Search found 4816 matches
- Tue Jul 01, 2025 10:41 am
- Forum: Official Extensions
- Topic: The Backroads — an alternate route
- Replies: 237
- Views: 560725
Re: The Backroads — an alternate route
It should be compatible with 2.0 natively - if something broke, let us know and we will investigate
- Tue Jul 01, 2025 10:19 am
- Forum: Announcements
- Topic: 2.0 Alpha 1
- Replies: 7
- Views: 2678
Re: 2.0 Alpha 1
DM us on discord (staff->arisaya) if you want to try an offline-only WIP preview build for 2.0 alpha 2. It doesnt have everything for alpha 2 in yet, but the main focus is getting the fragmentation projectiles into a good shape (most of them at least, TM7 and S3 are going to need a second pass later...
- Tue Jul 01, 2025 12:26 am
- Forum: Announcements
- Topic: 2.0 Alpha 1
- Replies: 7
- Views: 2678
Re: 2.0 Alpha 1
2.0 Alpha 2 is being delayed to next week to sort out some bugs.
Main post has been updated with the current known issues list.
Main post has been updated with the current known issues list.
- Sun Jun 29, 2025 12:20 pm
- Forum: Official Extensions
- Topic: The Stars Beyond
- Replies: 743
- Views: 842780
Re: The Stars Beyond
The Alderem... could be described as almost being 'caricatures of human beauty' - they have what would by modern humans be seen as impossible standards of beauty to naturally achieve, to the point of potentially triggering an uncanny valley response, or simply appearing downright strange or grotesqu...
- Sun Jun 29, 2025 10:45 am
- Forum: Official Extensions
- Topic: The Stars Beyond
- Replies: 743
- Views: 842780
Re: The Stars Beyond
Oh, you edited your post to add some more stuff The Ilesska are not neohumans and did not originate from the Neogene Foundation, they are a sapient non-human species created by the Alderem as a slave species, for engineering, basic labor, and domestic labor. The Solarites are baseline, unmodified hu...
- Sun Jun 29, 2025 10:37 am
- Forum: Official Extensions
- Topic: The Stars Beyond
- Replies: 743
- Views: 842780
Re: The Stars Beyond
The Neogene Foundation left Sol relatively early on in the 2100s (~2109) as a large fleet of smaller, less centralized ships rather than gigantic lone arkships which were slow to build - only 3 had been launched by the time that the Neogene Foundation left. This was long before the Syrtis war broke ...
- Sun Jun 29, 2025 5:53 am
- Forum: Official Extensions
- Topic: The Stars Beyond
- Replies: 743
- Views: 842780
Re: The Stars Beyond
v0.4.3.0 release: Changes: Updated a bunch of item descriptions Moved later game ships to shipbrokers instead of being in the game start menu for debugging purposes https://drive.google.com/file/d/1bNyG1l-PSPOfoSNG1-bTdAauikQxLMj8/view?usp=drive_link This is intended to be the final version for 1.9....
- Sun Jun 29, 2025 4:33 am
- Forum: Official Extensions
- Topic: The Stars Beyond
- Replies: 743
- Views: 842780
Re: The Stars Beyond
Intresting. I suppose that means the Skyrina are humanoid? I pictured them a bit like a bird. I thought the Hycrotans were the first in general, the one to get out there first, and use all of those ancient weapons, and colonise the weird ruins. Skrinya: The skrinya are avian-like. Their progenitor ...
- Sat Jun 28, 2025 4:34 am
- Forum: Official Extensions
- Topic: The Stars Beyond
- Replies: 743
- Views: 842780
Re: The Stars Beyond
It only mentions the old Kithe Republic, which evolved in both name and backstory to be the progenitor faction to a bunch of the frontier factions (including the Hycrotans, Valuf, Enovi, Skinrya, etc), but they were still a nomadic people - just rather organized with big fleets. The Kithe worldcarri...
- Sat Jun 28, 2025 12:41 am
- Forum: Official Extensions
- Topic: The Stars Beyond
- Replies: 743
- Views: 842780
Re: The Stars Beyond
Woah. Probably should have said this sooner, but there are now just about too many systems! I also liked the older system names, like the Stray system, Tiberius, IDK whta happened to them. BTW, do all enemies spawn properly now? (Looking ata you, Kithe.) Will all Coalition/AIC autons be usable? WHY...
- Fri Jun 27, 2025 11:14 pm
- Forum: Anacreon General Discussions
- Topic: Anacreon models in the transart repo
- Replies: 0
- Views: 113
Anacreon models in the transart repo
Just a heads up, but there was a request a while back to have george add the anacreon models to the transart repo so that people could mess around with making anacreon-themed transcendence mods (or fan art) - george has added the models & textures into the repo under the anacreon folder: https://git...
- Thu Jun 26, 2025 10:14 pm
- Forum: Announcements
- Topic: 2.0 Alpha 1
- Replies: 7
- Views: 2678
Re: 2.0 Alpha 1
Updated the known issues list.
2.0 Alpha 2 with those hotfixes is scheduled for monday.
2.0 Alpha 2 with those hotfixes is scheduled for monday.
- Thu Jun 26, 2025 5:35 am
- Forum: Modding Reference
- Topic: Help, I updated my mod's API version and it nolonger works!
- Replies: 0
- Views: 110
Help, I updated my mod's API version and it nolonger works!
Hi, if you have just updated your mod above certain API versions, sometimes things will nolonger work correctly, or throw deprecation errors when scripts are running. This topic is meant to track breaking changes between API versions. (Note that this is a work-in-progress) API 54 - 2.0 Alpha 1 UNID ...
- Thu Jun 26, 2025 5:26 am
- Forum: Announcements
- Topic: 2.0 Alpha 1
- Replies: 7
- Views: 2678
Re: 2.0 Alpha 1
[Edit] - Known issues moved to main post
- Tue Jun 24, 2025 12:23 am
- Forum: Announcements
- Topic: 2.0 Alpha 1
- Replies: 7
- Views: 2678
2.0 Alpha 1
George just uploaded the first alpha release of the 2.0 stream: (Note, you will need to use this download link rather than the auto-update feature, as 1.9.2 will not update to an unstable version, only the next stable version) https://downloads.kronosaur.com/TranscendenceNext.zip This version introd...