Search found 34 matches
- Wed Apr 19, 2017 12:02 am
- Forum: Beginner's Luck
- Topic: New Player with Questions
- Replies: 48
- Views: 84426
Re: New Player with Questions
Thanks for your answers, but I am interested in vanilla for now. I was using some sort of installed ROM (maybe it was targeting, but i think it was enhanced visual perhaps?) to figure out distance and shooting at a station to figure out ranges and writing down the ranges, but it is strange for such...
- Tue Apr 18, 2017 3:24 pm
- Forum: Beginner's Luck
- Topic: New Player with Questions
- Replies: 48
- Views: 84426
Re: New Player with Questions
Normally you can fire only one primary weapon and a launcher at the same time. If you want to shoot more weapons at once you can use linked-fire weapons. These fire along with your primary weapon. However, linked-fire weapons only exist in some mods and the Corporate Command expansion. The repair le...
- Sat Apr 08, 2017 4:02 pm
- Forum: Commonwealth
- Topic: A Bunch of Lore Questions
- Replies: 13
- Views: 21133
Re: A Bunch of Lore Questions
1. Mars was terraformed but the Commonwealth doesn't colonize many planets. By the time humans reached Incandescent (in the 2120s) human civilization had already adapted to space and the inconvenience of a planetary gravity well made large-scale colonization undesirable. 2. Stations can produce oxyg...
- Fri Mar 17, 2017 5:13 pm
- Forum: The Drawing Board
- Topic: Shrike's Mines & Missiles ++
- Replies: 390
- Views: 334310
Re: Shrike's Mines & Missiles ++
There's an exploit with the Voss Und Szell stations: they buy consumables at a 50% markup but sell them at a 20% markup. This means you can sell some rice, buy it back then sell it back to them again for profit!
- Tue Mar 14, 2017 11:51 pm
- Forum: Official Extensions
- Topic: Project Renegade (Beta) (1.7)
- Replies: 37
- Views: 98610
Re: Project Renegade (Beta) (1.7)
I started a 0.26.5 game on Monday, and I've done all the missions at the Settlements and Depot, but I never received the 'destroy explorer autons' mission. On the Settlement missions: It's fairly tough taking on a Higan frigate alone, so I just lured them to the system's Settlement so that friendlie...
- Sun Dec 25, 2016 5:24 pm
- Forum: Commonwealth
- Topic: 1.7 Beta 4 and Part II Alpha Test
- Replies: 76
- Views: 169911
Re: 1.7 Beta 4 and Part II Alpha Test
The Swift's mature stage appears to be unfinished, but I've noticed that growing to that stage removes your occular torquandis and replaces it with a plasmaphorus jaxii. I don't know if this is intended but I'd much rather be allowed to keep the torquandis. It's better than the jaxii when it comes t...
- Sat Dec 24, 2016 7:15 pm
- Forum: Commonwealth
- Topic: 1.7 Beta 4 and Part II Alpha Test
- Replies: 76
- Views: 169911
Re: 1.7 Beta 4 and Part II Alpha Test
I've explored 7 systems so far, so I'm still early in the game. Pteravores forced me to buy an Eridan, and I'm hesitant to experiment with the biotech and archaeotech lines, as money has been very limited so far. Will there be more sources of money in the early-game, or am I mostly going to be selli...
- Mon Nov 07, 2016 9:04 pm
- Forum: Announcements
- Topic: 1.7 Beta 2
- Replies: 8
- Views: 28897
Re: 1.7 Beta 2
I've had no luck for 2 games with starting the final Benedict mission. In one game I managed to complete all the previous missions in both games, but I couldn't find the quest giver in Eta Ceti. In the other game I completed every mission except making contact with Stormhound. Looking through the co...
- Thu Nov 03, 2016 4:34 pm
- Forum: Announcements
- Topic: 1.7 Beta 1
- Replies: 23
- Views: 48678
Re: 1.7 Beta 1
The first new mission from Benedict can be punishing if you're still relying on a SmartCannon+missiles, which is quite likely if you get the mission before Rigel Aurelius.
- Mon Oct 10, 2016 3:21 pm
- Forum: Ideas & Suggestions
- Topic: EI Plasma Cannon Balance
- Replies: 1
- Views: 2824
EI Plasma Cannon Balance
I got my hands on an EI plasma cannon during an EI500 run (in which I loved the Makayev launcher and NAMI heavy launcher so much that I never used a howitzer), so I installed it and used it in Vori and Dantalion before I replaced it with a NAMI heavy to clear out IC 767. I used the plasma again in H...
- Mon Sep 26, 2016 4:35 pm
- Forum: Ideas & Suggestions
- Topic: barely escaping death
- Replies: 4
- Views: 5146
Re: barely escaping death
Dying near most, if not any friendly stations should have a chance of cheating death, as the friendlies who come to loot and scuttle help you will attempt to treat you with their medical facilities and the medical items in your cargo bay. On any station that isn't a medical one, medical items in you...
- Wed May 18, 2016 4:09 pm
- Forum: Ideas & Suggestions
- Topic: Pub Rumors for the Outer Realm
- Replies: 10
- Views: 8367
Pub Rumors for the Outer Realm
In the rarely encountered Commonwealth metropolises that you may find in the later systems, you're unlikely to hear anything useful or interesting in the pubs. There's just one rumor about Xenophobes in the code. Here's some ideas for rumors that could be added: Taikon Ventures: Somebody claims that...
- Fri May 06, 2016 11:25 pm
- Forum: Beginner's Luck
- Topic: How to manage Fuel and not go broke?
- Replies: 14
- Views: 19822
Re: How to manage Fuel and not go broke?
In the first few systems I refuel at stations whenever possible. Fuel stations are the cheapest at 20 credits per rod, followed by Commonwealth dry docks and Commonwealth colonies which both refuel at 23 credits per rod. The wiki recommends that you upgrade to a 25MW reactor before using level 3 shi...
- Fri May 06, 2016 6:23 pm
- Forum: Beginner's Luck
- Topic: New to the game, finding it hard to evaluate the weapons.
- Replies: 12
- Views: 14093
Re: New to the game, finding it hard to evaluate the weapons
Each weapon has its use in particular situations, but you'll want at least one with WMD 5 or higher as stations become hard to kill without one. The AK15 and NAMI missile launcher are good WMD weapons that you can find early on. Weapons can be put in two groups. There is one group for energy weapons...
- Fri May 06, 2016 4:58 pm
- Forum: Commonwealth
- Topic: Keyboard Mapping Suggestions
- Replies: 15
- Views: 17591
Re: Keyboard Mapping Suggestions
I bind V to fire primary, X to fire launcher and E for brakes.