Search found 75 matches
- Thu Mar 22, 2007 4:22 pm
- Forum: Shipyards
- Topic: An idea that has been rolling around in my head...
- Replies: 33
- Views: 18393
Hmm, i just though of something, rediculous I'm sure, but what the h...: How about while going through the universe you come upon an abandoned alien craft and switch into it. You are able to figure out how to steer it, the reactor seems to accept the fuel's you're used to and most of the basic syste...
- Thu Mar 22, 2007 4:06 pm
- Forum: Ideas & Suggestions
- Topic: Re-stocking Stations
- Replies: 13
- Views: 8614
Well, just my input on this: 1. How does the re-stocking work? Do Ice Farms just make more Martian Nori? Basically you restock what would be appropriate for a given station - in other words - what that station produces. 2. How does that preserve game-balance? Wouldn't trade routes yield infinite mon...
- Sun Mar 18, 2007 1:45 am
- Forum: Beginner's Luck
- Topic: The Ships, a graphic guide
- Replies: 19
- Views: 14948
- Sun Mar 18, 2007 1:30 am
- Forum: Ideas & Suggestions
- Topic: Non-Player Ships buy things
- Replies: 4
- Views: 3273
So - let me see if I get this straight: You envision a player-independent economy that mines resources, transports them to various fabrication stations, produces items (e.g. armor, weapons, ammunition) and then ships dock, buy & equip items? Well, basically that sounds fantastic in theory, making a ...
- Sat Mar 17, 2007 3:22 am
- Forum: Ideas & Suggestions
- Topic: Armor enhancing shields
- Replies: 13
- Views: 6861
Ah... guess I've been writing faster then properly reading... edit: had an idea for the cpu. it could give you an stat screen that would tell you the exact stats of your ship (max speed armor resistances and whatnot) D'uh... :oops: Btw. I like this idea for enhancing armor stats by overlaying a shie...
- Fri Mar 16, 2007 9:26 pm
- Forum: Commonwealth
- Topic: in game ship suppliers
- Replies: 9
- Views: 6083
- Fri Mar 16, 2007 9:22 pm
- Forum: Off-Topic
- Topic: Book-writing help
- Replies: 4
- Views: 3933
Red Inkworks
-> Ten Points on Plotting
-> Writer's Cheat Sheet
FirstWriter.com
Write101.com
Haven't read them completely but there seems to be usefull bits here and there. Just give it a peek.
-> Ten Points on Plotting
-> Writer's Cheat Sheet
FirstWriter.com
Write101.com
Haven't read them completely but there seems to be usefull bits here and there. Just give it a peek.
- Fri Mar 16, 2007 4:14 pm
- Forum: Ideas & Suggestions
- Topic: Armor enhancing shields
- Replies: 13
- Views: 6861
- Thu Mar 15, 2007 4:45 pm
- Forum: Commonwealth
- Topic: in game ship suppliers
- Replies: 9
- Views: 6083
@goat Was that in reply to my last message? Cos I don't get the connection. Maybe I was too undefined in my choise of words. What I meant was, that having the background to the factions/ sovereigns could proof useful when one wanted to discuss if a certain faction/ sovereign should have variations i...
- Thu Mar 15, 2007 4:25 pm
- Forum: Commonwealth
- Topic: in game ship suppliers
- Replies: 9
- Views: 6083
- Thu Mar 15, 2007 2:48 am
- Forum: Commonwealth
- Topic: Sovereigns in Transcendence
- Replies: 0
- Views: 3310
Sovereigns in Transcendence
Original Post in the Unofficial Transcendence Forum I find this really useful, but the real discussions seem to be happening here now - so I hope it's ok to copy it over here and update it maybe a little Here is a quick description of the various sovereigns in the game. Note: You may not want to in...
- Thu Mar 15, 2007 12:35 am
- Forum: Ideas & Suggestions
- Topic: Ideas for missions
- Replies: 1
- Views: 1989
Ideas for missions
Well, did some thinking about missions in general and here it comes... a) they should provide an alternative means to make cash other then from kill-loot-cycling b) missions should allow oneself to stay a little more in-character (as trader I'd be better off making trade runs between stations) c) di...
- Thu Mar 15, 2007 12:19 am
- Forum: Shipyards
- Topic: An idea that has been rolling around in my head...
- Replies: 33
- Views: 18393
- Wed Mar 14, 2007 10:10 pm
- Forum: Commonwealth
- Topic: in game ship suppliers
- Replies: 9
- Views: 6083
- Wed Mar 14, 2007 7:37 pm
- Forum: Commonwealth
- Topic: The salvager nomads are trying to make me insane...
- Replies: 10
- Views: 7132
Honestly guys... There's some poor souls out there in the vast emptyness between the stars, never setting foot out of his little shell of a world, forced in there by believes pressed on him by his forebears and probably fast on his way to toe #13 from all the lack of fresh gene-input (talk about clo...