Search found 6 matches
- Fri Apr 06, 2018 1:00 am
- Forum: Ideas & Suggestions
- Topic: multiplayer co-op ideas
- Replies: 0
- Views: 8096
multiplayer co-op ideas
George took interest in a multiplayer environment for players to enjoy transcendence with their friends. My suggestion was to use some rogue-like templates, so here I will list some possible games to emulate to a certain degree. The first game I thought of was 'Heroes of Hammerwatch'. I noticed that...
- Sat Oct 07, 2017 8:20 pm
- Forum: Ideas & Suggestions
- Topic: Proposal: switch the gimmicks on the Freyr and Manticore
- Replies: 19
- Views: 10060
Re: Proposal: switch the gimmicks on the Freyr and Manticore
@ Norgath: That ship sounds like the Ares' Phobos dreadnought. Manticore has a net defense penalty, either no shield (nano repairer is not good enough) or weak shield, and standard offense at best (same DPS, but off-centered points may be a pain). Ideas for powering up Manticore: * Remove -20% hp s...
- Thu Oct 05, 2017 2:50 pm
- Forum: Ideas & Suggestions
- Topic: Proposal: switch the gimmicks on the Freyr and Manticore
- Replies: 19
- Views: 10060
Re: Proposal: switch the gimmicks on the Freyr and Manticore
NMS, No this was not a permadeath run. Unfortunately, I am not good enough at the game yet to give an accurate permadeath analysis. I did not die very often, eight or nine times in total, but I chalk most of the deaths up to inexperience and slow reaction time, as I was able to overcome most obstacl...
- Wed Oct 04, 2017 1:51 pm
- Forum: Modding Reference
- Topic: How to decompile the Source code for modding
- Replies: 4
- Views: 11960
Re: How to decompile the Source code for modding
Thank you and bless you for this post that shows you how to decompile tdb files.
- Wed Oct 04, 2017 1:01 pm
- Forum: Ideas & Suggestions
- Topic: Proposal: switch the gimmicks on the Freyr and Manticore
- Replies: 19
- Views: 10060
Re: Proposal: switch the gimmicks on the Freyr and Manticore
I really like the Manticore as it is. I did a full playthrough with it and the Navoya armor repairer, though at one point I switched out the advanced armor for the high HP level 10 armor to fight the Ares shipyards but switched back for the level 9 disintegration immune armor to beat the game after ...
- Mon Oct 02, 2017 11:07 pm
- Forum: Ideas & Suggestions
- Topic: Station buy limits, game balance, and dynamic economy
- Replies: 14
- Views: 15645
Re: Station buy limits, game balance, and dynamic economy
Hello, first post. I watched the vod concerning this topic and was hoping this was here. My first thought for the solution when I heard George Moromisato explain the calculus formula was, simplify it; meaning that at the end of the formula you would end up with a specific amount currency for a speci...