Search found 55 matches

by speedofsquid
Mon Nov 07, 2011 5:51 pm
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 385423

Re: UNID Database

0xD505 - speedofsquid
by speedofsquid
Tue Nov 01, 2011 5:52 pm
Forum: Commonwealth
Topic: Choosing gender in T menu
Replies: 11
Views: 6003

Re: Choosing gender in T menu

There are a few texts that change slightly depending on gender, but the choice doesn't change any opportunities or abilities in vanilla Transcendence (yet).
by speedofsquid
Mon Oct 31, 2011 6:54 pm
Forum: Shipyards
Topic: How not to replace things
Replies: 5
Views: 3187

Re: How not to replace things

Yeah, that's kind of what I was expecting. I was hoping that I overlooked something.
by speedofsquid
Fri Oct 28, 2011 7:57 pm
Forum: Shipyards
Topic: How not to replace things
Replies: 5
Views: 3187

How not to replace things

Is there a way to make minor changes to an entire non-player ship class without overriding it? For example, is there a way to equip a shield on every Centauri raider at/near creation, even if it was created as part of a random encounter?
by speedofsquid
Wed Oct 12, 2011 8:01 pm
Forum: Shipyards
Topic: .*pilot ejected...
Replies: 6
Views: 4037

Re: .*pilot ejected...

I think you should be using objGetSellPrice instead of objGetBuyPrice.
by speedofsquid
Fri Jun 17, 2011 7:46 pm
Forum: Announcements
Topic: Transcendence Port to Linux and Mac
Replies: 140
Views: 172556

Re: Transcendence Port to Linux and Mac

When I run Transcendence using Wine, the sound effects don't work properly, unless some Windows DLLs are loaded. Transcendence March doesn't play at all. Also, the game runs slow, unless it is windowed, and X was started in 16-bit color. (This computer setup is not very powerful.) I also get some wr...
by speedofsquid
Wed Jun 15, 2011 7:40 pm
Forum: Commonwealth
Topic: [Poll] Who's a modder, and who's a player?
Replies: 17
Views: 7649

Re: [Poll] Who's a modder, and who's a player?

Where is the "I play and repeatedly fail attempts to mod Trans" option?
by speedofsquid
Tue May 31, 2011 7:53 pm
Forum: Shipyards
Topic: new carrier ship mod
Replies: 35
Views: 13450

Re: new carrier ship mod

Chase wrote:

Code: Select all

<TranscendenceExtension UNID="0xDAD52201;" version="1.0"
I think you should remove the semicolon after the hex UNID value.

Code: Select all

<TranscendenceExtension UNID="0xDAD52201" version="1.0"
by speedofsquid
Tue May 24, 2011 4:48 pm
Forum: Off-Topic
Topic: Paradox sentences
Replies: 12
Views: 7120

Re: Paradox sentences

What is the sound of one hand clapping? If you swing your hand at supersonic speeds it will make a clapping noise (more of a crack, but whatever), thus allowing you to clap with one hand. :D If you move your hand at superluminal speeds, you can place it into its own past path, thus have allowing yo...
by speedofsquid
Mon May 23, 2011 5:01 am
Forum: Mod Announcements
Topic: [MOD] The Network
Replies: 202
Views: 104885

Re: [MOD] The Network

Both nodes Z2a and Z7a are linked to Rigel Aurelius's "Outbound" gate instead of "Bran2Out" and "Bran3Out". <Node ID="BA" x="-350" y="25"> <System rootNode="true" name= "Rigel Aurelius" level= "2" attributes= "newBeyond" > <System UNID="&ssBattleArena;"/> </System> <StarGates> <StarGate Name="Inboun...
by speedofsquid
Mon May 16, 2011 7:25 am
Forum: Ideas & Suggestions
Topic: The Alien Devices, Farraginous, Obsidian, Zoetic, Etc.
Replies: 12
Views: 5792

Re: The Alien Devices, Farraginous, Obsidian, Zoetic, Etc.

I though the Jotun deflector was associated with Thor's Wondrous Devices, like someone brought in an alien artifact, and the Thor's techs bolted on improvised interfaces.
Image
by speedofsquid
Fri May 13, 2011 5:37 am
Forum: Shipyards
Topic: BIG question
Replies: 3
Views: 2208

Re: BIG question

by speedofsquid
Sun Apr 17, 2011 4:33 am
Forum: Ideas & Suggestions
Topic: Pilgrim Slash Freelancers?
Replies: 37
Views: 14315

Re: Pilgrim Slash Freelancers?

Until the Indefinite Future, <ImageVariants> only works in stations. It's Ticket #213.
by speedofsquid
Wed Apr 13, 2011 6:39 pm
Forum: Commonwealth
Topic: Oh, this is weird! O.O
Replies: 13
Views: 5679

Re: Oh, this is weird! O.O

steelwing wrote:Is that a known issue if debug is turned on?
The CSC and Rigel Aur. gate in Eridani are supposed to be there in debug mode.
by speedofsquid
Tue Sep 14, 2010 2:28 pm
Forum: Commonwealth
Topic: Of fighters & freighters
Replies: 28
Views: 10410

I picture the anarchists as space hippies or punks with bicycles and vans. And the Centauri raiders I see as technicals... based on riced-out Civics. What would ships other than fighters and freighters do? Shuttles would fly like freighters, just with human cargo. There isn't any deep-space fishing....