Search found 7 matches

by minitru
Mon Jun 06, 2016 1:14 pm
Forum: Shipyards
Topic: More systems per game
Replies: 4
Views: 6024

Re: More systems per game

I'm no expert but will offer what help I can (and it may be wrong so be wary!). I think you can either overwrite the whole topology (number of stars and how they are arranged) like Kaama did in the "Long way to go" mod or add to the existing one like Corporate Command does. Check out Wolfy's "Topol...
by minitru
Fri Jun 03, 2016 6:17 pm
Forum: Shipyards
Topic: More systems per game
Replies: 4
Views: 6024

More systems per game

Hi all. Thanks in advance for any advice I can get, and sorry if this has been asked a hundred times, I couldn't find any current info on the subject. This is my first try with an Adventure extension, previously I've just added playerships and tweaked numbers to my personal preferences. So basically...
by minitru
Tue Feb 28, 2012 12:30 pm
Forum: Mod Announcements
Topic: [MOD] The Network
Replies: 202
Views: 153567

Re: [MOD] The Network

And now it fixed itself. I finished my old playthrough, and started a new one with all the same extensions running, and the galaxy map works fine.

Maybe because the second playthrough is female? :lol:

Anyways, thanks for your input Drako, it's still one of my favorite extensions.
by minitru
Mon Feb 27, 2012 6:40 pm
Forum: Mod Announcements
Topic: [MOD] Dynamic Systems V6.d
Replies: 177
Views: 167391

Re: [MOD] Dynamic Systems V4

Thanks, I'll try doing that, and if I can't, I'll wait patiently for v5.
by minitru
Mon Feb 27, 2012 6:38 pm
Forum: Mod Announcements
Topic: [MOD] The Network
Replies: 202
Views: 153567

Re: [MOD] The Network

I tried full vanilla with no luck. I don't want to play without the mod though, so I'm just not checking the map very often. I've also started exploring as many systems as I can without clearing them out to fill up the map, then screencapping it so I can alt-tab and check the map without crashing. I...
by minitru
Sat Feb 25, 2012 11:43 pm
Forum: Mod Announcements
Topic: [MOD] Dynamic Systems V6.d
Replies: 177
Views: 167391

Re: [MOD] Dynamic Systems V4

Hey, great mod, but the retaliation scales kindof weirdly. Shooting up Charon pirates bases and Centauri camps gets a drake and some vikings, or a couple heavy gunships chasing after you, which is great. Then I destroyed a single Sung Slaver camp in St. K's and had about 20 Earth Slavers and a Sung ...
by minitru
Sat Feb 25, 2012 9:26 pm
Forum: Mod Announcements
Topic: [MOD] The Network
Replies: 202
Views: 153567

Re: [MOD] The Network

I'm getting the same error: a crash on exiting the galaxy map. I had a bunch of extensions running, so I started a new game running only the Network. I had no trouble with 1.04 and 1.05, any ideas?