Search found 555 matches

by evilbob
Sat Nov 01, 2008 11:31 am
Forum: Mod Announcements
Topic: Storage Station
Replies: 2
Views: 1304

awesome graphic. I'm still no good at stations.
I almost have a space cathedral type station done though
by evilbob
Sun Oct 12, 2008 11:43 am
Forum: The Drawing Board
Topic: Sebenkia adventure mod (Stage: Graphics and design)
Replies: 10
Views: 3429

dvlenk6 wrote:That's some really nice modeling there, evilbob!
Heh, thanks!
digdug wrote:very cool! It remember me a lot of Space Hulk! Very Happy
Space hulk? you might be intrested in this if you have dawn of war: winter assault...
http://dawnofwar.filefront.com/file/Space_Hulk_II;65290
by evilbob
Sat Oct 11, 2008 9:41 pm
Forum: Mod Announcements
Topic: new mod: playerships
Replies: 4
Views: 1849

nice designs, I like them.
by evilbob
Sat Oct 11, 2008 8:27 pm
Forum: The Drawing Board
Topic: Sebenkia adventure mod (Stage: Graphics and design)
Replies: 10
Views: 3429

If you're on IRC, you may have seen this before, but for those who haven't... http://i72.photobucket.com/albums/i167/evilbobol/delivmechprev.jpg http://i72.photobucket.com/albums/i167/evilbobol/14.jpg This is the deliverance relic mech. it is a "holy incarnation of the great deliverance", an "ancien...
by evilbob
Thu Oct 09, 2008 3:29 pm
Forum: Announcements
Topic: Transcendence Port to Linux and Mac
Replies: 140
Views: 95810

considering the UNID is 0xd, I'd say it relates to a mod. who's unid number is 005?
by evilbob
Mon Oct 06, 2008 3:24 pm
Forum: Shipyards
Topic: HUD re-design mock-up
Replies: 8
Views: 1657

yes, but how many weapons in the game currently use heat/capacitors? It's not out of single figures, and IIRC, it's somewhere in the region of one or two... adv. tritium and... dunno.
by evilbob
Sun Oct 05, 2008 12:59 pm
Forum: Shipyards
Topic: HUD re-design mock-up
Replies: 8
Views: 1657

Items enhancements would only show up in the ship config screen or hold- It's unlikely that the player will install more than one of the same weapon.

I have no idea how to do more complex targeting info, I think that George would have to do that.
by evilbob
Sun Oct 05, 2008 12:00 pm
Forum: Shipyards
Topic: HUD re-design mock-up
Replies: 8
Views: 1657

HUD re-design mock-up

I'd like to have more control over how the HUD appears, and some new features. For example, I'd like to be able to do something like this with the weapons layout: http://i72.photobucket.com/albums/i167/evilbobol/weaponhudmock.jpg And put images into the messages such as "nice shooting!", so that we ...
by evilbob
Fri Oct 03, 2008 9:40 pm
Forum: Commonwealth
Topic: player identity
Replies: 51
Views: 14568

I always saw the main character as an outsider, asking the sisters of domina in erandi for help because domina is speaking to them incessantly. Thus they give the player a ship and off they go to get domina out of their heads.
by evilbob
Fri Sep 26, 2008 9:32 pm
Forum: Off-Topic
Topic: Adventure related fic
Replies: 0
Views: 1169

Adventure related fic

(placing this here, since it didn't feel right in commonwealth and not really to do with modding) This is a short tale of one of the first major successes in the corporate war, the destruction of the Deliverance corporation's home world, reducing them to a fleet of nomadic travelers. This seems to h...
by evilbob
Fri Sep 19, 2008 4:23 pm
Forum: The Drawing Board
Topic: Sebenkia adventure mod (Stage: Graphics and design)
Replies: 10
Views: 3429

Background Corporations have become entities independent of government and planetary control- half of known space is exclusively controlled by them. In fact, their extended existence has made them more akin to a religion than any sort of business group- fanatical devotees are not uncommon and to de...
by evilbob
Wed Sep 17, 2008 8:49 pm
Forum: The Drawing Board
Topic: Sebenkia adventure mod (Stage: Graphics and design)
Replies: 10
Views: 3429

Sebenkian craft, along with the few odd parts salvaged from the occasional destroyed alien.
by evilbob
Wed Sep 17, 2008 6:24 pm
Forum: The Drawing Board
Topic: Sebenkia adventure mod (Stage: Graphics and design)
Replies: 10
Views: 3429

Sebenkia adventure mod (Stage: Graphics and design)

So, with the first glimpse of my evil alien faction completed, I thought I should reveal it to you along with my plans for Sebenkia (Seb-En-Kaya) R&D corporation. in-character text follows The war had been going badly for Sebenkia for... well, a while at least. Sure, you could say Sebenkia had the b...
by evilbob
Sat Sep 13, 2008 5:35 pm
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 12940

Weapon icon replacer

Added the blast weapon icons.
by evilbob
Sat Sep 13, 2008 10:25 am
Forum: The Drawing Board
Topic: Sebenkia Shipyards (mods & New graphics!)
Replies: 62
Views: 12940

they're going to be one of the first groups the player encounters in my adventure mod. Like charon pirates, but more brutal and desperate- less of a threat to large places, but still dangerous for lone travelers in, say, a starting ship