Search found 407 matches

by DigaRW
Tue Sep 15, 2020 4:17 am
Forum: Mod Announcements
Topic: Some Additional Playerships
Replies: 0
Views: 62

Some Additional Playerships

A long ago, when ship broker was on early development, I suggested Ronin to become playership along with other. But it didn't manage. So I create this mods for anyone who wants to play with Ronin ship (I used Ronin/C model). While Ronin has relatively large hitbox, it's suprisingly agile and versati...
by DigaRW
Mon Sep 14, 2020 5:33 am
Forum: Mod Announcements
Topic: Trillum - a universal fuel; trillum beetle and trillum squirrel
Replies: 5
Views: 113

Re: Trillum - a universal fuel; trillum beetle and trillum squirrel

It seems there is a problem with OnUpdate or recurring events in current version (1.9 beta 2). PM also experience similar problem. viewtopic.php?f=24&t=4295&start=360
by DigaRW
Mon Sep 14, 2020 5:25 am
Forum: Mod Announcements
Topic: SEMESTA REBOOT 2.0
Replies: 7
Views: 534

Re: SEMESTA REBOOT 2.0

Updated to version 2.05. I'm not quite sure if they need a restart because I usually run a clear test (I usually delete save game every mods test), but I have been added new several items. It's recommended to do a new game. As mentioned in drawing board, I add Ledak missile and grenade, but EMP devi...
by DigaRW
Mon Sep 07, 2020 3:27 am
Forum: The Drawing Board
Topic: Trade Items Extension Ideas Submission Thread
Replies: 0
Views: 63

Trade Items Extension Ideas Submission Thread

This mods has immense possibility of content ideas, but I often running out of ideas to add more content to this mods. Perhaps I should give in Trade Items Extension UNIDs (0xD845F000 - 0xD845FFFF) into public use. If you want more new item in this mods, you can submit your ideas in this thread with...
by DigaRW
Mon Sep 07, 2020 3:21 am
Forum: Mod Announcements
Topic: Trade Items Extension
Replies: 0
Views: 69

Trade Items Extension

I'm gladly to announce Trade Items Extension mods has been reuploaded into a fresh release! This mods is mostly revised from original mods, so there is no much different. However, several items has been cut because has problem with Domina donation or I feel don't suits with mods. They were moved to ...
by DigaRW
Tue Sep 01, 2020 7:44 am
Forum: Announcements
Topic: 1.9 Beta 2
Replies: 5
Views: 2506

Re: 1.9 Beta 2

First short playthrough. I noticed upon doing save and exit after messing [esc] menu, the cursor somewhat becoming invisible in main menu. I'm not sure what caused it. This doesn't happens again in next try. Next up, there is bug if I try self-destruct and cancelling it either using [esc] or cursor,...
by DigaRW
Sun Aug 23, 2020 1:56 pm
Forum: Commonwealth
Topic: I want to talk about the direction of gameplay. I don't feel it is good.
Replies: 35
Views: 1960

Re: I want to talk about the direction of gameplay. I don't feel it is good.

Perhaps if Commonwealth mining station don't available in ungoverned teritorries, they at least should able to be found in outlaw miner in good number; even though they didn't use it at all.
by DigaRW
Sat Aug 22, 2020 9:56 am
Forum: The Drawing Board
Topic: SEMESTA 2.0 REBOOT
Replies: 15
Views: 1199

Re: SEMESTA 2.0 REBOOT

Note for future updates: * Serbaguna launcher is done good, but they lack of thermonuclear ammunition. There are several thermo missile, but they are too unique. I should introduce a new line, "Ledak", a standard thermonuclear missile and grenade. Their damage would relatively lower compared with ot...
by DigaRW
Wed Aug 19, 2020 2:50 am
Forum: Mod Announcements
Topic: SEMESTA REBOOT 2.0
Replies: 7
Views: 534

Re: SEMESTA REBOOT 2.0

Updated to version 2.04. Mostly fixes, but I added some of new items so a restart definitely needed. Note on new weapon, Luka missile system, is not illegal as its predecessor. I also added dual and omni variants for KxK blasters, some ammo boxes, and misc items. Version 2.04 - Rewritten Changelog a...
by DigaRW
Sat Aug 15, 2020 12:58 am
Forum: Ideas & Suggestions
Topic: About WMD Weapons and Asteroid
Replies: 7
Views: 333

Re: About WMD Weapons and Asteroid

Might have spoken too soon. I tried excavation pods against the Marauder stronghold (the one that requires mining weapons to hurt), and even the weakest one, A, will one-shot the base if detonated inside the base. The only problem is without Corporate Command, excavation pods may be too rare beyond...
by DigaRW
Sat Aug 15, 2020 12:52 am
Forum: Ideas & Suggestions
Topic: About WMD Weapons and Asteroid
Replies: 7
Views: 333

Re: About WMD Weapons and Asteroid

Only if player is interested in mining. Even then, it may be considered an acceptable loss given how near-mandatory WMD is and slot limits. Also, some mining weapons have WMD too. Magma cutter is a good all-purpose weapon early in the game - mines asteroids for much of the early game (unlike mining...
by DigaRW
Fri Aug 14, 2020 10:14 am
Forum: Ideas & Suggestions
Topic: About WMD Weapons and Asteroid
Replies: 7
Views: 333

About WMD Weapons and Asteroid

There is two things that I need to suggest: 1. WMD Weapons Should Able to Damage Asteroid-type Station Post St. Katherine, player would face Marauder and often time tasked by Militia to destroy their stations. The problem is, only mining weapon can effectively damages that station and not every play...
by DigaRW
Tue Aug 11, 2020 9:57 am
Forum: Mod Announcements
Topic: SEMESTA REBOOT 2.0
Replies: 7
Views: 534

Re: SEMESTA REBOOT 2.0

I might gonna try it later since there is so much update to the mod, but the constant update probably makes old savegame somehow unplayable when I open it, So maybe you can tell us if the game needs to restart after each update? Also how long are you plan to finish this mod? If update mostly bug fi...
by DigaRW
Wed Aug 05, 2020 3:03 am
Forum: Mod Announcements
Topic: SEMESTA REBOOT 2.0
Replies: 7
Views: 534

Re: SEMESTA REBOOT 2.0

Updated to version 2.03. It has a quite major additions and changes. As mentioned in Drawing Board subforum, I added one more mining weapon. Sentinel service is also returned to this mods. Version 2.03 - Rewrite Changelog and Readme. - Renamed "Tambang cannon" to "Tambang Dentum cannon. - Added new ...
by DigaRW
Wed Jul 22, 2020 3:49 pm
Forum: Beginner's Luck
Topic: Mining Ore distribution... does it actually work as intended?
Replies: 3
Views: 320

Re: Mining Ore distribution... does it actually work as intended?

I must admit I really hate so for entirely lifespan of the game I never bothered mining until now. I am playing 1.9 b1a and decided to do this.... mining thing. It is far more worse than I imagined, only tolerable because of several mods that allows me to do this in a bit more automatic ways. But, ...