Search found 36 matches
- Wed Dec 08, 2010 7:16 pm
- Forum: Mod Announcements
- Topic: MustangFreighter
- Replies: 19
- Views: 13355
- Wed Dec 08, 2010 6:41 pm
- Forum: Mod Announcements
- Topic: MustangFreighter
- Replies: 19
- Views: 13355
- Wed Dec 08, 2010 6:27 pm
- Forum: Mod Announcements
- Topic: MustangFreighter
- Replies: 19
- Views: 13355
I am not sure what you mean by thumbs.db. I just modified the colors so I could more easily differentiate between the standard E100 and the one I was working with. My question is: Are the weapons and shields too powerful for a beginner? The ROM's can be removed and is there anything I can do to make...
- Wed Dec 08, 2010 5:51 pm
- Forum: Mod Announcements
- Topic: MustangFreighter
- Replies: 19
- Views: 13355
MustangFreighter
I posted this playership on xelerus. Please let me know how it does. Please advise me of any improvements or changes i can make in my next ship line. Soon ill start modeling my own ships.
- Tue Dec 07, 2010 9:34 pm
- Forum: Shipyards
- Topic: where do i get a newer version?
- Replies: 2
- Views: 1985
- Tue Dec 07, 2010 9:25 pm
- Forum: Shipyards
- Topic: where do i get a newer version?
- Replies: 2
- Views: 1985
where do i get a newer version?
is there a version 1.2 or something? and where would i get it? if not no problem.
- Fri Nov 26, 2010 3:50 am
- Forum: Beginner's Luck
- Topic: Stupidest early game death.
- Replies: 133
- Views: 92333
- Fri Nov 26, 2010 3:43 am
- Forum: Beginner's Luck
- Topic: Notable Beginner Weapons Discussion
- Replies: 121
- Views: 87278
- Fri Nov 26, 2010 3:36 am
- Forum: Beginner's Luck
- Topic: Stupidest early game death.
- Replies: 133
- Views: 92333
- Fri Nov 26, 2010 3:03 am
- Forum: Shipyards
- Topic: Defense turrets.
- Replies: 28
- Views: 14683
- Fri Nov 26, 2010 2:55 am
- Forum: Shipyards
- Topic: Defense turrets.
- Replies: 28
- Views: 14683
I have been working on some other things. I have a great weapon pair. one that disables enemies and another that damages just enough that i have bumped up my looting by a decent margin. im not working the cap ship now just this. plus i have my tester ship, shields, and armor. im making an auton righ...
- Fri Nov 26, 2010 2:20 am
- Forum: Shipyards
- Topic: Defense turrets.
- Replies: 28
- Views: 14683
well... honestly... I'm just starting. Your right about the baby steps part. I tend to think big and try to make reality fit. I have already made shields that reflect everything except the currently unused and at the moment they are better at taking down the enemy than the turret I'm working on. I w...
- Fri Nov 26, 2010 1:57 am
- Forum: Shipyards
- Topic: Defense turrets.
- Replies: 28
- Views: 14683
- Thu Nov 25, 2010 10:19 pm
- Forum: Shipyards
- Topic: Defense turrets.
- Replies: 28
- Views: 14683
- Thu Nov 25, 2010 4:34 pm
- Forum: Shipyards
- Topic: Defense turrets.
- Replies: 28
- Views: 14683
i had to ramp up the firing speed to even get it to look right. it locks on to the bullet right away and boom goes the ships. does nothing for lasers though. so not a fix just a workaround. Plus its freaks out when a station blows up gets just a general flurry of shots and about one in ten shots lan...