Search found 893 matches

by relanat
Sat Oct 09, 2021 4:41 am
Forum: Commonwealth
Topic: Upgrading autons?
Replies: 2
Views: 65

Re: Upgrading autons?

You are correct, it does require an auton bay which is part of the Corporate Command (aka CC) expansion.
One of the CC playerships comes equipped with the Nami auton bay at game start, or you can order one at a Corporate Trading Post. Rarely they are available to buy at larger stations.
by relanat
Wed Sep 08, 2021 11:03 am
Forum: Beginner's Luck
Topic: Updated mod for Identifying items?
Replies: 1
Views: 155

Re: Updated mod for Identifying items?

Which mods have you tried? And which ones didn't work? It is difficult for mod writers to keep up with the many changes to the game, so good mods may not work in current game versions. "Trading Post Menu" by PM is good. It shows a list of every item you can order there. "Identify Before Buying and S...
by relanat
Sat Aug 28, 2021 11:48 pm
Forum: Community Discussions
Topic: Unable to find the Sanctum
Replies: 8
Views: 428

Re: Unable to find the Sanctum

Could you give a bit more info on your game please, Xene?
Which game version? You can get this from pressing 'V' in the intro screen or 'F2' while playing.
Which playership?
Any mods you have selected.
This will help us find out what is happening.
by relanat
Fri Aug 06, 2021 11:49 am
Forum: Shipyards
Topic: language/plurals code help please
Replies: 5
Views: 432

Re: language/plurals code help please

Code used: <Text id="nounShip">ship(s)</Text> (scrSetActionDesc gScreen 'actionShips (scrTranslate gScreen "actionShips:ShipCount" { ships: (fmtNoun (typTranslate &baD789CommandersLogBase; 'nounShip) (count (@ (logGetBroker) stationID)) 'countAlways) }) ) <Text id="actionShips:ShipCount">This statio...
by relanat
Fri Aug 06, 2021 11:36 am
Forum: The Drawing Board
Topic: Commander's Log - Captains' Log copy
Replies: 5
Views: 4713

Re: Commander's Log - Captains' Log copy

An updated 1.9b3 version. Now shows capital ships and their wrecks and autons and auton wrecks. Unknown items in stations are set known in this version so the search feature works but this needs fixing so they can be searched for but also remain unknown outside of stations. Can't quite get my head a...
by relanat
Thu Aug 05, 2021 11:35 am
Forum: Announcements
Topic: 1.8 Release
Replies: 27
Views: 98595

Re: 1.8 Release

Hi, i'm playing on 1.8.3 steam and i'm stuck in the battle arena wall, how do i get myself unstuck? Your best chance is to use the mouse to rotate the playership very slightly. Using the keys to rotate the ship may spin it too far, the mouse allows smaller rotations. Then thrust and see if the ship...
by relanat
Fri Jul 23, 2021 2:14 pm
Forum: The Drawing Board
Topic: Playership Hulls
Replies: 0
Views: 153

Playership Hulls

A mod which offers extremely basic versions of the ships normally available at ship brokers, EI500, Sapphire, Wolfen, EI200, Centurion, Centurion/X, Minotaur and Minotaur/M. Also adds an EI7000 playership with 2000 tons of cargo space. Requires 1.9b3 or higher. These basic versions are fitted with t...
by relanat
Fri Jul 16, 2021 1:19 am
Forum: Shipyards
Topic: language/plurals code help please
Replies: 5
Views: 432

Re: language/plurals code help please

Thank you both. I can make it work now. Searching for the two text IDs led me to fmtNoun. There are enough examples of this function to allow me to work out how to use it with a "ship(s)" text ID. Good stuff! :D
by relanat
Sat Jun 26, 2021 12:23 pm
Forum: Shipyards
Topic: language/plurals code help please
Replies: 5
Views: 432

language/plurals code help please

The next version of the Commander's Log mod lists ships for sale at ship brokers. The 'Ships' dockscreen is accessed by an action which has a varying action description underneath it. One of the action descriptions is "This station has n ships for sale." I am currently using this code for the action...
by relanat
Fri Jun 18, 2021 12:40 pm
Forum: Beta Bug Reports
Topic: Mining level is not going up
Replies: 3
Views: 393

Re: Mining level is not going up

You are doing nothing wrong, @superdad. This confused me too.
The requirement to join the IMU (Interstellar Miners Union in Corporate Command) to increase your rank has been removed in 1.9b4 so promotions will work as expected.
http://ministry.kronosaur.com/record.hexm?id=94051
by relanat
Sat Jun 12, 2021 1:28 pm
Forum: The Drawing Board
Topic: bare bones ship upgrade mod
Replies: 1
Views: 4887

Re: bare bones ship upgrade mod

An updated version. Still not recommended for gameplay, there could be bugs. Requires 1.9b3 or above. No pricing code yet so changing to another ship type is free! Ship broker stations cannot change armor or devices above their tech level. Cargo space needs work. The mod currently uses the new ship ...
by relanat
Wed May 19, 2021 1:50 pm
Forum: Transcendence Tech Support
Topic: Is there any way to get earlier versions any more, particularly 1.1?
Replies: 2
Views: 493

Re: Is there any way to get earlier versions any more, particularly 1.1?

There was an archive page but it hasn't been available for years. 1.3 is available here: https://forums.kronosaur.com/viewtopic.php?f=5&t=8830&p=77154&hilit=archive+1.3#p77154 thanks to @digdug. I have 1.1 but the forum won't attach 18 MB zips, the file size is too large. Do you have a dropbox/file ...
by relanat
Tue Apr 27, 2021 3:07 am
Forum: Shipyards
Topic: Transcendence.exe for the current git version
Replies: 2
Views: 502

Re: Transcendence.exe for the current git version

Thank you. I had a quick look at the new Squadron features. They look good. Now I need to work out how to use them!

I would love to be able to compile a new version but it is a long way down the list of things to do. But thank you for keeping the info out there for people. Good work.
by relanat
Mon Apr 26, 2021 11:28 am
Forum: Shipyards
Topic: Transcendence.exe for the current git version
Replies: 2
Views: 502

Transcendence.exe for the current git version

I have put a Transcendence.exe file in the git version previously to get an early look at the changes in the next version. This isn't working ATM. Using a 1.9b3 exe file gives an 'unknown Decontaminate error'. Is there another way of playing the git version that doesn't involve compiling a new versi...
by relanat
Sun Apr 25, 2021 11:21 am
Forum: Commonwealth
Topic: auton device preferences
Replies: 0
Views: 433

auton device preferences

I have been play testing mods recently and have been using the auton bay a lot. I like it.

I was wondering which weapons, armor and shields forum members use in their autons. Any recommendations? TIA.