Boy I haven't been on a while, dang college.
Hope everyone had a good holiday season, and didn't wake up somewhere without their pants on. Unless that's how you determine if it was a fun party that is.
Search found 52 matches
- Sun Jan 04, 2009 1:12 am
- Forum: Off-Topic
- Topic: Merry Christmas
- Replies: 4
- Views: 3619
- Tue Sep 09, 2008 4:59 am
- Forum: Beginner's Luck
- Topic: Notable Beginner Weapons Discussion
- Replies: 121
- Views: 64700
Meh, I have to admit I use my Spathi Eluder I made for a mod for this game a lot. I've definately noticed one thing, the manuverability I put in for the BUTT launcher really screws you over if you use frag missiles with it, sorry.. On the other hand with the faster in-game ships I've managed to lear...
- Mon Sep 08, 2008 2:15 am
- Forum: Beginner's Luck
- Topic: Notable Beginner Weapons Discussion
- Replies: 121
- Views: 64700
I've usually found the fast-fire laser cannon a decent weapon for the beginning game. However, the best item I've ever found in the first 2 areas was a shuriken.. unfortunately its power consumption had me running off to the gas stations a lot. I'd recommend a fast-fire weapon starting out personall...
- Thu Sep 04, 2008 3:01 am
- Forum: Closed bug reports
- Topic: this board is a giant bug !
- Replies: 13
- Views: 8074
- Sun Aug 31, 2008 2:12 am
- Forum: Ideas & Suggestions
- Topic: Arco vaughn attacks?
- Replies: 3
- Views: 2856
- Sat Aug 30, 2008 4:33 am
- Forum: Shipyards
- Topic: Dockscreen Backgrounds!
- Replies: 10
- Views: 4818
You must have a heck of a monitor then, because I turned all my brightness settings up and I still didn't see any scanlines in dockscreenbackground2.bmp until I opened it up in mspaint and zoomed in 600%. But I still can't see any hexagons no matter how low or high the brightness settings are, nor h...
- Sat Aug 30, 2008 1:53 am
- Forum: Shipyards
- Topic: Dockscreen Backgrounds!
- Replies: 10
- Views: 4818
- Tue Aug 26, 2008 1:25 am
- Forum: Closed bug reports
- Topic: Filter bug
- Replies: 17
- Views: 11779
- Mon Aug 25, 2008 4:55 am
- Forum: Shipyards
- Topic: Planets (project cancelled)
- Replies: 22
- Views: 9952
I for one cannot wait to bug the new planetary overlords! Although I have to admit, at this point everything seems to remind me of Star Control 2... curse you Fwiffo! Although I suppose it's better than everything reminding me of cabbage. Would there be something like a scanner that allows you to lo...
- Tue Aug 19, 2008 9:41 pm
- Forum: Closed bug reports
- Topic: .99e/1.0 Wishlist/buglist [add yours!]
- Replies: 59
- Views: 37967
If we are talking 1.0 here I'm in favor of multiple bands of pirates, not just the Charon pirates, maybe some black market gangs as well. Ideally you would be able to interact with the different groups, run missions, set them up against each other, make them allies like the Huari, etc. Afterall just...
- Tue Aug 19, 2008 2:26 am
- Forum: Closed bug reports
- Topic: Filter bug
- Replies: 17
- Views: 11779
- Tue Aug 19, 2008 2:05 am
- Forum: Closed bug reports
- Topic: Filter bug
- Replies: 17
- Views: 11779
- Tue Aug 19, 2008 12:42 am
- Forum: Closed bug reports
- Topic: Filter bug
- Replies: 17
- Views: 11779
- Sun Aug 17, 2008 2:32 am
- Forum: Closed bug reports
- Topic: Filter bug
- Replies: 17
- Views: 11779
Ok, I found out why it's not going into the loop, the first section is reporting nil always when I use "t:asteroid", but it works when I use "t:populated". I've tested it far from asteroids, near them, near floating ore newly blasted from the asteroid, and still it returns nil. So, is there any way ...
- Sat Aug 16, 2008 7:50 pm
- Forum: Closed bug reports
- Topic: Filter bug
- Replies: 17
- Views: 11779
Memory shouldn't be a problem, I've had only one other problem with an extension and that was with System26. I'm using win98se, and as i said I've only had one problem extension before. 4. In the second line, instead of "t:asteroid" try "t:populated" and see if it detects a station with ore in it (s...