Search found 1058 matches
- Sat Aug 24, 2019 12:23 am
- Forum: Commonwealth
- Topic: Twitch 23th (24th UTC) August 2019
- Replies: 2
- Views: 3909
Re: Twitch 23th (24th UTC) August 2019
The schedule hasn’t changed, he just got caught by RL and was half-an-hour late getting started yesterday. He has a newborn he has to help take care of.
- Wed Aug 21, 2019 11:41 pm
- Forum: Shipyards
- Topic: Dock Screens in Eternity Port extention
- Replies: 5
- Views: 13257
Re: Dock Screens in Eternity Port extention
<TranscendenceExtension UNID="0xDEFAE0000" name="Armstrong Transport Player Ship" credit="Balentius" apiVersion="43" version= "1.0" > Try that, with the apiVersion specified. Didn’t test it (and unfortunately can’t right this very moment), but I remember George’s changes waaay back when to dockscr...
- Thu Aug 15, 2019 3:47 am
- Forum: Mod Announcements
- Topic: Armstrong Player Ship mod
- Replies: 10
- Views: 20542
Re: Armstrong Player Ship mod
One suggestion, if I might? Both versions are identical in the ship selection screen; it would make it easier to tell them apart if you added a note in their description which version starts in what system.
- Wed Aug 14, 2019 12:05 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 434658
Re: The Backroads — an alternate route
The Backroads has been updated again. The good news is that stations now have proper docking port positions, weapon positions, and fire arcs (which will make a lot of enemy stations (or even friendly stations, if you’re going rogue) easier to deal with). The bad news is that I wound up having to ...
- Sat Aug 10, 2019 9:12 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 434658
Re: The Backroads — an alternate route
Don’t worry, I’ll be adding it back in later as one you can buy at a ship broker.
- Fri Aug 09, 2019 11:07 am
- Forum: Mod Announcements
- Topic: AE Mod Collection
- Replies: 61
- Views: 216450
Re: AE Mod Collection
In the wake of a(nother) massive re-render for TBR, both AE — Playerships and AE — Overkill have been updated to take advantage of the new graphics. Also, Playerships includes a slight tweak to the Woodpecker to bring the shot origins in line with standard dual weapons.
- Fri Aug 09, 2019 10:58 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 434658
Re: The Backroads — an alternate route
The Backroads has been updated. Changes include the aforementioned re-renders, various assorted tweaks and adjustments, and probably most importantly a fix for the Zyrran station crash. Many thanks to relanat for figuring that one out. ^.^ Also I’ll probably have another update sometime later th...
- Fri Aug 09, 2019 7:23 am
- Forum: Commonwealth
- Topic: Full Galactic Map
- Replies: 8
- Views: 15495
Re: Full Galactic Map
To be honest, I’m to blame for the worst of that. SotP is the main “sickle” of stars, with Corporate Command as fairly straightforward additions to that. Eternity Port’s topology is a simple arc inside the main gateline. Renegade is the small region in the northwest, and The Stars Beyond is mostly ...
- Fri Aug 09, 2019 12:33 am
- Forum: Commonwealth
- Topic: Full Galactic Map
- Replies: 8
- Views: 15495
- Thu Aug 08, 2019 5:41 am
- Forum: Commonwealth
- Topic: Full Galactic Map
- Replies: 8
- Views: 15495
Re: Full Galactic Map
If George gives his okay on showing Eternity Port and Corporate Command topology, I’ll post a map of SotP, CC, EP, TSB, TBR, TTB, and Renegade’s topology after tomorrow’s stream.
- Thu Aug 08, 2019 5:35 am
- Forum: Commonwealth
- Topic: placing images in post text query
- Replies: 5
- Views: 5896
Re: placing images in post text query
I’m glad Song knows how to do that, because I just link to images I’ve posted on Discord first. Discord makes for a very convenient image hosting service sometimes… <.< >.> <.<;
- Tue Aug 06, 2019 6:10 pm
- Forum: Ideas & Suggestions
- Topic: Avatars2
- Replies: 4
- Views: 3962
Re: Avatars2
I’ve been advocating moving ID chips to being data on gPlayer since at least 1.3 or so.
- Fri Jul 26, 2019 10:19 am
- Forum: Mod Announcements
- Topic: Binary System Stargates
- Replies: 6
- Views: 13119
Re: Binary System Stargates
I’d been meaning to experiment with that for years , now. Two quick things. First, is random traffic able to use these gates in the same manner as the player? Second, Wolfy and I have both created close binary systems where the overall system size is roughly the same as a normal system; you may wa...
- Mon Jul 22, 2019 6:09 am
- Forum: Shipyards
- Topic: reducing bmp filesize query
- Replies: 4
- Views: 15126
Re: reducing bmp filesize query
I meant 12 x 10 in the converted image, same as the Transcendence images. I always do 10x12 on my stuff for technical reasons, so it never even occurred to me that you might have meant 12x10. I would have provided both versions if I’d thought of it. Glad you got something to work well enough to ma...
- Sun Jul 21, 2019 6:45 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 216
- Views: 434658
Re: The Backroads — an alternate route
Update of the (insert random time period here): I wound up going with C4. …Mostly. I changed the purple to blue because I was afraid otherwise it would be too close to Ryudsew Iler. I may change my mind on that after having seen a side-by-side comparison of the two palettes, though. (EDIT: I did ch...