Search found 342 matches

by Blitz
Mon Apr 09, 2007 5:17 pm
Forum: Ideas & Suggestions
Topic: Crazy idea for a mission - racing ships
Replies: 9
Views: 5812

The game does attempt to explain everything that happens to the player. The explanations may not be very convincing but the fact that there IS an explanation makes all the difference between Transcendence and asteroids. Too many unexplained phenomena make it an arcade game. With a game like Transcen...
by Blitz
Mon Apr 09, 2007 4:34 pm
Forum: Ideas & Suggestions
Topic: images of face for heroes/stations
Replies: 7
Views: 4008

That'd be nice. So you want a face icon pop up whenever somebody sends a message of some sort. Maybe add an audio version. And Rama would probably look like a south asian. Or more precisely like an Indian as it is a Hindu name and Hinduism is most prevalent in India.... I live in India - so I ought ...
by Blitz
Fri Apr 06, 2007 8:44 am
Forum: Ideas & Suggestions
Topic: Crazy idea for a mission - racing ships
Replies: 9
Views: 5812

Well... what if i used a CSC mod... the slowest ship(if it is one) in the game... i can't imagine anything which is same or slower than it. What would you think i will be racing? You'll be racing other CSCs of course. When and if the ships are divided into groups, then the CSCs will probably have a...
by Blitz
Fri Apr 06, 2007 8:25 am
Forum: Ideas & Suggestions
Topic: Enemy ships detected should be accompanied by warning sound
Replies: 6
Views: 3822

An option screen would fix things nicely but since there isn't an options screen in Transcendence yet That's because there aren't really enough options to make an options screen worth it (though it would be useful as more options are added in the next versions) - most of the options we can change a...
by Blitz
Thu Apr 05, 2007 3:02 pm
Forum: Ideas & Suggestions
Topic: Enemy ships detected should be accompanied by warning sound
Replies: 6
Views: 3822

Well FAD's right. An option screen would fix things nicely but since there isn't an options screen in Transcendence yet, it may not be entirely possible. Besides, I don't thing it would be THAT annoying. I mean, I don't want the game to play air raid sirens every time enemy ships are detected. A sma...
by Blitz
Thu Apr 05, 2007 2:55 pm
Forum: Ideas & Suggestions
Topic: Crazy idea for a mission - racing ships
Replies: 9
Views: 5812

*reads GnS's post* hmm... gimme a sec. I'll figure this out. *tries to read GnS's mind* looks like i can't do it myself *calls for an interpreter to translate from GnSpeak to English but nobody understands the intricacies of this not-so-ancient language completely* All right. I give up. Could you PL...
by Blitz
Wed Apr 04, 2007 8:18 pm
Forum: Ideas & Suggestions
Topic: Crazy idea for a mission - racing ships
Replies: 9
Views: 5812

Crazy idea for a mission - racing ships

How about a RACE? Make tracks using those barriers used for battle arena and have ships go through them as fast as they can. This would be a test of how well you can control your ship rather than how well you can aim. You'll need to be skilled in turning and thrusting your ship quickly over bends to...
by Blitz
Wed Apr 04, 2007 8:04 pm
Forum: Ideas & Suggestions
Topic: Enemy ships detected should be accompanied by warning sound
Replies: 6
Views: 3822

Enemy ships detected should be accompanied by warning sound

Okies, that's the zillionth time I got badly mauled or blown up when because I was too busy looking at the map to notice those red blips rushing at me. Also the transcendence home page says The call of the threat-scanner wakes you out of autopilot. So, its implied that it makes some noise, or beams ...
by Blitz
Mon Apr 02, 2007 1:25 pm
Forum: Off-Topic
Topic: How do you use /shieldtest in TransData?
Replies: 0
Views: 3378

How do you use /shieldtest in TransData?

Is it possible to use this option in transdata to output the performance of all shield generators? Every time I use this without specifying a UNID, transdata picks up a random item, concludes that item is not a shield generator, gives out an error message saying the same and stops.
by Blitz
Mon Apr 02, 2007 2:25 am
Forum: Commonwealth
Topic: Next version
Replies: 30
Views: 18187

Wish there would be an update and I wouldn't have to download all the resources and such all over again. I've got a really bad connection and 9 MB takes over an hour to download.... :(
by Blitz
Mon Apr 02, 2007 2:15 am
Forum: Commonwealth
Topic: .98 is out
Replies: 10
Views: 7756

Betelgeuse wrote:odd it works fine for me. Haven't been able to play much though.
also I still have several hours left in April 1st.
Not Found

The requested URL http:// was not found on this server.

I keep getting this.

And its 7.45 am on April 2nd here
by Blitz
Mon Apr 02, 2007 2:09 am
Forum: Commonwealth
Topic: .98 is out
Replies: 10
Views: 7756

Re: .98 is out

Betelgeuse wrote:First to post.
The change log is here.
The new ship selection screens look great.
Link don't work. Can't help but remember its April 1st.....
by Blitz
Sat Mar 31, 2007 6:17 pm
Forum: Ideas & Suggestions
Topic: Extension Selection Screen
Replies: 4
Views: 2886

goat not sheep wrote:That's a great idea... but I think George has enough to do or the next version...
I know but at least the selection screen shouldn't be to hard to implement. All you need are a few check boxes....
by Blitz
Sat Mar 31, 2007 3:40 pm
Forum: Ideas & Suggestions
Topic: Extension Selection Screen
Replies: 4
Views: 2886

Extension Selection Screen

I'm tired of having many extension folders and switching them around. So, how about making an Extension selection screen at game startup? The game would scan the extensions folder at startup and if it finds any extensions, it would bring up a dialog box asking the user which extensions he wants to l...
by Blitz
Fri Mar 30, 2007 4:53 pm
Forum: Commonwealth
Topic: Next version
Replies: 30
Views: 18187

I was hoping that the sapphire would be better this version. But it looks the same as before. Same maxspeed, same cargo, same maneuverability and the same crappy maxarmor. All the unseen stuff is probably the same too. :( Maybe the wolfen and the freighter will get weaker this version.... I've read ...