Search found 10 matches

by Cyclone
Fri Dec 28, 2012 11:14 am
Forum: Mod Announcements
Topic: [New Mod] Uncharted Released!
Replies: 70
Views: 45281

Re: [New Mod] Uncharted Released!

Are u sure? How to make custom stargate then? I think the mod is just for jump from the system to other system very far (based on what people post). Actually, because i don't have any tutorial about make it in your mod, i remove again your mod. -1!
by Cyclone
Thu Dec 27, 2012 10:27 am
Forum: Mod Announcements
Topic: [New Mod] Uncharted Released!
Replies: 70
Views: 45281

Re: [New Mod] Uncharted Released!

I mean mod that can make custom stargate. Clear?
by Cyclone
Wed Dec 26, 2012 12:30 pm
Forum: Mod Announcements
Topic: [New Mod] Uncharted Released!
Replies: 70
Views: 45281

Re: [New Mod] Uncharted Released!

RPC, How about Custom Stargate? I mean player can add some station in his stargate. Is it possible with new version of the game (Transcendence)?
by Cyclone
Wed Dec 26, 2012 12:27 pm
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 396592

Re: UNID Database

Sorry Cyclone, Darth Saber has already claimed that UNID, but you do have many other options open. Please head to the Wiki UNID data base, as this topic is meant for allowing someone to claim a UNID and isn't meant to keep track of who has what UNID. The Wiki UNID data base URL is : http://wiki.neu...
by Cyclone
Wed Dec 26, 2012 12:22 pm
Forum: Ideas & Suggestions
Topic: solar panel array's
Replies: 9
Views: 6116

Re: solar panel array's

I imagine more than this, did anybody know KERS (The technology that used by F1)? Yeah, Kinetic energy can be resulted when the vehicle brakes. If KERS would be adapted in Transcendence Ship, when every player brakes his ship, it refuel reactor without any fuels. Recovering energy from braking requ...
by Cyclone
Sun Dec 23, 2012 2:45 pm
Forum: Shipyards
Topic: Help me, my Enchant center function doesn't working :(
Replies: 4
Views: 2844

Re: Help me, my Enchant center function doesn't working :(

Please i need u all. I want my mod working :(
by Cyclone
Fri Dec 21, 2012 10:26 am
Forum: Ideas & Suggestions
Topic: solar panel array's
Replies: 9
Views: 6116

Re: solar panel array's

Sorry if my post too far from the topic. I just extend the topic idea :) IMO, solar panel array should be with solar energy extractor device (I mean solar energy extractor device is self-device, It can be installed before/after solar panel array installed). ex, while the player refuel his ship near ...
by Cyclone
Fri Dec 21, 2012 10:17 am
Forum: Shipyards
Topic: Help me, my Enchant center function doesn't working :(
Replies: 4
Views: 2844

Re: Help me, my Enchant center function doesn't working :(

(eq itemType 0x0100 0;) There are around 2-3 things wrong with this statement, I may not be able to name all of them. First, '0x0100' (4096 in base-10) and '0;' will never be equal, therefore it will never execute. Second, itemType is a UNID, you can't check the enhancement status of every single i...
by Cyclone
Thu Dec 20, 2012 9:11 am
Forum: Shipyards
Topic: UNID Database
Replies: 564
Views: 396592

Re: UNID Database

I register for 0xD102. Is anyone use this? Let me know
by Cyclone
Thu Dec 20, 2012 9:09 am
Forum: Shipyards
Topic: Help me, my Enchant center function doesn't working :(
Replies: 4
Views: 2844

Help me, my Enchant center function doesn't working :(

I want to make ability to enchant weapon in the station, but it doesn't working when i played with it :( The code like this <EnchantCenter> <Initialize> (block (itemType) (setq gItem (scrGetItem gScreen)) (setq itemType (itmGetUNID gItem)) ) </Initialize> <Actions> <Action name="Enchant" key="E" > (...