Search found 235 matches

by Autohummer
Fri Apr 25, 2014 6:33 pm
Forum: Commonwealth
Topic: Planning for the 7th Transcendence succession game
Replies: 196
Views: 72291

Re: Planning for the 7th Transcendence succession game

Agreed, DynSys succession games often turn Transcendence to a 2D fleet combat simulator/tactical arcade game rather than a game where you are supposed to be an individual adventurer/a small party scraping and scrounging up to survive to the end. Not to mention sorting out the loot gets painful after...
by Autohummer
Fri Apr 25, 2014 5:02 pm
Forum: Commonwealth
Topic: Planning for the 7th Transcendence succession game
Replies: 196
Views: 72291

Re: Planning for the 7th Transcendence succession game

I think the difficulty of DynSys is no longer in gaining money, instead, it shifts to salvaging in hot zones and taking down Ranx/Ares Dreadnoughts for your first Kiloton Cannon/Ranx DN hull/Area Plasma Archcannon. I argue that the early game is much harder, as enemy numbers and firepower are overwh...
by Autohummer
Mon Apr 21, 2014 4:32 pm
Forum: Commonwealth
Topic: Planning for the 7th Transcendence succession game
Replies: 196
Views: 72291

Re: Planning for the 7th Transcendence succession game

I am in and eager to recreate the St. Katherine's Star Massacre.
by Autohummer
Wed Apr 09, 2014 5:09 pm
Forum: Mod Announcements
Topic: [New Mod-Tower Defense] Star Genesis 00
Replies: 95
Views: 37833

Re: [New Mod-Tower Defense] Star Genesis 00

I haven't got the time to test the newest version, but can you build the battleship/battlecarrier and use those against the Phobos or are those ships not implemented yet?
by Autohummer
Thu Mar 20, 2014 9:14 am
Forum: Commonwealth
Topic: Merchandise
Replies: 7
Views: 2025

Re: Merchandise

I would be interested too, but the problems are 1) the graphics are subject to change (the EI freighter line, Centuri raider and the ICS has its design changed as the game developed.) 2) I have no idea how much effort it would take to maintain an online store and the cost of producing physical merch...
by Autohummer
Sun Mar 02, 2014 3:35 pm
Forum: Mod Announcements
Topic: Hayari Noosphere
Replies: 12
Views: 4627

Re: Hayari Noosphere

I used to put ships together with BSF, too.

Off the tangent @ RPC how many factions have you planned in SG00? (I guess that's the megaproject, no?)
by Autohummer
Sat Mar 01, 2014 9:53 am
Forum: Mod Announcements
Topic: Hayari Noosphere
Replies: 12
Views: 4627

Re: Hayari Noosphere

Despite the 2-D, the ships are very good looking! Will look further into the mod later.
by Autohummer
Wed Feb 26, 2014 11:35 am
Forum: Mod Announcements
Topic: T42 Gunship
Replies: 4
Views: 1853

Re: T42 Gunship

Yay, new modder! The little ship is pretty fun to play with, and because I am clumsy at playing the game (I now spend more time making ship graphics than actually playing the game,) my ineptitude somewhat lessened the overpoweredness a bit. The cargo-bay is really huge for an IAV, given the standard...
by Autohummer
Fri Feb 21, 2014 8:32 am
Forum: Commonwealth
Topic: What was your first time like?
Replies: 18
Views: 5437

Re: What was your first time like?

I spent half of my first game looking for ways to repair damaged equipment. Then I realised that "damaged" in this game meant "junked beyond recognition" rather than "repairable".

I started with 0.91, I think. It was a few versions before the EI freighter series had new sprites.
by Autohummer
Mon Feb 10, 2014 8:15 am
Forum: Commonwealth
Topic: How did you learn of Transcendence?
Replies: 34
Views: 11732

Re: How did you learn of Transcendence?

It was mentioned once on the Flashtrek forum and that is how I got here.
by Autohummer
Fri Feb 07, 2014 4:53 pm
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 600
Views: 175039

Re: Transcendence Picture thread

Double-post on The Ugliest Thing I Have Ever Made (TM) :

Image
by Autohummer
Thu Feb 06, 2014 5:12 pm
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 600
Views: 175039

Re: Transcendence Picture thread

A more aesthetically-pleasing version of The Ugliest Thing I Have Ever Made (TM) : http://i21.photobucket.com/albums/b261/mmmm123/ScreenShot151_zpse6f1024b.png The Ugliest Thing I Have Ever Made (TM) is a heavily-modified variant of this ship, in which the modifications most likely involves ripping ...
by Autohummer
Wed Feb 05, 2014 2:59 pm
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 600
Views: 175039

Re: Transcendence Picture thread

Sweet! Thanks! 2 new racers today: The sleek-ish racer with Taiidan-style quad fins: http://i21.photobucket.com/albums/b261/mmmm123/ScreenShot149_zps52ff9b86.png And I present you The Ugliest Thing I Have Ever Made (TM)!: http://i21.photobucket.com/albums/b261/mmmm123/ScreenShot150_zps1b883c5c.png
by Autohummer
Sun Feb 02, 2014 5:15 pm
Forum: Commonwealth
Topic: Transcendence Picture thread
Replies: 600
Views: 175039

Re: Transcendence Picture thread

Racing mod graphics stalls as I can't make speedy-looking ships to save my life: http://i21.photobucket.com/albums/b261/mmmm123/ScreenShot148_zps66148cd1.png The SuperVector took me two days and it still looks like a darned torpedo bomber! I am leaving this be and moving on to a new design that will...
by Autohummer
Thu Jan 30, 2014 6:14 pm
Forum: Ideas & Suggestions
Topic: Going to make a short racing game adventure thingy
Replies: 15
Views: 4719

Re: Going to make a short racing game adventure thingy

No promises yet, but I'll see if I can come up with a few racer sprites.