Search found 94 matches
- Fri Dec 07, 2007 11:10 am
- Forum: Ideas & Suggestions
- Topic: Script commands I'd like to see in the next version....
- Replies: 8
- Views: 3803
Script commands I'd like to see in the next version....
(objGetVelVector obj): or at least, make objIncVel return the new velocity vector after applying the change. Then I'd just do (objIncVel (sysVectorPolarOffset Nil 0 0)) to retrieve the current one, hee hee (objGetAngle obj destObj): just like objGetDistance which retrieves the modulus of a posVector...
- Fri Dec 07, 2007 10:07 am
- Forum: Shipyards
- Topic: Collection of modding questions and answers
- Replies: 21
- Views: 13218
What is the difference between objGetData and objGetGlobalData? Looking at PointJuno and Antarctica code, I just can't figure out why some variables are set by objSetData and some others by objSetGlobalData. They both seem to be saved in the object so their lifetime spans across game sessions (save ...
- Fri Dec 07, 2007 9:55 am
- Forum: Modding Reference
- Topic: function list
- Replies: 349
- Views: 138361
They are built in functions from the .exe, there are no lambda functions from the .xml here. At the first glance, I don't see objJumpTo, how did you compile this list? Yes, I'd like to help, I know how some of these functions work, but it would be GREAT if we had some quick reference list where you ...
- Fri Dec 07, 2007 9:40 am
- Forum: Ideas & Suggestions
- Topic: Planets with more game!
- Replies: 27
- Views: 11052
This is a great idea,,, the 'dock' screen could look like planetary view from Master of Orion, that'd be cool :D Like someone said, more dock screens with different graphics would really improve the immersive effect of the game. I could think of a mission like this: a rebel planet which needs to be ...