Search found 1078 matches

by AssumedPseudonym
Sat May 17, 2025 7:58 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 235
Views: 552593

Re: The Backroads — an alternate route

 That would certainly make sure its shields didn’t play a role, at the very least.
by AssumedPseudonym
Thu May 15, 2025 1:33 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 235
Views: 552593

Re: The Backroads — an alternate route

 …But yeah. You were trying to bring a pile driver to a job you wanted a jackhammer for. Legion’s shields are designed specifically to frustrate the whole bigger-is-badder mindset. Anything you hit those shields with does exactly one point of damage to them. Their reaction to a +70% FusionFire is ba...
by AssumedPseudonym
Wed May 14, 2025 6:35 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 235
Views: 552593

Re: The Backroads — an alternate route

 Hey, 136166, go check the Legion shield ticket you put on Ministry for me. >:)
by AssumedPseudonym
Wed May 14, 2025 6:33 am
Forum: Mod Announcements
Topic: Elemental Shift (Alpha)
Replies: 58
Views: 257268

Re: Elemental Shift (Alpha)

 Aury. It’s complicated, heh. (…Also I did a couple of the freighter designs, but Arisaya fine-tuned the detail work on them. They’re better at that than I am.)
by AssumedPseudonym
Tue May 06, 2025 11:08 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 235
Views: 552593

Re: The Backroads — an alternate route

I'm guessing an osprey showed up since AE is an independent corp and probably had a shop spawn in Reana, only for the sapiens order to destroy it, so it was likely sent in as a revenge spawn to take them out.  Not necessarily. The more likely explanation is that one of my earliest experiments with ...
by AssumedPseudonym
Sat May 03, 2025 5:10 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 235
Views: 552593

Re: The Backroads — an alternate route

 I think the Osprey already shows up, albeit very rarely. The Avianity is an upgraded one that I have Ideas™ for. The Hydra is going to be a special boss fight in Kourienne at some point. The Reckoning… is purely an intro screen easter egg and has always been intended as such, heh.
by AssumedPseudonym
Sat May 03, 2025 2:50 am
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 235
Views: 552593

Re: The Backroads — an alternate route

 So. Fun fact about TBR. A lot of its models actually started off almost a decade ago as a project to give all of the vanilla ships 40 facings. (They used to only have 20.) I didn’t have George’s models at the time, so I literally just went and made my own. The Rho? Originally the replacement model ...
by AssumedPseudonym
Wed Apr 30, 2025 1:41 pm
Forum: Commonwealth
Topic: For Fun: The Headcanon Thread
Replies: 43
Views: 186626

Re: For Fun: The Headcanon Thread

The Lambda Mercenaries Guild are preparing for war. They have things that are rather overpowered, for instance, the Rho-class Carrier. The Theta-class battlecruiser is also very dangerous. They do not show these as far as I know. Thankfully, they are still working on it. They are getting a new carr...
by AssumedPseudonym
Wed Apr 23, 2025 10:15 pm
Forum: Commonwealth
Topic: Manual Missile Interception
Replies: 4
Views: 2563

Re: Manual Missile Interception

 Weapon projectile interaction is very much a thing, yes, though also very much less of a thing than it used to be (with the exception of dedicated PD devices). Earlier versions of the game had projectiles much more likely to collide, to the point that both Aury and I were using it as part of the ba...
by AssumedPseudonym
Fri Apr 11, 2025 9:24 pm
Forum: Commonwealth
Topic: For Fun: The Headcanon Thread
Replies: 43
Views: 186626

Re: For Fun: The Headcanon Thread

136166 wrote:It is written down that Canis Indus is supplying Military Tech to Charon Pirates, but this is ancient Canon.
 *…Takes notes…* >:D
by AssumedPseudonym
Sun Mar 02, 2025 9:02 pm
Forum: Commonwealth
Topic: For Fun: The Headcanon Thread
Replies: 43
Views: 186626

Re: For Fun: The Headcanon Thread

 Interesting, my headcanon for Rasiermesser and Makayev-Energia is that they’re actually on very good terms with one another. Why else would Makayev’s Manticore be using Rasiermesser’s MAG launcher?
by AssumedPseudonym
Thu Feb 20, 2025 9:15 pm
Forum: Official Extensions
Topic: The Backroads — an alternate route
Replies: 235
Views: 552593

Re: The Backroads — an alternate route

 Yeah, the Executioner intentionally ridiculous. (TSB has a few ships that will handily dismantle it, though.) There’s only one spot it appears in game. If you see it, you’ve done a Very Bad Thing™ and may find yourself regretting it… >:)  Fun fact about the XEC: It partially exists (canonically spe...
by AssumedPseudonym
Sun Jan 12, 2025 7:26 am
Forum: Official Extensions
Topic: Project Renegade (Beta) (1.7)
Replies: 37
Views: 97513

Re: Project Renegade (Beta) (1.7)

 Project Renegade is no longer being maintained and its creator has left the community, so the odds of that getting fixed are approximately zero.
by AssumedPseudonym
Tue Dec 24, 2024 5:09 pm
Forum: Modding Reference
Topic: Function List — 1.9.2 (API 53)
Replies: 2
Views: 5045

Re: Function List — 1.9.2 (API 53)

D E P R E C A T E D   F U N C T I O N S armGetHitPoints: DEPRECATED: Use (itm@ item 'maxHP) instead. armGetName: DEPRECATED: Use itmGetName instead. armIsRadiationImmune: DEPRECATED: Use itm@ instead. CshpCanInstallArmor: DEPRECATED: Use objCanInstallItem instead. envHasAttribute: DEPRECATED: Use ty...
by AssumedPseudonym
Tue Dec 24, 2024 5:09 pm
Forum: Modding Reference
Topic: Function List — 1.9.2 (API 53)
Replies: 2
Views: 5045

Re: Function List — 1.9.2 (API 53)

(obj@ obj property) -> value property (all) 'ascended 'canAttack 'canBeAttacked 'category -> 'beam | 'effect | 'marker | 'missile | 'mission | 'ship | 'station 'commsKey 'currency -> currency type UNID 'currencyName 'cyberDefenseLevel 'damageDesc -> { shieldLevel:n armorIntegrity:n HullIntegrity:n }...