Search found 255 matches

by Amariithynar
Sun Apr 01, 2012 8:34 pm
Forum: Beginner's Luck
Topic: Protection after StKat
Replies: 14
Views: 7465

Re: Protection after StKat

Actually, there's an ion paste Barrels of ion resistance coating does not defend against ion effects, at least not for enemy ships. Ventari ships, which use armor enhanced by ion resistance coating, can be paralyzed by the EMP cannon. Like I said, was tested by Solar_Geo to confirm. Seemed to work ...
by Amariithynar
Sun Apr 01, 2012 4:27 pm
Forum: Shipyards
Topic: Shipwrecks
Replies: 3
Views: 1947

Re: Shipwrecks

I know Quickloot allows the scuttling of ships, but I don't like how... cheaty it makes the game feel (quicklooting, not scuttling).
by Amariithynar
Sun Apr 01, 2012 4:26 pm
Forum: The Drawing Board
Topic: Bug Trac for Mining Pack v1.03
Replies: 9
Views: 8089

Re: Bug Trac for Mining Pack v1.03

Did extensive testing with the fuel use and have not had any issues with it, before and current. If Twir is still having fuel issues, then he's either modded some numbers on his end without remembering/telling us, or another mod he has installed is affecting it.
by Amariithynar
Sun Apr 01, 2012 4:18 pm
Forum: Beginner's Luck
Topic: Protection after StKat
Replies: 14
Views: 7465

Re: Protection after StKat

Actually, there's an ion paste in http://wiki.neurohack.com/transcendence/wiki/game/items/ion_resistance_coating which, if you look, provides EMP/device damage/blinding/ion resistance and is much easier to obtain. Whether it's a bug or not I cannot say but emperical testing with a plate modified wit...
by Amariithynar
Sun Apr 01, 2012 4:07 pm
Forum: Beginner's Luck
Topic: Korolov Containers Sellable?
Replies: 5
Views: 4445

Re: Korolov Containers Sellable?

"The base value given for these is just a placeholder. The actual value is assigned when the mission is given, and is mostly based on the type of freighter and the players Korolov rank." So apparently it's based on the value appropriate to the mission and not the placeholder base value (which I thin...
by Amariithynar
Sun Apr 01, 2012 4:06 pm
Forum: Modding Reference
Topic: Resolution auto-changer [Current version 1.0.1.0]
Replies: 4
Views: 10864

Re: Resolution auto-changer [Current version 1.0.1.0]

It works just fine for me! :D
by Amariithynar
Sat Mar 31, 2012 2:19 am
Forum: Ideas & Suggestions
Topic: identify tech
Replies: 14
Views: 5709

Re: identify tech

Since a lot of things are -more- expensive when identified, not -less-, why does it make sense to not ID it to the person you're selling it to? Not only that, but when you know your market, you'd try to sell things they'd want- Not just go "Oh, yeah, it's a random barrel of X". Now, that's not to sa...
by Amariithynar
Sat Mar 31, 2012 2:11 am
Forum: Ideas & Suggestions
Topic: Ore Looting- Why is it so different?
Replies: 8
Views: 4469

Re: Ore Looting- Why is it so different?

Yes, that first dockscreen doesn't really make much sense to exist, honestly- when you pull all the ore aboard, it puts you back to that, as if you were still docked to ore... When you're not.
by Amariithynar
Sat Mar 31, 2012 2:09 am
Forum: Shipyards
Topic: Free 3D modeling tools until the end of March O_o
Replies: 10
Views: 5232

Re: Free 3D modeling tools until the end of March O_o

Normally, i stay away from modelling software and the like, because I don't have the knack for them. this, though, looks beautiful and best of all is free! how can I say no?
by Amariithynar
Fri Mar 30, 2012 5:28 am
Forum: Mod Announcements
Topic: Mining Pack released! (collab with TransGeek)
Replies: 72
Views: 181138

Re: Mining Pack released! (collab with TransGeek)

So proud to have worked alongside you and TG as your tester. 'Tis a work of art, truly.
by Amariithynar
Wed Mar 28, 2012 9:45 pm
Forum: Gaming
Topic: Favorite video game characters
Replies: 25
Views: 26215

Re: Favorite video game characters

Tamagoyaki wrote:Unnamed dude from Doom
His name is Doom Guy, actually. XD

For me... Final Fantasy VI, Edgar; the entire cast is pretty badass in various ways though.
by Amariithynar
Wed Mar 28, 2012 9:43 pm
Forum: Ideas & Suggestions
Topic: Ore Looting- Why is it so different?
Replies: 8
Views: 4469

Re: Ore Looting- Why is it so different?

I don't want automated looting (especially since it doesn't tell me what I'm looting); I want, in vanilla, the looting of mined ore to follow the same loot format as every other lootable. It's a real muscle memory curse to dock against it, hit L to [L]oot, only to [L]eave for no reason, when normall...
by Amariithynar
Wed Mar 28, 2012 9:37 pm
Forum: Ideas & Suggestions
Topic: ICX missile defense and longreach autocannon
Replies: 3
Views: 2357

Re: ICX missile defense and longreach autocannon

Could an "overfaction" of friendly factions be made (the Huari would count until you kill one, perhaps?) that encompasses all the friendly type of factions for the purpose of ICX and them, just to disable friendly fire for automated systems?
by Amariithynar
Tue Mar 27, 2012 10:19 pm
Forum: Announcements
Topic: 1.08b
Replies: 53
Views: 114477

Re: 1.08b

Sometimes you gotta shut down trans via ctrl-alt-del because it's borking up (either a mod, or something else isn't playing nice in the background). Having that be counted as 'resurrected' is not cool. ;_;
by Amariithynar
Mon Mar 26, 2012 10:00 pm
Forum: Shipyards
Topic: Docking ports question
Replies: 9
Views: 4030

Re: Docking ports question

shane, i think that's actually because shipping is the lifeblood of any gov't, and if you cut into it then you're indirectly attacking the gov't. After all, who is to say that the freighter you hit isn't carrying merch and/or supplies for the Commonwealth, not just Corporate stuff? :D