Yay!
*throws away his 99a save, grumbling*
Never mind, yay!
Search found 76 matches
- Sun Aug 17, 2008 10:48 pm
- Forum: Announcements
- Topic: 0.99b is Ready
- Replies: 7
- Views: 5947
- Sun Aug 17, 2008 1:49 pm
- Forum: Commonwealth
- Topic: Chain Reaction, a Spectacular Event!
- Replies: 7
- Views: 5049
I have, in fact, been killed by a gaian *wreck* explosion. Even the disintegration has a wmd value! what's up with that? PS: a quick word out to all my fellow "cheaters" - you may have noticed that immediately after a taikon station blows up, a corporate cruiser comes to salvage the bling. If you wa...
- Wed Aug 13, 2008 2:11 am
- Forum: Commonwealth
- Topic: scientific technobubbles: the laser cannon
- Replies: 8
- Views: 6646
I've pointed out before that since the laser is made of light, it travels at the speed of light. We know that the range of the laser beam in the game is 60 Light seconds, so it whould take the beam 60 seconds to travel that far. Since it doesn't, we can assume that the game is played at a faster tha...
- Sun Aug 10, 2008 1:22 am
- Forum: Beginner's Luck
- Topic: Sometimes an omni turbo is not quite enough... *story*
- Replies: 25
- Views: 14428
the omni tev-9 is my fav pretty much until the IM90. if i happen upon a omni-ion beforehand, i try it but honestly the IM90 is just the spam weapon to have late game. pretty much the last part of the game is saving up to get one and then you're set until iocrym. either get the lamplighter or the Go...
- Sat Aug 09, 2008 8:29 pm
- Forum: Closed bug reports
- Topic: Mining without miner's hold bug
- Replies: 1
- Views: 1653
Mining without miner's hold bug
I find that if I attempt to "bring aboard" ore without a miner's hold, I get a warning that I will only get some of the ore, and when I hit continue, I get another dialog screen in which the text is "unable to find item in list ### (objremoveitem gsource theitem) ### This dialog screen has options C...
- Sat Aug 02, 2008 11:32 pm
- Forum: Commonwealth
- Topic: The Law of unintended consequences (spoilers)
- Replies: 5
- Views: 3883
The Law of unintended consequences (spoilers)
So, I'm playing through .99, and when I get to a late level system that has gaian ships (which fly around blowing up wrecks), I did my standard trick: I flew to a ringer base and surrounded it with crates of junk (one helium rod per crate, or maybe a broken itme in a crate, whatever). This draws the...
- Thu Jul 24, 2008 11:58 am
- Forum: Beginner's Luck
- Topic: Noob Questions
- Replies: 9
- Views: 7218
- Mon Jul 21, 2008 2:39 am
- Forum: Commonwealth
- Topic: Have you ever?
- Replies: 10
- Views: 5574
Iris: three decent ways to convert credits to rins. First, buy (with credits) ores that the ringers want and sell them to the ringers for rins. Second, buy high level weaponry and sell them to the teratons for credits. Third, use the trading post order system to buy large amounts of ore, weapons, or...
- Sat Jul 12, 2008 11:42 pm
- Forum: Commonwealth
- Topic: How much more for the 0.99
- Replies: 8
- Views: 5192
Be patient. George will release 0.99 whenever he feels it's ready. Besides, the longer we have to wait for the release may mean the less amount of bugs we may encounter. Wouldn't want to rush the game just to find it's ladled with bugs, now would we? :P I wouldn't want a game that was *laden* with ...
- Sat Jul 12, 2008 11:34 pm
- Forum: Commonwealth
- Topic: Have you ever?
- Replies: 10
- Views: 5574
When I play , I tend to use that method that allows you to go from the systems in the begining of the game to the systems at the end of the game and back, quickly. What is this method? I can't say, because that would be a spoiler. But anyway, using this method, I loot high level armor from the late ...
- Mon Jul 07, 2008 5:16 pm
- Forum: Commonwealth
- Topic: Thoughts about time in Transcendence
- Replies: 5
- Views: 3928
Thoughts about time in Transcendence
I noted recently that the Omni laser cannon has a range of 60 LS, where LS are Light Seconds, the amount of distance light travels in a second. If you look at your map, each square is 100 LS by 100 LS. The trouble is, it doesn't take the laser 60 seconds to travel 60 LS, even though lasers travel at...
- Sun Jul 06, 2008 1:32 pm
- Forum: Beginner's Luck
- Topic: a guide to omnidirectional weapons
- Replies: 5
- Views: 9676
a guide to omnidirectional weapons
I guess you could say it's an omnidirectional Omnibus. My goal is to list and describe all the weapons in transcendance that don't require you to aim. Omni laser cannon: Level III. 3 MW. The freighter starts out with this weapon, and you can often buy one in the stores of the first few systems. Bein...
- Sat Jul 05, 2008 7:18 pm
- Forum: Beginner's Luck
- Topic: Accidentally self destructed
- Replies: 8
- Views: 6239
- Sat May 31, 2008 2:34 pm
- Forum: Beginner's Luck
- Topic: Curious Queries
- Replies: 1
- Views: 2927
Re: Curious Queries
how much do you have to spend in order talk to the black market station boss? SPOILERS! We can look at the code to try to find an answer: The promotion seems to be keyed off of the variable "blackmarketxp", as seen here: (setq intBlackMarketPromotion (lambda Nil ; Returns level that the player is p...
- Thu May 22, 2008 10:22 pm
- Forum: Beginner's Luck
- Topic: Possible exploit: Hyper weapons
- Replies: 9
- Views: 7575
I've posted descriptions of the same 'sploit. As my name implies, I like omni weapons, and I often play with a freighter with two of the same omni weapon. Some notes: - I've saved the Charon korolov station with two collimated omni lasers. - If you press any other button while holding down the 'w', ...