Search found 2726 matches

by RPC
Tue Mar 08, 2011 2:59 am
Forum: Shipyards
Topic: RPC Hiatus: RL Issues Impeding with Modding
Replies: 7
Views: 5003

Re: RL Issues Impeding with Modding

Its an announcement/developing mod thread (I'm going to ask questions in this thread to keep it simple). Move it if it suits you.
by RPC
Tue Mar 08, 2011 2:34 am
Forum: Shipyards
Topic: RPC Hiatus: RL Issues Impeding with Modding
Replies: 7
Views: 5003

RPC Hiatus: RL Issues Impeding with Modding

Trans Hiatus: Link to Xelerus here: http://xelerus.de/index.php?s=mod&id=877 Note: I have no clue what forum to post this in. I'm going to be taking a hiatus from modding and playing Trans due to RL issues (namely, studying for AP tests). Thus, my capabilities as a modder are going to be severly res...
by RPC
Sun Mar 06, 2011 6:39 pm
Forum: Commonwealth
Topic: Ranx Dreadnought emp-able
Replies: 17
Views: 8022

Re: Ranx Dreadnought emp-able

I use 1.04 too. I found this in the start screen, when it was Ranx Dreadnought VS several Stalwart v3s. Granted, the dreadnought still won in the end, but the emp was an amazing shock.
by RPC
Sun Mar 06, 2011 6:24 pm
Forum: The Drawing Board
Topic: One Day Mod Series: Ranx Escourt
Replies: 6
Views: 5518

Re: One Day Mod Series: Ranx Escourt

Yeah. Everybody loves the Ranx (George is even making the 1st official extension on them!). I plan to have it so that you can 'launch' a personal Gunship and have a fleet of 10-15 gunships (money permitting). Thing is, when you run out of credits, the player's credits starts to get into negative val...
by RPC
Sat Mar 05, 2011 1:57 pm
Forum: Commonwealth
Topic: Ranx Dreadnought emp-able
Replies: 17
Views: 8022

Re: Ranx Dreadnought emp-able

Drako Slyith wrote:Actually, if you mod a powerful enough EMP cannon, you can EMP the Iocrym Command Ship.
That is awesome. :)
However, I guess they should be emp immune at 1.05-ish?
by RPC
Sat Mar 05, 2011 5:36 am
Forum: Commonwealth
Topic: Ranx Dreadnought emp-able
Replies: 17
Views: 8022

Ranx Dreadnought emp-able

I've seen on the start screen that the Ranx Dreadnought has been emp-ed a couple of times. Does it make sense for a large dreadnought to be emp-ed by the emp cannon? Now that'the information has been leaked, I can see it now, the Marauders using the Barbaries to invade Ranx space due to this flaw on...
by RPC
Sat Mar 05, 2011 3:55 am
Forum: Shipyards
Topic: Squadron Orders
Replies: 4
Views: 2475

Re: Squadron Orders

Digdug wrote:create a new event handler for your custom squadron,

Custom squadron as in custom formation or as in custom wingmen?
Being able to mod formations would be good enough for me :wink: .
by RPC
Fri Mar 04, 2011 1:27 am
Forum: Shipyards
Topic: Squadron Orders
Replies: 4
Views: 2475

Squadron Orders

Anybody know how to mod the 'Squadron Orders' when you press Q? I know that changing the controller to something like "fleet" gives you a whole new set of Squadron Orders and even gives you formations (alpha formation would save many an auton) to chose from. Are they internal functions? I already kn...
by RPC
Wed Mar 02, 2011 4:54 am
Forum: Shipyards
Topic: Mod Reviews
Replies: 7
Views: 6000

Re: Mod Reviews

For any of those who want a completely different and almost stress- free game, I recommend a couple of mods: Stargate Dock n Go by SiaFu Tired of always circling around the stargate just to get to the next system? Well, Stargate Dock n Go makes stargate use much easier for those who are IE500 inclin...
by RPC
Wed Mar 02, 2011 4:08 am
Forum: The Drawing Board
Topic: One Day Mod Series: Ranx Escourt
Replies: 6
Views: 5518

One Day Mod Series: Ranx Escourt

One Day mod series: Ranx Escourt This is just a personal challenge to make a one- day mod. I had all the stuff (various weapons, ships, wingmanbases) lying around various XML files and decided to string them together in a semi-coherent mod as a challenge. All within one day. (or afternoon) Unlike mo...
by RPC
Mon Feb 28, 2011 12:37 am
Forum: Beginner's Luck
Topic: Item Repairs
Replies: 5
Views: 3585

Re: Item Repairs

If you want a mod, use the game-breaking Almighty Wrench. It fixes everything in your cargo hold [except armor].
by RPC
Mon Feb 28, 2011 12:33 am
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 600
Views: 730889

Re: Transcendence Picture thread

how did you make all the little yellow projectiles? just curious as to what method you used. That's the Ranx Beam Rifle. I know that overriding Trans ships have lukewarm reception, so I decided to keep that to myself. It's got the same firepower as a Katana, but more firerate to make it look like a...
by RPC
Sun Feb 27, 2011 3:24 am
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 600
Views: 730889

Re: Transcendence Picture thread

The Hellfire Defense Array looks a lot like a streaming comet particles... Can you give me the code for it? Oh, and here's something: Nerefir.png My unbalanced particle field can only be balanced one way... Nerefir2.png By increasing the firepower of enemy ships! NOT SHOWN: The Phobos has an Ares MI...
by RPC
Thu Feb 24, 2011 1:45 am
Forum: Closed bug reports
Topic: [Not Bug] Beginning instructions don't match Settings .xml
Replies: 2
Views: 2428

[Not Bug] Beginning instructions don't match Settings .xml

This is just a nitpick thing, but when you change the key for [d]ock to something else in the settings, when you start Trans it still says "Press [D] to dock".
I can't mod it out because it's a game engine thing.
by RPC
Thu Feb 24, 2011 1:33 am
Forum: Transcendence Fan Fiction
Topic: Viva la Vida...of Modding!
Replies: 2
Views: 3101

Viva la Vida...of Modding!

This is a response to Stealthx's request for something newer in the Katana tribute thread. I used Viva la Vida (2008). It's about a 3 year gap, but all I could come up with in one day. A tribute to Modders. Viva la Vida- of Modding! to the tune of Viva la Vida by Coldplay (2008) I used to rule the g...