Search found 1040 matches
- Wed Mar 31, 2021 8:53 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 214
- Views: 91069
Re: The Backroads — an alternate route
Update of the (insert random time period here): Yes, I still exist; yes TBR still exists; yes, I am still making progress on it. Very slow progress, but progress nonetheless. A few things to look forward in the next update (which will (hopefully) be soon-ish) include: » Properly functional Lambda R...
- Sat Mar 20, 2021 7:08 pm
- Forum: Shipyards
- Topic: new encounters code help please
- Replies: 2
- Views: 121
Re: new encounters code help please
I feel I should apologize for the current station spawning system, since I’m the one who pushed for it. It was the only way to keep both George’s and Wolfy’s stations from showing all over The Backroads in places they had no business being. <.< >.> <.<; …Aaand I guess that means it’s up to me to ...
- Fri Mar 19, 2021 6:29 am
- Forum: Shipyards
- Topic: Linux XML editor suggestions please.
- Replies: 3
- Views: 156
Re: Linux XML editor suggestions please.
I just use the default text editor, personally — gedit for Ubuntu, xed for Mint — and set the highlight mode to XML. There’s also an option to highlight matching brackets/parentheses in both.
- Thu Mar 18, 2021 2:48 am
- Forum: Modding Reference
- Topic: TransCompiler Usage
- Replies: 7
- Views: 3971
Re: TransCompiler Usage
Almost exactly the same, actually. The only real difference is on the third code block above:
Code: Select all
wine TransCompiler.exe /input:ModFilename.xml /output:ModFilename.tdb
- Mon Feb 01, 2021 3:32 pm
- Forum: Modding Reference
- Topic: Function List — 1.9b3 (API 51)
- Replies: 2
- Views: 328
Re: Function List — 1.9b3 (API 51)
R E N A M E D / D E P R E C A T E D F U N C T I O N S itmGetProperty: RENAMED: Use ([email protected] ...) instead. itmSetProperty: RENAMED: Use ([email protected] ...) instead. msnGetProperty: RENAMED: Use ([email protected] ...) instead. msnIncProperty: RENAMED: Use ([email protected] ...) instead. msnSetProperty: RENAMED: Use ([email protected] ...)...
- Mon Feb 01, 2021 3:32 pm
- Forum: Modding Reference
- Topic: Function List — 1.9b3 (API 51)
- Replies: 2
- Views: 328
Re: Function List — 1.9b3 (API 51)
([email protected] obj property) -> value property (all) 'ascended 'canAttack 'canBeAttacked 'category -> 'beam | 'effect | 'marker | 'missile | 'mission | 'ship | 'station 'commsKey 'currency -> currency type UNID 'currencyName 'cyberDefenseLevel 'damageDesc -> { shieldLevel:n armorIntegrity:n HullIntegrity:n }...
- Mon Feb 01, 2021 3:31 pm
- Forum: Modding Reference
- Topic: Function List — 1.9b3 (API 51)
- Replies: 2
- Views: 328
Function List — 1.9b3 (API 51)
F U N C T I O N L I S T (!= x1 x2 ... xn) -> True if any arguments are not equal (* x1 x2 ... xn) -> z (+ x1 [x2 ... xn]) -> sum (int32 or real) (- x1 x2 ... xn) -> z (- x) -> -x (/ x y) -> x / y (real) (< [x1 x2 ... xn]) -> True if x1 < x2 < ... < xn (<= [x1 x2 ... xn]) -> True if x1 <= x2 <= ......
- Mon Feb 01, 2021 12:59 pm
- Forum: Announcements
- Topic: 1.9 Beta 3
- Replies: 6
- Views: 14400
Re: 1.9 Beta 3
Details of ship device slot changes can be found here.
- Sun Oct 18, 2020 12:19 pm
- Forum: Bug Reports & Tech Support
- Topic: Linux debug console cursor problem
- Replies: 2
- Views: 407
Re: Linux debug console cursor problem
I’ve run into it before, it’s a font issue. The game advances the cursor by specific amount based on how many characters have been typed (based on the assumption that the font required is monospace), but if you don’t have the necessary font, it doesn’t line up correctly. I don’t remember which font...
- Fri Aug 07, 2020 9:35 pm
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 214
- Views: 91069
- Sat Jul 11, 2020 2:01 pm
- Forum: Shipyards
- Topic: UNID Database
- Replies: 559
- Views: 157941
Re: UNID Database
The database is working fine for me, and apparently 0xD010 is already listed as being yours. Go forth and mod!
- Fri Jul 10, 2020 6:08 am
- Forum: Beginner's Luck
- Topic: some question of a NewBie
- Replies: 5
- Views: 738
Re: some question of a NewBie
Welcome aboard! » 1: The [ U] key will bring up the menu to access the auton bay. » 2: Currently, there is no way to hire wingmen in the core game. You can get a few through certain events in the game, but that’s it. » 3: There’s also no way in the core game to pilot a capital ship. However, there ...
- Sat Jun 27, 2020 4:35 pm
- Forum: Beginner's Luck
- Topic: Simple questions
- Replies: 3
- Views: 570
Re: Simple questions
Any item with a “Domina Communion” label will do the trick, though they’re harder to come by in the early going. It’s hard to really get started on building up your powers until you can start handing slave coffins over. You don’t need to complete the Arena to be eligible for military missions, tho...
- Tue Jun 23, 2020 10:59 pm
- Forum: Commonwealth
- Topic: I want to talk about the direction of gameplay. I don't feel it is good.
- Replies: 35
- Views: 4721
Re: I want to talk about the direction of gameplay. I don't feel it is good.
Talk to Digdug, he maintains an archive of all previous versions of the game. (Also I may dig into some of the original post when I get something vaguely resembling a shred of motivation; it has some good points in it that I kinda want to poke at.)
- Mon Jun 15, 2020 3:55 pm
- Forum: Ideas & Suggestions
- Topic: Add timers
- Replies: 2
- Views: 562
Re: Add timers
Actually, this got brought up on one of his recent Thursday streams on Twitch. There’s already a Ministry ticket up about it.