Search found 95 matches

by Shaman
Thu Jun 11, 2015 8:17 pm
Forum: Forum Tech Support
Topic: Constant logout from Forum
Replies: 7
Views: 5593

Re: Constant logout from Forum

No more problems since today. I didn't do anything.
If this happens again, I will check it with another Browser.

Forums are getting old, ghosts emerging from the old times..
by Shaman
Thu Jun 11, 2015 3:11 pm
Forum: Forum Tech Support
Topic: Constant logout from Forum
Replies: 7
Views: 5593

Re: Constant logout from Forum

I did.

I checked the cookies. There are 3 for this forum, all recently created (a few minutes ago). Other cookies, for example the Kronosaur pages, exist for a longer time. In my case since may when I last deleted my browser data.
by Shaman
Mon Jun 08, 2015 8:16 pm
Forum: Forum Tech Support
Topic: Constant logout from Forum
Replies: 7
Views: 5593

Constant logout from Forum

Happens since today. Automatic Login isn't always saved and sometimes I only have to open a subforum and pouf - logout. Sometimes it lasts longer. No idea why. I didn't make any changes to my browser (Chrome) and I have no program which automaticly cleans my cookies or something similar. Does this h...
by Shaman
Thu Jun 04, 2015 4:27 pm
Forum: Transcendence Tech Support
Topic: Transcendence 1.5 won't run
Replies: 14
Views: 6743

Re: Transcendence 1.5 won't run

Try looking in folder C:\User\"Your user"\AppData\Roaming\Kronosaur\Transcendence\ Note: AppData is only visible if you enable showing hidden files and folders how to do it is explained here http://www.bleepingcomputer.com/tutorials/show-hidden-files-in-windows-7/ Sometimes, but it seems not for eve...
by Shaman
Tue Jun 02, 2015 6:02 pm
Forum: Transcendence Tech Support
Topic: Transcendence 1.5 won't run
Replies: 14
Views: 6743

Re: Transcendence 1.5 won't run

Might be unrelated, but I noticed on a fresh install of vista that the beta refused to run. Apparently vista noticed that I had extracted the exe at work and then just copied it from my external, therefor it "belonged" to a different pc. Now that I think about it more, I'm pretty sure it's not rela...
by Shaman
Thu May 28, 2015 2:29 pm
Forum: Shipyards
Topic: (scrTranslate) and (scrSetDescTranslate)
Replies: 2
Views: 795

Re: (scrTranslate) and (scrSetDescTranslate)

This look nice. I think I'm gonna finish translating v1.3 and then convert it sometimes later into a better supporting version of the game.

George, you are motivating.
by Shaman
Thu May 28, 2015 10:22 am
Forum: Shipyards
Topic: (scrTranslate) and (scrSetDescTranslate)
Replies: 2
Views: 795

(scrTranslate) and (scrSetDescTranslate)

Hey folk, it's been a while. I had a pretty bad year and now I want to try to get back to Transcendence. I noticed some changes which I don't quite understand. What does (scrTranslate) and (scrSetDescTranslate) do? They sound like I could use them for my mod. Also thanks to George for <Language>! Th...
by Shaman
Thu May 28, 2015 9:46 am
Forum: Shipyards
Topic: Prolog Varience
Replies: 7
Views: 1551

Re: Prolog Varience

I tried and failed. My problem was getting the type of the playership. According to some older posts the playership itself is created AFTER the prologue So the usually used functions wouldn't work here. I couldn't find any other function on Xelerus. I couldn't find a piece of code where the playersh...
by Shaman
Tue Apr 29, 2014 12:36 am
Forum: Ideas & Suggestions
Topic: Report on Transcendence Design
Replies: 3
Views: 1123

Report on Transcendence Design

Someone on IRC: Okay, where to start... Let's start with the beginning of the game Not the beginning beginning, but the first thing the player experiences when double-clicking on the EXE They see the nice menu screen. The combat happening front and center is a nice grab, and definitely is an eye-cat...
by Shaman
Mon Apr 28, 2014 10:20 am
Forum: Commonwealth
Topic: Planning for the 7th Transcendence succession game
Replies: 196
Views: 68960

Re: Planning for the 7th Transcendence succession game

Works fine for me. Tested with 1.2 and 1.3b1
by Shaman
Sat Apr 26, 2014 9:28 pm
Forum: Stable (v1.7) Bug Reports
Topic: Broken Mission in St Katherines
Replies: 6
Views: 1694

Re: Broken Mission in St Katherines

Sounds clearly like a bug. I looked at the code and it doesn't say anything about a second base to destroy.

Also welcome to the forum, Lord Slim!
by Shaman
Sat Apr 26, 2014 7:00 pm
Forum: Shipyards
Topic: Error Loading Extensions: Invalid UNID
Replies: 9
Views: 2328

Re: Error Loading Extensions: Invalid UNID

No no, modules can be used anywhere. Their only purpose is to contain code in a new file. Just link them somewhere and everything will be nicely sorted.
You don't really need them. You could write any code in just one file. It may be easier to split them, though. Your choice.
by Shaman
Tue Apr 22, 2014 3:55 pm
Forum: Shipyards
Topic: Error Loading Extensions: Invalid UNID
Replies: 9
Views: 2328

Re: Error Loading Extensions: Invalid UNID

You made the first file into an adventure-mod, the other into a extension-mod. If you want to put something in a different file you have to use <TranscendenceModule> instead of Extension, also you need a link in the mainfile: <Module filename="newfile.xml"/> I was bored and tinkered a bit: https://w...
by Shaman
Tue Apr 22, 2014 10:19 am
Forum: The Drawing Board
Topic: German Translation/Deutsche Übersetzung
Replies: 6
Views: 2289

Re: German Translation/Deutsche Übersetzung

I did some research and with the next update I will publish this under CC0, making it public for everyone.

Thanks for this TVR.
by Shaman
Fri Apr 04, 2014 7:01 pm
Forum: Beta Bug Reports
Topic: 1.3 Beta 1: Is this a bug?
Replies: 6
Views: 3056

Re: 1.3 Beta 1: Is this a bug?

You mean there was a military tag on the unidentified rom, right? I ask because it sounds you mean the military id chip, which is also a rom.

There actually is a military ROM, besides the chip, which has to be identified.