Search found 7 matches
- Mon Jun 06, 2016 1:14 pm
- Forum: Shipyards
- Topic: More systems per game
- Replies: 4
- Views: 6024
Re: More systems per game
I'm no expert but will offer what help I can (and it may be wrong so be wary!). I think you can either overwrite the whole topology (number of stars and how they are arranged) like Kaama did in the "Long way to go" mod or add to the existing one like Corporate Command does. Check out Wolfy's "Topol...
- Fri Jun 03, 2016 6:17 pm
- Forum: Shipyards
- Topic: More systems per game
- Replies: 4
- Views: 6024
More systems per game
Hi all. Thanks in advance for any advice I can get, and sorry if this has been asked a hundred times, I couldn't find any current info on the subject. This is my first try with an Adventure extension, previously I've just added playerships and tweaked numbers to my personal preferences. So basically...
- Tue Feb 28, 2012 12:30 pm
- Forum: Mod Announcements
- Topic: [MOD] The Network
- Replies: 202
- Views: 153567
Re: [MOD] The Network
And now it fixed itself. I finished my old playthrough, and started a new one with all the same extensions running, and the galaxy map works fine.
Maybe because the second playthrough is female?
Anyways, thanks for your input Drako, it's still one of my favorite extensions.
Maybe because the second playthrough is female?

Anyways, thanks for your input Drako, it's still one of my favorite extensions.
- Mon Feb 27, 2012 6:40 pm
- Forum: Mod Announcements
- Topic: [MOD] Dynamic Systems V6.d
- Replies: 177
- Views: 167391
Re: [MOD] Dynamic Systems V4
Thanks, I'll try doing that, and if I can't, I'll wait patiently for v5.
- Mon Feb 27, 2012 6:38 pm
- Forum: Mod Announcements
- Topic: [MOD] The Network
- Replies: 202
- Views: 153567
Re: [MOD] The Network
I tried full vanilla with no luck. I don't want to play without the mod though, so I'm just not checking the map very often. I've also started exploring as many systems as I can without clearing them out to fill up the map, then screencapping it so I can alt-tab and check the map without crashing. I...
- Sat Feb 25, 2012 11:43 pm
- Forum: Mod Announcements
- Topic: [MOD] Dynamic Systems V6.d
- Replies: 177
- Views: 167391
Re: [MOD] Dynamic Systems V4
Hey, great mod, but the retaliation scales kindof weirdly. Shooting up Charon pirates bases and Centauri camps gets a drake and some vikings, or a couple heavy gunships chasing after you, which is great. Then I destroyed a single Sung Slaver camp in St. K's and had about 20 Earth Slavers and a Sung ...
- Sat Feb 25, 2012 9:26 pm
- Forum: Mod Announcements
- Topic: [MOD] The Network
- Replies: 202
- Views: 153567
Re: [MOD] The Network
I'm getting the same error: a crash on exiting the galaxy map. I had a bunch of extensions running, so I started a new game running only the Network. I had no trouble with 1.04 and 1.05, any ideas?