Search found 41 matches
- Tue Dec 01, 2009 5:05 am
- Forum: Mod Announcements
- Topic: New Mod Released: Upgradeable Wingmen
- Replies: 38
- Views: 21084
I have got some more idea for player's wing men: 1. Some miners want go outer system as they told player in Eradini system after completion of miner's mission. 2.Some of the refugee want to go with player for better future. 3.One of the bounty hunter can join the player when player destroyed the bla...
- Mon Nov 30, 2009 4:30 pm
- Forum: Mod Announcements
- Topic: New Mod Released: Upgradeable Wingmen
- Replies: 38
- Views: 21084
- Mon Nov 30, 2009 10:20 am
- Forum: Mod Announcements
- Topic: New Mod Released: Upgradeable Wingmen
- Replies: 38
- Views: 21084
I have downloaded the latest version of UG-wing men and it is working . [Message moderated by Digdug]The following phrase is a RC1-RC2 spoiler, some players would like to not to be told about details like this In St. Katherine system Volkov leave with Helena, are all wing-men going to leave or die p...
- Mon Nov 30, 2009 5:57 am
- Forum: Mod Announcements
- Topic: New Mod Released: Upgradeable Wingmen
- Replies: 38
- Views: 21084
- Sun Nov 29, 2009 7:05 pm
- Forum: Mod Announcements
- Topic: New Mod Released: Upgradeable Wingmen
- Replies: 38
- Views: 21084
- Sat Nov 28, 2009 6:13 pm
- Forum: Mod Announcements
- Topic: New Mod Released: Upgradeable Wingmen
- Replies: 38
- Views: 21084
Docscreen is not working with RC2
I am playing with Aeonic's Praetorian class missile ship ,wing men taking order properly but when I tried to install something and dock with wing men it show the player docscreen not the wing men's docscreen and installation dose not work.
- Tue Nov 10, 2009 1:16 pm
- Forum: Commonwealth
- Topic: The same old question
- Replies: 7
- Views: 4152
The same old question
1.Is it logical to travel to the core with a little gunship /freighter/yacht ? 2.You have maximum 7 slot for device, but there are lots of necessary device . 3.Ships are upgradable but sometime it's like you install a Hammer's engine to Tata Nano. 4.Is it logical to destroy a Command ship or Carrier...
- Tue Aug 18, 2009 4:57 am
- Forum: Shipyards
- Topic: New autons idea
- Replies: 1
- Views: 1419
New autons idea
I was playing Astro avenger and I came to three new autons idea from that game :- 1. Repair autons : It will repair and decontaminate player's ship and upgradable wing men ship and damage autons( damaged in battle ), so player don't have buy patch spider for every wing men and don't have to spend cr...
- Sun Aug 09, 2009 3:56 pm
- Forum: Shipyards
- Topic: Invisible stations
- Replies: 10
- Views: 4528
- Fri Jun 05, 2009 12:53 pm
- Forum: Shipyards
- Topic: To every ship designer
- Replies: 1
- Views: 1309
To every ship designer
Hi, everybody
I was just surfing net randomly and got a beautiful site , concept ship design I am suggesting to everybody please take look at this site
http://conceptships.blogspot.com/
I was just surfing net randomly and got a beautiful site , concept ship design I am suggesting to everybody please take look at this site
http://conceptships.blogspot.com/
- Tue Apr 14, 2009 6:48 am
- Forum: Shipyards
- Topic: Darth Saber Mods
- Replies: 17
- Views: 7721
- Wed Apr 08, 2009 5:29 pm
- Forum: Commonwealth
- Topic: Why Huarian attack player's wing men
- Replies: 13
- Views: 6169
- Tue Apr 07, 2009 11:07 am
- Forum: Commonwealth
- Topic: Why Huarian attack player's wing men
- Replies: 13
- Views: 6169
- Tue Apr 07, 2009 8:26 am
- Forum: Shipyards
- Topic: Using a plasma welder to create a station
- Replies: 4
- Views: 2685
- Tue Apr 07, 2009 8:22 am
- Forum: Commonwealth
- Topic: Why Huarian attack player's wing men
- Replies: 13
- Views: 6169
I think you people are right , but when those wing men are in player's command Hurian should not fire on the wing men, they may not allow wing men to dock on Huarian station or keep them always under surveillance. It would be interesting if Common Wealth in alliance with Huarian fighting against Sun...