Search found 1531 matches
- Mon Apr 25, 2011 11:31 pm
- Forum: Beginner's Luck
- Topic: "White elephants" in 1.05 and their possible uses
- Replies: 4
- Views: 3526
Re: "White elephants" in 1.05 and their possible uses
Today's Junk is tomorrows Treasure : As you learn more of the game you will find the pieces of the puzzle where that " Junk" turns into useful gold to help you gain profits from fabrication, cannibalizing bits of Sung armor , dropping Barricades to shield an Ag station or Ice farm in Hostile territo...
- Mon Apr 25, 2011 11:16 pm
- Forum: Beginner's Luck
- Topic: Funny things about Trans......
- Replies: 29
- Views: 13270
Re: Funny things about Trans......
You are beating me in the head with the things I am learning of the game: the details that come at you suddenly in thre night and you ask " what the?....... " Slaves : to be purchased and donated or set free: I get this, BUT : If they work for the Sung, Why can't they work for YOU? ; never got arres...
- Mon Apr 25, 2011 10:37 pm
- Forum: Beginner's Luck
- Topic: [N00B qns]Tinkerer & Corporate Trading Post Q's...
- Replies: 9
- Views: 6366
Re: [N00B qns]Tinkerer & Corporate Trading Post Q's...
guys may I add one more question? Why can't they (the Tinkers Guild) really customize particle, hexagene, thermo and the heavier stuffs (including reactors)? I think you can Tink your way to Prophet's Mod : Tinker Master V2 :http://xelerus.de/index.php?s=mod&id=527 to increase the abilities of the ...
- Mon Apr 25, 2011 9:47 am
- Forum: The Drawing Board
- Topic: I was out to trade one night and met this Alien....
- Replies: 6
- Views: 4010
Re: I was out to trade one night and met this Alien....
OK: here is the Scoop on the AntaresV : Being as we now know the Ares have indeed captured a Proto-Type and turned it into a Hostile freighter ( the game will not let me give it escorts without extra code that I don't want to even think of being as I am still stuck on my self destructing ship that r...
- Mon Apr 25, 2011 9:22 am
- Forum: Commonwealth
- Topic: Suicide Freighter
- Replies: 8
- Views: 3963
Re: Suicide Freighter
Correct: when escorting a ship on a mission : your first tip off that the game has a surprise is the amount or lack hostiles. I was fooled several times by hostiles " on the edge " that got my attention : and then the game slams me with a suicide run : I would say: regardless of code: this game is f...
- Mon Apr 25, 2011 3:58 am
- Forum: The Drawing Board
- Topic: I was out to trade one night and met this Alien....
- Replies: 6
- Views: 4010
Re: I was out to trade one night and met this Alien....
sdw195 wrote:err head of theCode: Select all
[\code ] tag[/quote] Ok ok : the hostile has yet to fly, it was an idea ( the friendly does fly ): let me beat my computer a few times and get it to fly : it should, I just have to trick it into thinking I know what I am doing : then Ill tell you more
- Mon Apr 25, 2011 1:21 am
- Forum: The Drawing Board
- Topic: I was out to trade one night and met this Alien....
- Replies: 6
- Views: 4010
Re: I was out to trade one night and met this Alien....
I would actually generate it : right now it is a friendly as a test but the Hostile version is still waiting to fly : had to argue with the game to let it fly for the test : ( yes, to test my ideas I take the Unid of a mod that was not working for me and run it into the folder : I would ask for my o...
- Mon Apr 25, 2011 1:06 am
- Forum: The Drawing Board
- Topic: I was out to trade one night and met this Alien....
- Replies: 6
- Views: 4010
I was out to trade one night and met this Alien....
He/She had a Data Rom to sell which they claimed they could not Access because the Encryption was from the Fleet Central Command : So, Naturally they wanted not just Rins, but Alot of Rins.....it cost me 56K Rins to get this away from the Alien and 30 more to hire bodyguard Droids( The pennae and a ...
- Sat Apr 23, 2011 7:21 pm
- Forum: Beginner's Luck
- Topic: Okay, I give. Help!
- Replies: 17
- Views: 8925
Re: Okay, I give. Help!
taken from the .xml files for blackmarket and the fleet : no guessing: Black market ranks : Level....2 : smuggler level 3 : enforcer level 4 : Lord Mikho makes you a member ( aka: you got "made" , have a party!!) level 5 : Lieutenant in the Sindikat level 6 : title of Sindikat Lord! ----------------...
- Sat Apr 23, 2011 6:54 pm
- Forum: Mod Announcements
- Topic: [Mod] Playership Drones v2
- Replies: 60
- Views: 28530
Re: [Mod] Playership Drones v2
It is clear I need to rename functions to avoid conflict with other mods. I will update the mod soon. Due to file size limits at Xelerus, I cannot add anymore ships. What I need to do for the next major release (possibly as Playership Drones v3) is upload three or four standalone zips that can be s...
- Sat Apr 23, 2011 6:29 pm
- Forum: Commonwealth
- Topic: Did you know...
- Replies: 8
- Views: 4368
Re: Did you know...
Just finished the game. Wasn't pretty but I made it. If I went back and did it all again I'd definitely avoid some of the foul-ups I had this time through. Tempting as using a different ship might be, I think I'd still use the same one--it seemed to fit my play-style nicely. Shrug. Gg The different...
- Sat Apr 23, 2011 6:01 pm
- Forum: Commonwealth
- Topic: Did you know...
- Replies: 8
- Views: 4368
Re: Did you know...
Combat power for the playership varies by reactor power alone. Immunity to mugging requires a reactor of 300 MW or higher. Teratons buy shields only if the shield has the Alien tag. They buy any weapon of level VII or higher. Stations that use rins as currency have unlimited funds and no buying lim...
- Fri Apr 22, 2011 7:31 pm
- Forum: MOTM archives
- Topic: MOTM March 2011
- Replies: 12
- Views: 20034
Re: MOTM March 2011
I voted for
PM : service pack , just incase you loose the count.
PM : service pack , just incase you loose the count.
- Fri Apr 22, 2011 7:19 pm
- Forum: Beginner's Luck
- Topic: Using the Teraton Fabricator
- Replies: 21
- Views: 13552
Re: Using the Teraton Fabricator
blizgerg wrote:I did a search on the wiki and didn't see a page about this topic. So I created one here.
Thank you for that page: I was actually frustrated with the creatures because experimentation and patience were not going together
- Fri Apr 22, 2011 7:15 pm
- Forum: Mod Announcements
- Topic: [Mod] Playership Drones v2
- Replies: 60
- Views: 28530
Re: [Mod] Playership Drones v2
For those who have played Playership Drones, what are your ship preferences? By that I mean, what sort of playership you pilot, and what drone escorts do you use and how many? In my case, I find myself piloting a gunship like a Wolfen or Centurion, and my escort is one big ship that can hold at lea...