Search found 135 matches

by Clear Air Turbulence
Fri Jul 01, 2011 12:53 am
Forum: Commonwealth
Topic: [George] What ships will the player swap into after part I?
Replies: 31
Views: 14131

Re: [George] What ships will the player swap into after part

I think food constraints would be a little backwards for this setting, in a transhuman setting there should be new challenges, especially as the player moves into regions where normal human minds would not be able to compete. Even now, meeting the nutrition needs of a spaceship crew could probably b...
by Clear Air Turbulence
Thu Aug 19, 2010 6:36 am
Forum: Commonwealth
Topic: Freighter Nnrnuracc ?
Replies: 27
Views: 12254

The entire body of written word is not yet searchable by internet search engine. It could be the name of a spaceship from a SF story he liked, one that's only online record is the title in a bibliography on a Wikipedia stub.
by Clear Air Turbulence
Wed Apr 14, 2010 3:49 am
Forum: Commonwealth
Topic: Do you kill Arco Vaughn's mother?
Replies: 15
Views: 9280

"RECEIVED from relay07.cynus.anderson.187janus_station.comm\n" "by helios_receiver.f5astarton_eridani.comm (EID 089830_7188919)\n" "for <arcovaughn.17591> (EID 089830_8179210) 2403-11-25 17:34:11\n\n" "MESSAGE BEGINS\n" "I know that you must hate me right now; truth is I don't like myself very much...
by Clear Air Turbulence
Tue Apr 06, 2010 3:22 am
Forum: Commonwealth
Topic: Do you kill Arco Vaughn's mother?
Replies: 15
Views: 9280

I was reading Arco's scripting tonight. I never realized that he will stop firing on you once your shields are down and ask you again to leave. He's one of the most friendly "hostiles" in the game. It makes you wonder what's up with the Centauri and what exactly their beef with the stations is.
by Clear Air Turbulence
Mon Apr 05, 2010 8:34 pm
Forum: Commonwealth
Topic: Do you kill Arco Vaughn's mother?
Replies: 15
Views: 9280

Do you kill Arco Vaughn's mother?

There's some serious pathos in Arco Vaughn's backstory, and I just realized the other day that my character's actions in the game have been pretty horrible right at the very beginning of the game. After you kill Arco, the game tells you that your mission is complete and directs you to return to Rais...
by Clear Air Turbulence
Mon Mar 29, 2010 5:23 pm
Forum: Commonwealth
Topic: Transcendence as a Rogue-like
Replies: 5
Views: 4086

Transcendence as a Rogue-like

I was trying to think of analogies for the different ship types to explain to a fan of more traditional Rogue-likes what Transcendence is like. I came up with some interesting analogies to fantasy game classes but it's not perfect, and it also got me thinking about other aspects of the game and thei...
by Clear Air Turbulence
Mon Mar 29, 2010 5:05 pm
Forum: Ideas & Suggestions
Topic: Incorrect or unclear text on ship selection screen
Replies: 1
Views: 1396

Incorrect or unclear text on ship selection screen

The description of the freighter says that only one of it's slots can be used for a weapon. Perhaps this should read "additional weapons" - I avoided the ship in recent releases because I thought I couldn't have a base cracker with my omni. I only found out by accident yesterday that you can have tw...
by Clear Air Turbulence
Wed Mar 24, 2010 3:13 pm
Forum: Commonwealth
Topic: Transcedence for other platforms
Replies: 28
Views: 12354

I had a Joy2Key keybinding file that allowed me to play Transcendence with a clone of a Playstation 2 controller, so while it may be difficult to do a Wii port without changing the interface a little, I bet it would be easy to make a port for the Xbox360, whose controllers have as many buttons as th...
by Clear Air Turbulence
Tue Mar 16, 2010 8:51 pm
Forum: Commonwealth
Topic: 1.0 Publicity
Replies: 18
Views: 8365

If anyone creates a facebook group, I'll join it. If there was a good review of Transcendence posted somewhere, I'd link it on digg.com it and do what I could to get it dugg up. If a bunch of people here all dugg it in a relatively short time it would probably make some of the main pages as a fast r...
by Clear Air Turbulence
Tue Mar 09, 2010 5:40 pm
Forum: Commonwealth
Topic: Lasers vs Kinetics
Replies: 33
Views: 17614

for mid/late game binds when there's nothing available (ie omni-tev9), the akan 600 is still very viable with systems that have lots of ranx. it's okay for the freighter but i keep a close eye on the ammo and retreat when it dips below 500. i think my strategy late game is to usually wait out the I...
by Clear Air Turbulence
Tue Mar 09, 2010 5:27 pm
Forum: Announcements
Topic: RC9
Replies: 15
Views: 12980

The one thing I haven't brought up yet is that when in a melee at the Arena, you can end up fighting an enemy with a laser deflector, while only being equipped with a laser. Should this be considered a game flaw, or a user error? The only way out, as far as I know, is to self destruct. I've noticed...
by Clear Air Turbulence
Tue Feb 16, 2010 9:53 pm
Forum: Commonwealth
Topic: Chinese words in Transcendence
Replies: 11
Views: 6108

Psycholis wrote:that's lie bei, with an e, and he was the shu-han leader along with his brothers zhang fei and guan yu (the god of war). i should read that again. it's a good book.
The linked article and everywhere I've seen it has it spelled Liu Bei.
by Clear Air Turbulence
Tue Feb 16, 2010 8:02 pm
Forum: Commonwealth
Topic: Chinese words in Transcendence
Replies: 11
Views: 6108

Re: Chinese words in Transcendence

gc2 wrote:Liu Bai
This word means "600", but as the name of a star system, it's rather silly. Although I can't think of anything else it could be.
Liu Bai is a character in "Romance of the Three Kingdoms".
by Clear Air Turbulence
Tue Jul 14, 2009 6:42 pm
Forum: Commonwealth
Topic: How You Play
Replies: 26
Views: 15249

I play a combination of 1 and 2. I use absolutely no mods, but I don't start over when I die, I just take the score penalty.
by Clear Air Turbulence
Thu Jul 09, 2009 6:24 pm
Forum: Commonwealth
Topic: Device damage...
Replies: 7
Views: 4212

Aeonic wrote:Still off topic...

Why don't they have ICX turrets for just about every level of energy weapon then?
Balance, I think. More powerful ICX turrets would make projectiles harmless. This game is easy enough already.