Search found 428 matches

by DigaRW
Mon Jan 11, 2021 2:07 am
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 10
Views: 709

Re: DigaRW's Miscellaneous Mods

I couldn't find any of your posts about StrongBox Mod so I just gonna post this here. It seems that the strongbox wasn't disappeared after its used, which means that it will able to create any random items indefinitely. Perhaps you could fix that? Here they are. I didn't test it because I work on d...
by DigaRW
Sun Jan 10, 2021 5:47 pm
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 10
Views: 709

Re: DigaRW's Miscellaneous Mods

Nevermind, I forgot the mods still available at xelerus.
http://xelerus.de/index.php?s=mod&id=1539

I probably will make them as misc mods here.
by DigaRW
Sun Jan 10, 2021 3:06 pm
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 10
Views: 709

Re: DigaRW's Miscellaneous Mods

I couldn't find any of your posts about StrongBox Mod so I just gonna post this here. It seems that the strongbox wasn't disappeared after its used, which means that it will able to create any random items indefinitely. Perhaps you could fix that? That was same bug with contraband box after v1.9 up...
by DigaRW
Thu Jan 07, 2021 2:58 am
Forum: The Drawing Board
Topic: SEMESTA 2.0 REBOOT
Replies: 18
Views: 2191

Re: SEMESTA 2.0 REBOOT

Turned out it became worse idea to be implemented in SEMESTA REBOOT. Drilling mine weapon uses beam which is main properties of energy weapon. Although we might actually can make a beam from matter weapon in reality, but I don't like too much complex depiction especially to Semesta weapons. In reve...
by DigaRW
Sat Jan 02, 2021 5:47 am
Forum: Mod Announcements
Topic: SEMESTA REBOOT 2.0
Replies: 10
Views: 1257

Re: SEMESTA REBOOT 2.0

Updated to version 2.08 This version mostly fixes and balance. Although there is major changes on mining equipments. As mentioned in this post , I removed Tambang Tikam and Tambang Curah from this mods and add Tambang Retak and Tambang Lambai. This mods requires game restart as some entity was remov...
by DigaRW
Sat Jan 02, 2021 5:39 am
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 10
Views: 709

Re: DigaRW's Miscellaneous Mods

I was writing announcement for this update, but then my computer was suddenly freeze. So I had to use another computer to write this again without fancy writing like my previous post. (-_-) Most of change happens on T31 Playership mod and Civil Workouts mod. T31 ship slot was increased to 8 slots an...
by DigaRW
Sat Jan 02, 2021 2:22 am
Forum: Mod Announcements
Topic: Trade Items Extension
Replies: 1
Views: 423

Re: Trade Items Extension

Trade Items Extension is updated to add humanTech to their attributes (as Transcendence updated to Version V.1b4). No any other changes. Sorry, not have any ideas. Thus they can be run safely from saved game.
by DigaRW
Fri Jan 01, 2021 4:21 am
Forum: The Drawing Board
Topic: SEMESTA 2.0 REBOOT
Replies: 18
Views: 2191

Re: SEMESTA 2.0 REBOOT

An idea just flew over my head. Imagine having multipurpose launcher for mining that has four ammo that utilizes their respective techniques: ablative, blasting, drilling, and shockwave. Yeah, that's probably going to "Multiguna Tambang launcher". Turned out it became worse idea to be implemented i...
by DigaRW
Wed Dec 23, 2020 8:35 am
Forum: The Drawing Board
Topic: SEMESTA 2.0 REBOOT
Replies: 18
Views: 2191

Re: SEMESTA 2.0 REBOOT

An idea just flew over my head. Imagine having multipurpose launcher for mining that has four ammo that utilizes their respective techniques: ablative, blasting, drilling, and shockwave.

Yeah, that's probably going to "Multiguna Tambang launcher".
by DigaRW
Sat Dec 19, 2020 8:04 am
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 10
Views: 709

Re: DigaRW's Miscellaneous Mods

Quick update for Tours of Duty mods. Just to fix mission 03 as it was uses regular transport instead of modified one. No restart required.
by DigaRW
Tue Dec 15, 2020 9:06 am
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 10
Views: 709

New Misc Mods and Few Updates

New Mods: Civil Workouts A new mods is now available at my Dropbox. The mods is called Civil Workouts . This mods contain two mission for Commonwealth Colony. These mission appears as regular mission that rewarding credits for player. This mission may appear only once at time for one colony. 1. Esc...
by DigaRW
Fri Dec 04, 2020 4:08 pm
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 10
Views: 709

New Mods: Tours of Duty

I never thought I will create more miscellaneous mods and I have more plan to create more, so I had to rename this thread to DigaRW's Miscellaneous Mods . By the way, I have some good news to everyone that bit tired of lack of mission varieties of Militia mission. This mods is called Tour of Duty . ...
by DigaRW
Wed Dec 02, 2020 6:31 am
Forum: Mod Announcements
Topic: DigaRW's Miscellaneous Mods
Replies: 10
Views: 709

Re: Some Miscellaneous Mods

Updated Bunker Buster STD. On initial release, Bunker Buster only works if there is Commonwealth base exist in the system. However, there is much desert system (especially on Outer Realm) that doesn't have Commonwealth station or CSC present in system. Thus reducing usefulness of this device. So I i...
by DigaRW
Wed Dec 02, 2020 6:21 am
Forum: Mod Announcements
Topic: SEMESTA REBOOT 2.0
Replies: 10
Views: 1257

Re: SEMESTA REBOOT 2.0

Updated to version 2.07. Autons was rebrought from previous mods and rebranded into their respective new name. There is also new mining equipment such as "Tambang Tikam cannon", a combination of lancer cannon and PM9 Slicer cannon for mining purpose; and "Tambang Curah Cannon", a short ranged cannon...