Search found 187 matches

by Kourtious
Sat Mar 13, 2021 3:50 am
Forum: Ideas & Suggestions
Topic: Device Slots and Storage should inversely correlate after base storage value
Replies: 0
Views: 381

Device Slots and Storage should inversely correlate after base storage value

I think the concept of storage is a bit weird. For player ships, there is an arbitrary expansion value regardless of the ship's characteristics. Furthermore, trading cargo expansion is a unique single slot device that somehow produces different cargo values for different ships. I want to kill two bi...
by Kourtious
Tue Mar 02, 2021 7:49 pm
Forum: Ideas & Suggestions
Topic: Upgrade Certain Weapons to Omnidirectional
Replies: 2
Views: 148

Re: Upgrade Certain Weapons to Omnidirectional

I think we can be a bit more flexible with omni/swivel variant attributes, such as being the same level or degraded level for much lower fire rate or other penalty. I'm not sure what new weapons are in for omni/swivel consideration but I definitely agree on the crafting aspect of it. Crafting is in ...
by Kourtious
Mon Mar 01, 2021 4:39 am
Forum: Ideas & Suggestions
Topic: Upgrade Certain Weapons to Omnidirectional
Replies: 2
Views: 148

Upgrade Certain Weapons to Omnidirectional

I think a lot of single firing weapons should have the ability to be upgraded as an omnidirectional mount. However, this imposes a penalty because it is not a dedicated mount made the respective manufacturer. The proposed penalty would be equivalent to a 30-50% lower firing speed with a modifier cal...
by Kourtious
Tue Feb 23, 2021 10:06 pm
Forum: Ideas & Suggestions
Topic: Bribe Commonwealth Customs, Customs Scanning Level, Scan Protection, Scan Modulator, Smuggler Ship
Replies: 0
Views: 268

Bribe Commonwealth Customs, Customs Scanning Level, Scan Protection, Scan Modulator, Smuggler Ship

I think the interaction between illegal items and commonwealth customs can be spiced up. I also propose a ship that uses these mechanics that is more interesting than simply adding a smuggler's cargo bay or an inability to detect illegal goods. When you dock with items deemed illegal or inappropriat...
by Kourtious
Wed Sep 23, 2020 2:36 pm
Forum: Ideas & Suggestions
Topic: Stealth CSC Luna
Replies: 0
Views: 793

Stealth CSC Luna

I want to see a stealth CSC and would like it to be called the CSC Luna. Its existence is so secret that only the top military officials know of its existence and whereabouts. The player however can get hints to its whereabouts while playing. The objective of the Luna is explore and confirm existent...
by Kourtious
Thu Aug 20, 2020 5:47 am
Forum: Commonwealth
Topic: Corporate Command Stock Market
Replies: 2
Views: 555

Re: Corporate Command Stock Market

You are right. That's usually how I invest in the stock market if I ever felt too bored. But more often, it isn't fun to mess with the stock market. It's just a really passive system. I wish in Corporate Command, there was a way to mess with the stock market with missions. For example, the black mar...
by Kourtious
Mon Jul 06, 2020 3:48 am
Forum: Ideas & Suggestions
Topic: Recycle junk into scrap
Replies: 1
Views: 562

Recycle junk into scrap

I've been thinking a solution for unwanted or hard to sell equipment. Many times, we hoard them until we get frustrated, then we jettison or sell them at a horrid price. What if instead of going through the frustrations in the first place, we can preemptively deal with the items we have while still ...
by Kourtious
Thu Jul 02, 2020 8:44 pm
Forum: Commonwealth
Topic: I want to talk about the direction of gameplay. I don't feel it is good.
Replies: 35
Views: 4638

Re: I want to talk about the direction of gameplay. I don't feel it is good.

@PM First, 4 types of straightforward slots is not a lot to remember. Furthermore, it's entirely based on concepts already established in the game. Weapons -> Weapon Slots. Shield -> Protection Slot. Other Equipment -> Auxiliary Slot. Reactor -> Reactor Slot. I would hardly say you have to change yo...
by Kourtious
Thu Jul 02, 2020 1:19 pm
Forum: Beginner's Luck
Topic: Killing ships going to a gate
Replies: 3
Views: 609

Re: Killing ships going to a gate

Also, it's usually better to just admit guilty and pay a fee, especially if it's your first offense.
by Kourtious
Thu Jul 02, 2020 1:18 pm
Forum: Commonwealth
Topic: I want to talk about the direction of gameplay. I don't feel it is good.
Replies: 35
Views: 4638

Re: I want to talk about the direction of gameplay. I don't feel it is good.

@PM I really don't think device limits is a complicated concept. You have let's say 4 weapon ports and 6 weapon slots. Well that means you can at most put 4 weapons and or 6 slots worth of weapons. General slots would just increase the potential amount of weapon slots but not the amount of weapons. ...
by Kourtious
Sat Jun 27, 2020 9:32 pm
Forum: Commonwealth
Topic: I want to talk about the direction of gameplay. I don't feel it is good.
Replies: 35
Views: 4638

Re: I want to talk about the direction of gameplay. I don't feel it is good.

I disagree in general that the current implementation of device slots are good. It's so simple that it actually hurts the game for some players. I understand how being more complicated can cause the same effect but I think my suggestions don't appear to push forward to that level. Furthermore, devic...
by Kourtious
Sat Jun 27, 2020 6:19 pm
Forum: Commonwealth
Topic: I want to talk about the direction of gameplay. I don't feel it is good.
Replies: 35
Views: 4638

Re: I want to talk about the direction of gameplay. I don't feel it is good.

With limited device slots, ships cannot afford to mount a bunch of weapons for RPS gameplay. For ships with two weapon slots, they want a primary and a launcher. Ships with all-purpose slots will probably load-up on non-weapon devices and save only two for weapons. Only ships with four non-weapon s...
by Kourtious
Sat Jun 27, 2020 6:11 pm
Forum: Commonwealth
Topic: I want to talk about the direction of gameplay. I don't feel it is good.
Replies: 35
Views: 4638

Re: I want to talk about the direction of gameplay. I don't feel it is good.

I remember those times and I think George should've left them in game and instead made the ability to fix those issues more easily. Your armor is significantly damaged? More RNG armor repair kits. Your weapon is significantly damaged? Add a weapon repair kit separate from weapon enhancers. This rogu...
by Kourtious
Sat Jun 27, 2020 5:43 pm
Forum: Commonwealth
Topic: I want to talk about the direction of gameplay. I don't feel it is good.
Replies: 35
Views: 4638

Re: I want to talk about the direction of gameplay. I don't feel it is good.

Yah! I agree with that. I'm likely biased by that but it also opened me up to all the viable and practical fighting strategies. And to me, there really isn't a multilayered attempt to any fight. There really is only one step you take in a fight and the options for that first step are pretty limited....
by Kourtious
Tue Jun 23, 2020 11:25 pm
Forum: Commonwealth
Topic: I want to talk about the direction of gameplay. I don't feel it is good.
Replies: 35
Views: 4638

Re: I want to talk about the direction of gameplay. I don't feel it is good.

Hi! I am also a long time player. I have some of my opinions that I would like to discuss, contrast and push forward to the community. In general, I will be posting things that I don't like about the game since it's more constructive and that I love the game more than dislike it. Disclaimer: I know ...