Search found 342 matches
- Sat Apr 14, 2007 3:24 pm
- Forum: Ideas & Suggestions
- Topic: Commonwealth Navy = Nelson's Navy?
- Replies: 19
- Views: 9509
And going back to the topic (which incidentally wasn't the subject of this topic and this topic was supposed to be in Commonwealth anyway because it just drew parallels between how space travel in the future would be like sea travel in the 17th century) once more - The game uses some sort of tech to...
- Thu Apr 12, 2007 9:47 pm
- Forum: Shipyards
- Topic: questions about weapon modding ideas
- Replies: 7
- Views: 4361
Re: To teleport in the opposite direction
All you need is the opposite of a positive number. Hence forward is '+', although you don't write that, so reverse is '-'. I tested this, and it does work. So, the (random 1 1000) becomes (random -1000 -1). Thanks for the help. I've gained at least a working understanding of how the xml works, for ...
- Thu Apr 12, 2007 9:43 pm
- Forum: Shipyards
- Topic: Non critical armour.
- Replies: 4
- Views: 3155
I wondered about that too. Somehow I keep forgetting to ask whenever I go online. I don't know about tactical either but I guess it has something to do with how it helps in battle. Have you ever noticed how it takes a while to bring down a ship's armor after 100 damage even if you are firing at the ...
- Thu Apr 12, 2007 2:37 pm
- Forum: Shipyards
- Topic: questions about weapon modding ideas
- Replies: 7
- Views: 4361
And docked friendlies don't realise the station they have been docked to has been moved either. :lol: Fun fun fun Could you change the code so that they are teleported on the basis of the direction you are facing in? Like you are running away and you could teleport an enemy in the opposite direction...
- Thu Apr 12, 2007 10:03 am
- Forum: Ideas & Suggestions
- Topic: Adjustable max Speed
- Replies: 2
- Views: 1896
- Thu Apr 12, 2007 9:57 am
- Forum: Ideas & Suggestions
- Topic: enhanced AND damaged shields?
- Replies: 11
- Views: 5763
But what if I get lucky find 10 Diamond Etherium crystals and I use them on a Mammoth 100. Then the silly Ventari comes by and damages my shield. Then wouldn't I lose the upgrades of all TEN field crystals? Couldn't you make it so that only the last enhancement will be lost (i.e. in this case only t...
- Thu Apr 12, 2007 9:20 am
- Forum: Shipyards
- Topic: questions about weapon modding ideas
- Replies: 7
- Views: 4361
The closest I could come to the repulsor beam was by giving it a kinetic damage of 0-1 (1d2-1), high refire rate and a high level. I also made it fire 3 projectiles in the same direction. The kinetic damage type and low damage made it impossible for me to do any damage to any decent shield or armor....
- Thu Apr 12, 2007 9:16 am
- Forum: Closed bug reports
- Topic: Textual Error
- Replies: 25
- Views: 14696
- Thu Apr 12, 2007 9:13 am
- Forum: Ideas & Suggestions
- Topic: Adjustable max Speed
- Replies: 2
- Views: 1896
Adjustable max Speed
I've been playing with a bunch of custom mod ships and I find it easier to beat the Iocrym with a ship with Maxspeed =6 as this matches that of the Iocrym and it becomes easy to maintain a constant distance of 25 and not worry about its repellers and plasma throwers. What I don't like is that its ea...
- Wed Apr 11, 2007 10:48 pm
- Forum: Ideas & Suggestions
- Topic: enhanced AND damaged shields?
- Replies: 11
- Views: 5763
WAHT? Class III after St.K's? I go for a yoroi 100 or 500 or a mammoth welll before St.K's. If I can't find any of them, then I use a solon. And you often find them lying about at armor dealers early on. Hell, you can find them in Eridani if you are lucky enough. A bit of careful trading and korolov...
- Wed Apr 11, 2007 9:23 pm
- Forum: Ideas & Suggestions
- Topic: Commonwealth Navy = Nelson's Navy?
- Replies: 19
- Views: 9509
- Wed Apr 11, 2007 7:31 pm
- Forum: Ideas & Suggestions
- Topic: Commonwealth Navy = Nelson's Navy?
- Replies: 19
- Views: 9509
Which ships would vary? The CSC's, the centurions or, if it is ever introduced, the Aquilla cruiser? And if the commonwealth ships vary, then shouldn't the Ares fleet have different configs for the Tundras and the Cometfalls? And what about the scarab and polar superfreighters. If you compare them t...
- Wed Apr 11, 2007 6:27 am
- Forum: Ideas & Suggestions
- Topic: Grrrr..."docking request denied" again. Solutions?
- Replies: 7
- Views: 4070
Perhaps you can increase the damage they'd take before denying you access and then have the station automatically charge you when you dock with them (like they do for decomtamination). That still doesn't answer how to keep them from getting angry when you shoot down one of the docked ships by mistak...
- Wed Apr 11, 2007 6:22 am
- Forum: Shipyards
- Topic: Talon industrial corporation
- Replies: 48
- Views: 25468
- Wed Apr 11, 2007 6:16 am
- Forum: Ideas & Suggestions
- Topic: images of face for heroes/stations
- Replies: 7
- Views: 4008
Hmmm... so you are saying the game would lose its unique touch if you are not allowed to do the imagination yourself. I never thought about it that way but I think retroactive is right. That's why people (including myself) still play games like ADOM even when there are much cooler looking games out ...