Search found 41 matches

by appleseed
Tue Dec 01, 2009 5:05 am
Forum: Mod Announcements
Topic: New Mod Released: Upgradeable Wingmen
Replies: 38
Views: 21084

I have got some more idea for player's wing men: 1. Some miners want go outer system as they told player in Eradini system after completion of miner's mission. 2.Some of the refugee want to go with player for better future. 3.One of the bounty hunter can join the player when player destroyed the bla...
by appleseed
Mon Nov 30, 2009 4:30 pm
Forum: Mod Announcements
Topic: New Mod Released: Upgradeable Wingmen
Replies: 38
Views: 21084

That would be great. :D
by appleseed
Mon Nov 30, 2009 10:20 am
Forum: Mod Announcements
Topic: New Mod Released: Upgradeable Wingmen
Replies: 38
Views: 21084

I have downloaded the latest version of UG-wing men and it is working . [Message moderated by Digdug]The following phrase is a RC1-RC2 spoiler, some players would like to not to be told about details like this In St. Katherine system Volkov leave with Helena, are all wing-men going to leave or die p...
by appleseed
Mon Nov 30, 2009 5:57 am
Forum: Mod Announcements
Topic: New Mod Released: Upgradeable Wingmen
Replies: 38
Views: 21084

it works for me, are you referring to the fleet assigned wingmen? they don't get upgradeable.

It is Volkov.
currently there is no looting command, but that may be something to add.
There is a loot target command by the way I am using Rc2.
by appleseed
Sun Nov 29, 2009 7:05 pm
Forum: Mod Announcements
Topic: New Mod Released: Upgradeable Wingmen
Replies: 38
Views: 21084

It is still not working with wing men and also auto-on looting command is not working.
I got two new command idea mining and looting with wing men.
by appleseed
Sat Nov 28, 2009 6:13 pm
Forum: Mod Announcements
Topic: New Mod Released: Upgradeable Wingmen
Replies: 38
Views: 21084

Docscreen is not working with RC2

I am playing with Aeonic's Praetorian class missile ship ,wing men taking order properly but when I tried to install something and dock with wing men it show the player docscreen not the wing men's docscreen and installation dose not work.
by appleseed
Tue Nov 10, 2009 1:16 pm
Forum: Commonwealth
Topic: The same old question
Replies: 7
Views: 4152

The same old question

1.Is it logical to travel to the core with a little gunship /freighter/yacht ? 2.You have maximum 7 slot for device, but there are lots of necessary device . 3.Ships are upgradable but sometime it's like you install a Hammer's engine to Tata Nano. 4.Is it logical to destroy a Command ship or Carrier...
by appleseed
Tue Aug 18, 2009 4:57 am
Forum: Shipyards
Topic: New autons idea
Replies: 1
Views: 1419

New autons idea

I was playing Astro avenger and I came to three new autons idea from that game :- 1. Repair autons : It will repair and decontaminate player's ship and upgradable wing men ship and damage autons( damaged in battle ), so player don't have buy patch spider for every wing men and don't have to spend cr...
by appleseed
Sun Aug 09, 2009 3:56 pm
Forum: Shipyards
Topic: Invisible stations
Replies: 10
Views: 4528

Hi schilcote,

There is a question what is the purpose of a invisible station, would it be a pirate station? :?:
by appleseed
Fri Jun 05, 2009 12:53 pm
Forum: Shipyards
Topic: To every ship designer
Replies: 1
Views: 1309

To every ship designer

Hi, everybody
I was just surfing net randomly and got a beautiful site , concept ship design I am suggesting to everybody please take look at this site

http://conceptships.blogspot.com/
by appleseed
Tue Apr 14, 2009 6:48 am
Forum: Shipyards
Topic: Darth Saber Mods
Replies: 17
Views: 7721

Hi Darth Saber, How about a spy autons that will inform you about enemies location,number of gunship they have weapon (both primary and secondary)shield and armour they use and also about shipwreck that contained valuable goods etc.player can also send it to next system to collect information.
by appleseed
Wed Apr 08, 2009 5:29 pm
Forum: Commonwealth
Topic: Why Huarian attack player's wing men
Replies: 13
Views: 6169

Hi Darth Saber,

I can't find any appropriate word to thank you, this mod is just cool. :D
by appleseed
Tue Apr 07, 2009 11:07 am
Forum: Commonwealth
Topic: Why Huarian attack player's wing men
Replies: 13
Views: 6169

I think I would play the game without any mod and find out what going to happen.
by appleseed
Tue Apr 07, 2009 8:26 am
Forum: Shipyards
Topic: Using a plasma welder to create a station
Replies: 4
Views: 2685

So, are you going to make the mod? it would be interesting .
by appleseed
Tue Apr 07, 2009 8:22 am
Forum: Commonwealth
Topic: Why Huarian attack player's wing men
Replies: 13
Views: 6169

I think you people are right , but when those wing men are in player's command Hurian should not fire on the wing men, they may not allow wing men to dock on Huarian station or keep them always under surveillance. It would be interesting if Common Wealth in alliance with Huarian fighting against Sun...