Search found 100 matches
- Tue Feb 24, 2015 3:26 am
- Forum: The Drawing Board
- Topic: Merchants: Planets and Stations
- Replies: 25
- Views: 12503
Re: Merchants: Planets and Stations
RPC: I love your post. I have a lot more incoming, once my midterms and assignments are done, but for now I'd like to ask about: I suggest getting a list of all the items in Transcendence What would be the easiest way to do that? I can help with that. It wouldn’t be too hard to put together a quic...
- Mon Feb 23, 2015 10:56 pm
- Forum: The Drawing Board
- Topic: Merchants: Planets and Stations
- Replies: 25
- Views: 12503
Re: Merchants: Planets and Stations
RPC: I love your post. I have a lot more incoming, once my midterms and assignments are done, but for now I'd like to ask about:
What would be the easiest way to do that?RPC wrote: I suggest getting a list of all the items in Transcendence
- Mon Feb 23, 2015 9:12 pm
- Forum: Patch Discussions
- Topic: Patches, Forks, and More
- Replies: 10
- Views: 25719
Re: Patches, Forks, and More
I love this idea. However, I'm not sure what you mean by 'TC'. Have you gotten a local repository on your computer? I am writing out my explorations through the codebase (which have really led to me learning a lot), so I'd love it if someone (hint, hint, nudge, nudge) were to help me out with that ...
- Mon Feb 23, 2015 4:12 am
- Forum: The Drawing Board
- Topic: CSC America: Athena class gunship
- Replies: 49
- Views: 21678
Re: CSC America: Athena class gunship
A device-disrupt thing would work quite nicely for weakening the ares capital ships. It would also allow this thing to actually be a close-range gunship......ion reflector to get close, ion disruptor/s to knock out the shield and weapons, then a single large weapon (fusionfire, Mk.V, tritium-cannon...
- Sat Feb 21, 2015 10:47 pm
- Forum: Ideas & Suggestions
- Topic: Unrealistic/pipe-dream RFE: weapon-design physics mini-game
- Replies: 12
- Views: 6678
Re: Unrealistic/pipe-dream RFE: weapon-design physics mini-g
Where can I find the full set of updated mods used for things like the succession game?
- Sat Feb 21, 2015 12:08 am
- Forum: The Drawing Board
- Topic: CSC America: Athena class gunship
- Replies: 49
- Views: 21678
Re: CSC America: Athena class gunship
The Commonwealth is carrier focused, rather than dreadnought focused. The Commonwealth is running low on pilots -- too many Britannias have been shot down implementing their standard The Commonwealth is tolerant of neo-humans, or virtual humans, such as the citizens of Eternity Port, for instance. I...
- Fri Feb 20, 2015 4:20 pm
- Forum: Ideas & Suggestions
- Topic: Faction relations in Heretic, versus other places
- Replies: 1
- Views: 1546
Faction relations in Heretic, versus other places
Why are the major factions at peace in the Heretic system? Is it because: * currently in the vanilla game, star systems are not only spatially distinct, but also temporally distinct, so that the system after a given system is also set in the "future"? Then, Heretic represents the "future"? * Heretic...
- Fri Feb 20, 2015 4:09 pm
- Forum: The Drawing Board
- Topic: Merchants: Planets and Stations
- Replies: 25
- Views: 12503
Re: Merchants: Planets and Stations
I am loving the ideas so far. I'll write up a first draft of mod features soon! I have an idea on how to implement an economy system but would have to hold off on the details since ring theory hw due tomorrow. Do tell me once you are done your homework. As for stargaze topology, you can look at Beyo...
- Fri Feb 20, 2015 3:36 am
- Forum: The Drawing Board
- Topic: CSC America
- Replies: 114
- Views: 56702
Re: CSC America
The first and simplest solution is to implement Nasser's ship as a Fleet - aligned battleship and Phobos counterpart. Drawbacks to this include the fact that a battleship might fundamentally alter the dynamics of the war, and that the Fleet's logistics are not structured in a way that would be favo...
- Thu Feb 19, 2015 3:39 am
- Forum: The Drawing Board
- Topic: Merchants: Planets and Stations
- Replies: 25
- Views: 12503
Re: Merchants: Planets and Stations
Quotes with names need quotation marks around the name: [quote="shrike"]Like this[/quote] [quote=shrike]Rather than this[/quote] But this would be an interesting mod. One thing that *might* help you is an ancient mod that may or may not still be on Xelerus....and almost certainly no longer works. T...
- Thu Feb 19, 2015 3:02 am
- Forum: The Drawing Board
- Topic: Merchants: Planets and Stations
- Replies: 25
- Views: 12503
Re: Merchants: Planets and Stations
Would an Ice Farm also sell the fuel rods it has in stock?
- Thu Feb 19, 2015 1:40 am
- Forum: The Drawing Board
- Topic: Merchants: Planets and Stations
- Replies: 25
- Views: 12503
Merchants: Planets and Stations
I would like to start planning for my first project modification. To this end, I'd like to select a list of critical features that my modification should have, in order to be *really* fun. In order to select such "critical features", I'd like feedback from the community. A cornerstone feature of thi...
- Thu Feb 19, 2015 12:21 am
- Forum: Shipyards
- Topic: Trading and Larger Star Network Mod
- Replies: 12
- Views: 9062
Re: Trading and Larger Star Network Mod
What happened to this mod? I am thinking of making my first *actual* project a trading/industry modification, and this is thus highly relevant.
- Tue Feb 17, 2015 8:53 pm
- Forum: Community Discussions
- Topic: Paste died?
- Replies: 13
- Views: 23578
Re: Paste died?
+1 then, for interest in Paste!
- Tue Feb 17, 2015 5:00 pm
- Forum: Community Discussions
- Topic: Paste died?
- Replies: 13
- Views: 23578
Re: Paste died?
What is Trac and Paste?