Search found 859 matches
- Thu Nov 05, 2020 10:14 am
- Forum: Ideas & Suggestions
- Topic: TobiusBM's Transcendence Ideas #6 - Mayday
- Replies: 3
- Views: 335
Re: TobiusBM's Transcendence Ideas #6 - Mayday
*Is there an in-game way of (safely - no explosions) moving a ship - this tractor beam would work: https://forums.kronosaur.com/viewtopic.php?f=5&t=8848 ?* Tractor beam mods are possible. They can just reposition the 'towed' ship every fraction of a second and it looks like there is a beam connecti...
- Mon Nov 02, 2020 1:55 am
- Forum: Commonwealth
- Topic: Do cannon accelterators stack?
- Replies: 3
- Views: 348
Re: Do cannon accelterators stack?
I just checked versions 1.8.3 and 1.9b2c and they do not stack. +50% is all you get even with 2 installed.
- Mon Oct 26, 2020 2:34 pm
- Forum: Commonwealth
- Topic: Part II
- Replies: 1
- Views: 261
Re: Part II
Try this: viewtopic.php?f=2&t=7921
I assume there are redemptions still available.
Be aware that Part II isn't a finished game yet so you can't complete it, it is still a work in progress. But feedback would be appreciated by the developer.
I assume there are redemptions still available.
Be aware that Part II isn't a finished game yet so you can't complete it, it is still a work in progress. But feedback would be appreciated by the developer.
- Tue Oct 20, 2020 12:37 am
- Forum: Bug Reports & Tech Support
- Topic: Linux debug console cursor problem
- Replies: 2
- Views: 314
Re: Linux debug console cursor problem
Thank you. Working fine now. Took a while, as with everything Ubuntu!
- Sat Oct 17, 2020 8:38 am
- Forum: Bug Reports & Tech Support
- Topic: Linux debug console cursor problem
- Replies: 2
- Views: 314
Linux debug console cursor problem
Running Ubuntu 18.04 and Wine 5.0.2.
In the debug console the cursor doesn't show in the correct position.
In the image the cursor is actually at the end of the line of text but shows a few characters back.
Anyone got any idea why this is happening? It is quite distracting!
In the debug console the cursor doesn't show in the correct position.
In the image the cursor is actually at the end of the line of text but shows a few characters back.
Anyone got any idea why this is happening? It is quite distracting!
- Tue Oct 13, 2020 11:34 pm
- Forum: The Drawing Board
- Topic: Things to do with very large networks
- Replies: 2
- Views: 463
Re: Things to do with very large networks
Awesome. Any chance of posting a mod so we can have a look? The current games are very linear, having a 'sprawling' galaxy, like TBR, is different and good IMO. But trying to follow mission chains in sprawling galaxies can be difficult, requiring a lot of travel across different areas. Generating mi...
- Tue Sep 15, 2020 7:09 am
- Forum: New Developers
- Topic: Getting started with git and github
- Replies: 18
- Views: 15230
Re: Getting started with git and github
OK, years ago I managed to get a pull request up and working. I was using a public library computer that was hundreds of miles away at the time. I didn't realize that it was 64-bit and every other computer I would try since then would be 32-bit. It stopped my git work dead in its tracks. :( I now ha...
- Mon Sep 14, 2020 10:11 am
- Forum: Mod Announcements
- Topic: Trillum - a universal fuel; trillum beetle and trillum squirrel
- Replies: 5
- Views: 583
- Sun Sep 13, 2020 5:06 am
- Forum: Mod Announcements
- Topic: Trillum - a universal fuel; trillum beetle and trillum squirrel
- Replies: 5
- Views: 583
Re: Trillum - a universal fuel; trillum beetle and trillum squirrel
Very nice images.
Getting a crash all the time.
Looks like it is something to do with the <OnUpdate> event in &ittrillumsquirrel;
Try adding an 'if' function in there maybe. The code doesn't look quite right.
Getting a crash all the time.
Looks like it is something to do with the <OnUpdate> event in &ittrillumsquirrel;
Try adding an 'if' function in there maybe. The code doesn't look quite right.
- Sat Aug 29, 2020 11:50 am
- Forum: The Drawing Board
- Topic: Strafer
- Replies: 7
- Views: 2006
Re: Strafer
That is pretty awesome. Great images, great effect, and easy to use too. I have wanted to add some way of slowing large freighters or CSCs without having to spin them around. The rotation can take a long time. This could be easily adapted to that. I think it is highly likely that I will be stealing,...
- Fri Jul 24, 2020 4:39 pm
- Forum: The Drawing Board
- Topic: Commander's Log - Captains' Log copy
- Replies: 3
- Views: 3851
Re: Commander's Log - Captains' Log copy
Attached a messy version. Requires 1.9b1a. The ship recording feature has at least one bug. Also the action key for items has been changed, it had to happen somewhen. All items identify now, provided the station shows them as identified. It isn't perfect because all unknown types for an item get ide...
- Fri Jul 24, 2020 7:37 am
- Forum: Mod Announcements
- Topic: Network
- Replies: 23
- Views: 9025
Re: Network
The forum won't attach 2.8 MB zips so the latest version is here: http://xelerus.de/index.php?s=mod&id=1632 Requires game version 1.9b1a. Lots of things added, see the README file. Probably lots of bugs, the standard SOTP modules need checking for updates. Still can't replicate a crash in Lexington ...
- Thu Jul 23, 2020 4:43 pm
- Forum: Mod Announcements
- Topic: Network
- Replies: 23
- Views: 9025
Re: Network
Around 80 systems. I can't remember the exact number off-hand. And thanks for the nudge, I might add some optional systems to mix it up a bit. Cheers. I do have a development version which adds CC. And I have done nothing about checking for the Near Stars expansion yet. I think that will be a bit ha...
- Tue Jul 21, 2020 8:58 am
- Forum: The Drawing Board
- Topic: Commander's Log - Captains' Log copy
- Replies: 3
- Views: 3851
Re: Commander's Log - Captains' Log copy
Thanks for letting me know about this. I have been too busy to check any mods in the latest versions.
I'll have a look but I cannot say when. I hope to also add prices to the recorded information.
The Network mod is also buggy and needs attention.
I'll have a look but I cannot say when. I hope to also add prices to the recorded information.
The Network mod is also buggy and needs attention.
- Thu Jul 02, 2020 4:21 am
- Forum: Ideas & Suggestions
- Topic: A few suggestions
- Replies: 3
- Views: 596
Re: A few suggestions
The accidental delete glitch has been fixed in the next version.
And I've added a crash report to the Ministry.
And I've added a crash report to the Ministry.
