Search found 5 matches

by ArchistX
Sun Aug 24, 2025 6:37 pm
Forum: Announcements
Topic: Vault of the Galaxy 1.0 Alpha 9
Replies: 9
Views: 2736

Re: Vault of the Galaxy 1.0 Alpha 9

I've encountered a few potential balancing issues with the newly added missions. Firstly, the Emir/Labyrinth questline can be progressed by one step for every Erebien station you visit. This wouldn't be a problem normally, however, Arienhal, the Erebien capital, obviously has a considerable amount o...
by ArchistX
Sun Aug 24, 2025 6:26 pm
Forum: Announcements
Topic: 2.0 Alpha 4
Replies: 18
Views: 3953

Re: 2.0 Alpha 4

Arisaya wrote:
Sat Aug 23, 2025 11:50 pm
Oops, didnt realize that the VotG 1.0 Alpha 9 thread wasn't pinned to announcements
viewtopic.php?f=15&t=9186

Its there now!
Oh, I'll re-post that over there with some extra clarifications.

Also, where should I be putting the extra patches from the forum main post?
by ArchistX
Sat Aug 23, 2025 11:41 pm
Forum: Announcements
Topic: 2.0 Alpha 4
Replies: 18
Views: 3953

Re: 2.0 Alpha 4

VotG: Emir/Labyrinth questline can be advanced far too quickly. Third system has a large amount of Erebien stations, and every single station allows you to advance the quest by one mission. Third mission features an Oberon-class patrol ship, effectively requiring an antimatter/nano weapon in order t...
by ArchistX
Mon Jan 15, 2024 8:31 pm
Forum: Ideas & Suggestions
Topic: Add a failstate to Professor Dall's Sphere
Replies: 0
Views: 33340

Add a failstate to Professor Dall's Sphere

The mission in the Taikon School of Exploration, in the University Quarter of the Arcology of New Victoria: Professor Dall's Sphere, may be left in your mission tab forever if you offer the sphere to Domina, or destroy it by placing it within a wreck and blowing it up, as it lacks a failstate. Possi...
by ArchistX
Wed Nov 15, 2023 2:53 am
Forum: Ideas & Suggestions
Topic: Blinded status rework
Replies: 1
Views: 25517

Blinded status rework

I don't think I'm particularly photosensitive, but the flickering between normal vision and the static screen is nearly painful to my eyes. A few ideas to prevent this (without having to wait out the effect in map, I am aware of that, it's just boring.) 1. Black flickering Perhaps the simplest of th...