Search found 228 matches

by AdmiralZo
Fri Oct 09, 2020 3:44 am
Forum: Mod Announcements
Topic: The Final Strike
Replies: 39
Views: 80695

Re: The Final Strike

When I try to play this mod it never lights up the start game checkmark and has this little blurb: FSfail.jpg Which version of Transcendence are you running? I don't think TFS is compatible with versions prior to 1.9 Alpha 1 (because the older versions don't use the new Ares station images). I am c...
by AdmiralZo
Thu Sep 03, 2020 8:44 am
Forum: Announcements
Topic: 1.9 Beta 2
Replies: 20
Views: 62264

Re: 1.9 Beta 2

New missions are awesome, the characters have great personalities! Mining is definitely worthwhile now, I accumulated over 200k credits before even reaching the Charon system!
by AdmiralZo
Sun Aug 02, 2020 1:21 pm
Forum: Anacreon General Discussions
Topic: The Republic of Reason Propaganda News Bulletin
Replies: 14
Views: 34620

Re: The Republic of Reason Propaganda News Bulletin

[*] Does anyone have RexImperator' Python package that extends SungSlaver's package? I managed to find it on my unbelievably messy USB. Unfortunately, it doesn't seem to be working anymore... I've put it on my drive - perhaps you'll be able to get it working. :D https://drive.google.com/drive/folde...
by AdmiralZo
Fri Apr 24, 2020 8:05 am
Forum: Mod Announcements
Topic: The Final Strike
Replies: 39
Views: 80695

Re: The Final Strike

The Final Strike has been approved!!! Get it on the Multiverse! If you've got the old version 1.2, it won't work on the new 1.9 Beta 1. I've just updated the Multiverse version to version 1.3. This will work on both 1.9 Alpha 4 and 1.9 Beta 1. It also allows you to purchase insurance from Corporate ...
by AdmiralZo
Fri Apr 24, 2020 6:58 am
Forum: Announcements
Topic: 1.9 Beta 1
Replies: 12
Views: 71253

Re: 1.9 Beta 1

The new features and graphics are awesome! I love the new St Kats Arcology, especially all the hero images for the different sections. Faded asteroids are good for mining purposes but the old way is more aesthetically appealing. If you have a mining computer and you're in a large asteroid field, the...
by AdmiralZo
Sat Apr 18, 2020 3:08 am
Forum: Mod Announcements
Topic: The Final Strike
Replies: 39
Views: 80695

Re: The Final Strike

The Final Strike is complete and available on the Multiverse! (once it gets approved) I'll post the link once it does. What's new - Several new missions and a new side-quest - Unique system types and space backgrounds - Upgraded NPC ships! EI7000 with ion weapons and superfreighters with fusionfires...
by AdmiralZo
Sun Mar 29, 2020 8:16 am
Forum: Announcements
Topic: 1.9 Alpha 4
Replies: 15
Views: 82630

Re: 1.9 Alpha 4

They also seem to be able to spawn in from directions where I've already killed the Iocrym outpost. Note that the Iocrym waves begin once you complete (or fail) a mission or destroy an Iocrym outpost. Try and attempt to do as many missions as possible first, rather than attacking the outposts. But ...
by AdmiralZo
Fri Mar 20, 2020 2:37 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 75
Views: 117359

Re: The Final Strike

The station gets replaced or the auton? There was a bug where the auton wouldn't be destroyed.

Yes, I will upload it to the Multiverse when I finish fixing the problems that you and relanat mentioned (which I'm still in the process of doing).
by AdmiralZo
Thu Mar 19, 2020 1:40 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 75
Views: 117359

Re: The Final Strike

Thanks Relanat and Kourtious for the feedback. There is something wonky with ship broking at Point Juno at game start. The EI500 and Sapphire are worthless but the Wolfen gives a half million credits as a rebate when buying a Minotaur or Cent/X. Not sure what's happening there. It seems that the pla...
by AdmiralZo
Wed Mar 04, 2020 2:32 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 75
Views: 117359

Re: The Final Strike

Thanks for the comprehensive list of problems relanat!!! error which wouldn't let the game start. Looks like the &stSvalbard2Encounter; station is annoying the game somehow. Commenting out this station in the SystemType "&ssIocrymSpace;" lets the game start but this means the second encounter isn't ...
by AdmiralZo
Mon Mar 02, 2020 2:33 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 75
Views: 117359

Re: The Final Strike

Yes things are going well and testing has just begun. If you want I can send you the link (all you have to do is look for bugs/possible improvements) or you can wait until testing is complete.
by AdmiralZo
Tue Feb 25, 2020 1:50 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 75
Views: 117359

Re: The Final Strike

The Final Strike is super close to completion now. Just a scan through the code and a quick playthrough (yes it would be my first playthrough :oops: ). If you would like to help me test my mod, please send me a pm and I'll send you a link to my drive once I am done. I estimate 3 days max. :)
by AdmiralZo
Thu Feb 06, 2020 1:34 pm
Forum: The Drawing Board
Topic: The Final Strike
Replies: 75
Views: 117359

Re: The Final Strike

Time has flown - less than two weeks until my one month deadline. All the major components of this update are completed, but now a thousand small bits and pieces need to be tidied....all the stuff I chucked aside over these months like character names, item descriptions, prices, balance issues, snip...
by AdmiralZo
Sat Feb 01, 2020 7:12 am
Forum: Shipyards
Topic: Device slots and slot ID
Replies: 3
Views: 13813

Re: Device slots and slot ID

Wow thanks guys. I think (scrGetListEntry) will work for me, but I agree being able to see empty slots will make life much easier. Hope it gets implemented.
by AdmiralZo
Fri Jan 31, 2020 2:16 pm
Forum: Shipyards
Topic: Device slots and slot ID
Replies: 3
Views: 13813

Device slots and slot ID

Device slots have come to haunt me once again. :evil: On my Aquila playership, there are two turrets (a port turret and a starboard turret). I want the player to be able to choose where they install weapons - whether it be as a main weapon or on a particular turret. Here is the device slot code: <De...