Search found 5 matches
- Sun Mar 23, 2008 7:17 pm
- Forum: Commonwealth
- Topic: Crazy idea...
- Replies: 7
- Views: 6420
- Thu Mar 20, 2008 6:49 pm
- Forum: Ideas & Suggestions
- Topic: Domina Powers
- Replies: 34
- Views: 22088
How about artifacts of Domina? (That are clearly labeled as thus. Or at least, would be clearly labeled after you try to 'Offer' them to the Sisters and they go: OMG! We cannot take THAT! You are truely blessed with blah!). The cost would be loosing items if you offer them and they are not special, ...
- Mon Mar 17, 2008 2:33 pm
- Forum: Closed bug reports
- Topic: BUG: fireEffect and multiple shots
- Replies: 8
- Views: 7024
The code is a mess, because it was my playing field to try to figure out which tag and attribute goes where. Do not pay much attention to the actual coded intent. :) There is none. (Apart of filling the screen with as many little explosions as possible) lifetime= "20-40" If you want that random effe...
- Mon Mar 17, 2008 1:15 am
- Forum: Shipyards
- Topic: UNID Database
- Replies: 566
- Views: 587091
- Mon Mar 17, 2008 12:26 am
- Forum: Closed bug reports
- Topic: BUG: fireEffect and multiple shots
- Replies: 8
- Views: 7024
BUG: fireEffect and multiple shots
After swiping some code for test purposes from the forums: <ItemType UNID="&itFlak;" name= "Flak Cannon Battery" level= "6" value= "7000" mass= "2500" frequency= "rare" modifiers= "MajorItem; Military" showReference= "true" description= "Autotracking FlaK Battery." > <Effect> <Image imageID="&rsMiss...