Search found 5 matches

by P122
Sun Mar 23, 2008 7:17 pm
Forum: Commonwealth
Topic: Crazy idea...
Replies: 7
Views: 6420

Wow. Someone did not get the Easter present they wanted...
by P122
Thu Mar 20, 2008 6:49 pm
Forum: Ideas & Suggestions
Topic: Domina Powers
Replies: 34
Views: 22088

How about artifacts of Domina? (That are clearly labeled as thus. Or at least, would be clearly labeled after you try to 'Offer' them to the Sisters and they go: OMG! We cannot take THAT! You are truely blessed with blah!). The cost would be loosing items if you offer them and they are not special, ...
by P122
Mon Mar 17, 2008 2:33 pm
Forum: Closed bug reports
Topic: BUG: fireEffect and multiple shots
Replies: 8
Views: 7024

The code is a mess, because it was my playing field to try to figure out which tag and attribute goes where. Do not pay much attention to the actual coded intent. :) There is none. (Apart of filling the screen with as many little explosions as possible) lifetime= "20-40" If you want that random effe...
by P122
Mon Mar 17, 2008 1:15 am
Forum: Shipyards
Topic: UNID Database
Replies: 566
Views: 587091

0xE122 - P112
, please :) (Basis 36, where art thou?)
by P122
Mon Mar 17, 2008 12:26 am
Forum: Closed bug reports
Topic: BUG: fireEffect and multiple shots
Replies: 8
Views: 7024

BUG: fireEffect and multiple shots

After swiping some code for test purposes from the forums: <ItemType UNID="&itFlak;" name= "Flak Cannon Battery" level= "6" value= "7000" mass= "2500" frequency= "rare" modifiers= "MajorItem; Military" showReference= "true" description= "Autotracking FlaK Battery." > <Effect> <Image imageID="&rsMiss...