteravores are "wing-eaters", which makes sense in that they hinder ships' mobility. I don't think it's possible to conclude that th...