Search found 17 matches
- Mon Aug 01, 2011 4:59 pm
- Forum: Ideas & Suggestions
- Topic: Discussion at work
- Replies: 3
- Views: 2142
Discussion at work
My supervisor at work who has started playing transcendence most of the day (hooked him up because i work at a relatively new business) because business is slow, and he recently started using some mods. He suggested that i should make a mod similar to the (i think) boarding action mod. and Playershi...
- Sun Jul 31, 2011 7:37 pm
- Forum: Commonwealth
- Topic: I dont even...
- Replies: 4
- Views: 2750
Re: I dont even...
I do beleive it was a mod, ill post a screen shot soon. This is weird...
- Sun Jul 31, 2011 7:18 pm
- Forum: Commonwealth
- Topic: I dont even...
- Replies: 4
- Views: 2750
I dont even...
For some reason (not sure if its a mod) but no matter what i do everyone is hostile to me! Even the Domina stations!
- Sun Jul 31, 2011 6:09 pm
- Forum: Commonwealth
- Topic: Quick Questions...
- Replies: 5
- Views: 3206
Re: Quick Questions...
Thanks, i only have 2 of them and they both work. I actually went lazy and payed my cousin to load a mod, start transcendence and play through Eridani, quit and do it again for all my mods.
- Sun Jul 31, 2011 4:49 am
- Forum: Commonwealth
- Topic: Quick Questions...
- Replies: 5
- Views: 3206
Quick Questions...
Are 1.03 mods compatible with 1.06?
- Tue Nov 09, 2010 2:15 am
- Forum: Shipyards
- Topic: Mod Idea (Sonar/weapons)
- Replies: 1
- Views: 1473
Mod Idea (Sonar/weapons)
My idea occured when i was playing with Domina powers and started playing with the Shatter ability..."Hey i kinda like that"...so i propose a Sonar device and a Pulse-ish line of weapons!
(Kinda stupid i know)[/code]

- Tue Mar 30, 2010 9:05 pm
- Forum: Shipyards
- Topic: First mod help
- Replies: 0
- Views: 1729
First mod help
im going to have a large chunk of free time with not much if anything really to do...so im thinking of putting my latest (if not cureently GREATEST) ship design into reality o.o; anyone have any need to know or any tips? --------------------------------------------------- New ship idea: Piper-class,...
- Wed Dec 16, 2009 10:14 pm
- Forum: Shipyards
- Topic: new line of ship classes
- Replies: 18
- Views: 9743
thanks
yeah, ive borrowed some XML manuals to help em try and understand some stuff i saw in the testextension XD all i knew how to do was change some speed, cargo and weight numbers :D and change the manufacturer to Nugget industrys for the heck of it XD...i really do like XML but i havent had alot of tim...
- Wed Dec 16, 2009 11:46 am
- Forum: Shipyards
- Topic: >_> epiphany
- Replies: 3
- Views: 2266
dang
awww...>_> that sucks
- Wed Dec 16, 2009 1:30 am
- Forum: Shipyards
- Topic: >_> epiphany
- Replies: 3
- Views: 2266
OR!!1!!shift1!
or maybe even escape pods XD
- Wed Dec 16, 2009 1:30 am
- Forum: Shipyards
- Topic: >_> epiphany
- Replies: 3
- Views: 2266
>_> epiphany
i just had the coolest idea for a ship/mod taht ive ever had EVER >_>...a ship that can split off a little shuttle (which you take control of) and two little auton/wingmen for said shuttle and then the bigger ship goes and docks at the nearest station untill you use a signal repeater or something!
- Tue Dec 15, 2009 11:57 pm
- Forum: Shipyards
- Topic: new line of ship classes
- Replies: 18
- Views: 9743
meh
>_> im not much of an artist, i could make some 2-1/2D ships and thats about ir but for a 'new line' i mean like a group of unique ships but are all similar in appearance or share some base-level features...like a Mobile Drydock of sorts, a fighter carrier, a patrol cruiser...that sort
- Tue Dec 15, 2009 10:14 pm
- Forum: Shipyards
- Topic: Tractor Beam Prototype
- Replies: 3
- Views: 2535
D=
i cant find it, whats it named ingame or where can i obtain it ingame?
ive tried all sorts of places D=
ive tried all sorts of places D=
- Mon Dec 14, 2009 10:17 pm
- Forum: Shipyards
- Topic: new line of ship classes
- Replies: 18
- Views: 9743
new line of ship classes
i cant program, i lack the talent to learn fast but im starting at XML, i was wondering if someone, who can program, would pair up with me (because i do have the power of over active and sci-fi inspired IMAGINATIIIOOONN
) to make a new line of ship classes?

- Fri May 15, 2009 9:11 pm
- Forum: Beginner's Luck
- Topic: How do you use mods?
- Replies: 6
- Views: 7188