Search found 164 matches

by Keedo420
Sun Jul 28, 2013 9:17 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

Time for another progress report: I've done rotations for three more pirate ships, and one civilian fighter. Also, I have begun working more on the upgradeable player structures. The player can now build a Level 1 Cargo Container and upgrade it to a Level 2 Cargo Container or Base Post. The level 2 ...
by Keedo420
Sun Jul 21, 2013 2:26 am
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

Yeah, I tried Camstudio, Fraps (both new and old versions), and a few others. Fraps wouldn't work because my processor doesn't have SSE instructions or something like that. Camstudio I think was the one that worked up to the point I hit record and then it would crash. The others won't even load with...
by Keedo420
Sat Jul 20, 2013 7:03 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

Well I finally managed to get a video made of the Slylandro Probe/Rotating Asteroid. Hypercam was the only program I could get to work. The video isn't very smooth unfortunately. A framerate of 6 is the highest my computer would allow, but it was good enough to see how the Probe changes as it rotate...
by Keedo420
Sun Jul 14, 2013 9:04 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

I redid the Slylandro Probe facings. Previously it was 32 facings since that was how many frames it was originally designed for. However, 32 facings is quirky in Transcendence as the game only seems to like 20 and 40 facings. 32 worked OK for an NPC since the player usually won't notice the odd turn...
by Keedo420
Mon Jul 08, 2013 7:13 pm
Forum: Mod Announcements
Topic: Rotating Rocky Asteroids
Replies: 3
Views: 2975

Rotating Rocky Asteroids

This is a 64-frame rotating asteroid best suited for use as a rocky/stone asteroid. This is a modder's resource and does not add anything new to the game by itself. Since it's animated, an in-game screenshot seemed pointless, so I made an animated gif out of it instead. I have included 4 sizes - 32x...
by Keedo420
Sat Jul 06, 2013 8:22 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

All Glory To The Hypnotoad!! Also, if any of you are Star Control fans and have any opinions on the sizes I made the various ships in comparison to non-Star Control ships, I'd be glad to hear them.
by Keedo420
Fri Jul 05, 2013 8:01 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

OK, so it's been nearly 3 months since my last post. :shock: I've not given up on the mod however. I merely lost interest for a while, but I have not been idle. I got all of the new ore types ingame and tested that they were being mined properly, though I have not yet set their values. I added two n...
by Keedo420
Thu Apr 11, 2013 7:49 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

:D That's the eventual goal, though I don't have all of the details worked out just yet. Player empires will be more detailed, but I think the expansion of npc empires will be more challenging to code. My initial idea for the npc empires is to start with planets. Whenever a planet is created, an OnC...
by Keedo420
Wed Apr 10, 2013 10:33 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

OK, fixed the overlay for the mole miner. The problem was so ridiculous that I'm too embarassed to mention what it was... :oops: I've also got the basic refinery setup to refine basic ores into fuel. As before, the refineries will be used for two purposes: to refine ore into other things such as fue...
by Keedo420
Fri Apr 05, 2013 10:31 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

So for the past couple of days, I've been working on the first of the buildable player stations - the Mining Station. The player starts out with a Forklift-class Constructor, a small fighter-sized craft which can build the most basic structures (currently just the Mining Station, but eventually othe...
by Keedo420
Mon Apr 01, 2013 8:03 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

Today I introduce the second of the Star Control 2 races...the Slylandro. They have only one ship, the Slylandro Probe, as their race is a gas-based lifeform that lives in the upper atmosphere of gas giants and cannot live outside their native environment (due to differences in pressure or something...
by Keedo420
Sat Mar 30, 2013 8:11 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

So today, I introduce the first of the Star Control 2 races...the Mycon. Anytime a Shattered World is generated, there is a chance it will be patrolled by one or more Mycon ships and even if it's not, there's still a chance of Mycon random encounters in the system. The Mycons also have their own spe...
by Keedo420
Tue Mar 26, 2013 6:55 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

Yeah, I'm already using some of the planets from worlds 3,4, and 5. Though I can't remember which ones at the moment. I'll probably eventually use more of them. And I think I already downloaded shivan's planets, but I'll have to sift through my Transcendence Mods folder to be sure. :)
by Keedo420
Tue Mar 26, 2013 5:28 pm
Forum: Mod Announcements
Topic: Ringed Methane Giants
Replies: 1
Views: 2023

Ringed Methane Giants

In my ongoing quest to add variety to my mod, I made these "simple" recolored versions of the vanilla ringed gas giants. I say simple, though it was actually kind of a pain in the :oops: to select only the planet. My skills are pretty limited when it comes to graphic manipulation, but I think these ...
by Keedo420
Tue Mar 26, 2013 5:21 pm
Forum: The Drawing Board
Topic: Lost Empires
Replies: 151
Views: 81118

Re: Lost Empires

Well, yesterday I decided to work on adding some variety to the gas giants. First up, I recolored the 8 ringed gas giants from vanilla to make them into ringed methane giants. I've zipped them up and uploaded them to Xelerus for anyone who wants to use them, though you may want to resize them. When ...