Search found 291 matches
- Thu Dec 09, 2010 5:36 am
- Forum: Mod Announcements
- Topic: MustangFreighter
- Replies: 19
- Views: 9779
- Thu Dec 09, 2010 4:44 am
- Forum: Commonwealth
- Topic: Weapons Spreadsheets
- Replies: 2
- Views: 1655
Weapons Spreadsheets
Here are a couple of spreadsheets I made to get a feel for how weapon damage types and manufacturers are distributed along levels in the core games. The manufacturer sheet isn't as pretty and I'm not sure how much I like the formatting in the conversion but I thought I should throw them out here be...
- Tue Dec 07, 2010 6:14 am
- Forum: Modding Reference
- Topic: General Helper functions
- Replies: 20
- Views: 37307
Decimal Shifting for Floating Point Strings ; This is a little function I cooked up for displaying all those values ; that are stored in smaller units than they're displayed in -- like ; maneuver and maxSpeed -- as if they were floating point values. Works ; out a division by 10^shift using string f...
- Mon Dec 06, 2010 7:00 am
- Forum: Ideas & Suggestions
- Topic: scuttling wrecks should be included
- Replies: 11
- Views: 5360
- Fri Dec 03, 2010 6:57 pm
- Forum: Ideas & Suggestions
- Topic: Heliotrope ships are not heliotrope
- Replies: 6
- Views: 3140
- Fri Dec 03, 2010 6:56 pm
- Forum: Beta Bug Reports
- Topic: Uranium rods don't appear to obey the laws of physics
- Replies: 19
- Views: 11166
Wolfy: I didn't notice it until I was skimming through ItemsMisc.xml. It also turns up as one of the vanilla examples of OverlayType, esp. if you're inclined to use grep to find such things :D. Digdug: Wow, that would be really annoying. I'll just throw it on a wreck and explode the wreck like I do ...
- Wed Dec 01, 2010 6:47 pm
- Forum: Shipyards
- Topic: Looking for more data from shiptypes via script
- Replies: 11
- Views: 3816
I took the liberty of rewriting your function using lists as an example here: (setq wvrGetMaxArmor (lambda (theShip) (block (maxMass) (setq maxMass 0) (itmEnumTypes "a" anArmor (block (mass) (setq mass (itmGetMass anArmor)) (if (and (gr mass maxMass) (shpCanInstallArmor theShip anArmor)) (setq maxM...
- Wed Dec 01, 2010 3:06 pm
- Forum: Shipyards
- Topic: "generic" damage
- Replies: 9
- Views: 3421
what if the current functions could accept both magic numbers and strings ? They would remain backward compatible. In the future, when eventually more strings will be added, the numbers could be removed from the functions. ... But it is pretty easy to have a function accept both ints and string. I ...
- Mon Nov 29, 2010 8:04 am
- Forum: Shipyards
- Topic: [Solved] What is startingShipCriteria?
- Replies: 8
- Views: 3580
- Sat Nov 27, 2010 1:48 am
- Forum: Transcendence Tech Support
- Topic: What are the key names used in settings.xml?
- Replies: 4
- Views: 13704
- Fri Nov 26, 2010 5:45 am
- Forum: Transcendence Tech Support
- Topic: What are the key names used in settings.xml?
- Replies: 4
- Views: 13704
What are the key names used in settings.xml?
Hi! A list of the names we can use for keys in the MAP tags in Settings.xml would be really useful, as some of them aren't (to me, anyway) very obvious. Specifically, I could really use the names for the numpad / * + - and Enter keys, and the 5 key with numlock off (which i've seen called all kinds ...
- Fri Nov 26, 2010 5:36 am
- Forum: Beginner's Luck
- Topic: Stupidest early game death.
- Replies: 133
- Views: 66867
I lost my first just-post-St-K pilot to unpausedness too. Went to work in the kitchen thinking whatever I had up on the screen paused it, and a while later my SO said there was an explosion on the screen, which turned out to be the "you have died" crawl text background. (I think this was the same ga...
- Wed Nov 24, 2010 8:47 pm
- Forum: Shipyards
- Topic: Looking for more data from shiptypes via script
- Replies: 11
- Views: 3816
*tinker tinker* Aha! I have found a decent method to obtain the max relevant armor weight for a ship; that is, the mass of the largest armor piece currently existing in the game that the ship can support: (setq wvrGetMaxArmor (lambda (theShip) (block (armorSamples anArmor aMass maxMass) (setq armors...
- Wed Nov 24, 2010 5:58 pm
- Forum: Shipyards
- Topic: Looking for more data from shiptypes via script
- Replies: 11
- Views: 3816
Oh wow, a listing on Xelerus I've never seen before. I thought I went through all the listings :D. .... Wait, I did see that, because I remember the tale of two cities comment. I guess I just didnt' realize what it was :D. And yeah, i've heard of the DSF (for one thing, it comes up in the Captains' ...
- Wed Nov 24, 2010 5:12 pm
- Forum: Shipyards
- Topic: Looking for more data from shiptypes via script
- Replies: 11
- Views: 3816
Looking for more data from shiptypes via script
Hi! I'm looking to make a more informative Ship Configuration dockscreen, as I often can't remember what various ship capabilites are, and because I'm sick of referring to xml files to see what my (UG) wingmen can do/use. I seem to be finding that there isn't any way, however, to get these pieces of...