Search found 4 matches

by howerj
Mon Dec 23, 2024 11:25 pm
Forum: The Drawing Board
Topic: Cymek mod (alpha), bugs and questions
Replies: 5
Views: 32339

Re: Cymek mod (alpha), bugs and questions

That's great, it has fixed it. Thanks for tracking that bug down. I also made a fix so the playership can be used with the Eternity Port mod as well, and fixed the bug where the container habitats were immortal. I'll look at adding code to make the habitat undeployable using `ConvertToItem/CreateFro...
by howerj
Thu Dec 12, 2024 10:53 pm
Forum: The Drawing Board
Topic: Cymek mod (alpha), bugs and questions
Replies: 5
Views: 32339

Re: Cymek mod (alpha), bugs and questions

Thanks for the tips! I have requested the ID and made updated the IDs in the mod already. I'll track down the licenses of the mods and resources I used, I would prefer to release my mod under as liberal license as possible.
by howerj
Thu Dec 12, 2024 10:50 pm
Forum: Shipyards
Topic: UNID Database
Replies: 566
Views: 583078

Re: UNID Database

Can I have 0xD539? Thanks!
by howerj
Thu Dec 12, 2024 12:01 pm
Forum: The Drawing Board
Topic: Cymek mod (alpha), bugs and questions
Replies: 5
Views: 32339

Cymek mod (alpha), bugs and questions

Ahoy! I have been a long time player of Transcendence and have decided to pick it up and update a mod I made circa 2009. I have a few issues however with it, a few bugs and also a few minor balance issues. The mod incorporates some items from other mods and credits them. The mod is available here: h...