Search found 516 matches

by DigaRW
Mon Apr 11, 2016 1:40 am
Forum: Ideas & Suggestions
Topic: Each game configurable as screensaver
Replies: 4
Views: 3159

Re: Each game configurable as screensaver

Screen saver...
I like it when it applied to Transcendence, but there is a problem.
The key S, O, P, !, N, and more will not function. Once we press S (the key for ship classification), we then back to desktop.
by DigaRW
Wed Apr 06, 2016 10:56 am
Forum: Ideas & Suggestions
Topic: Kinetic explosion, more powerful than I thought.
Replies: 1
Views: 2086

Kinetic explosion, more powerful than I thought.

[1.7.a1] I see some red blip in LRS, and it's Corsair gunship. Just one shot with my CM1 (the damage is same with Bolide blaster) and they all are killed. It's because the starship kinetic explosion, which instantly kill his teammate nearby. It's funny because it more like a newbie boost. The light ...
by DigaRW
Tue Apr 05, 2016 12:50 am
Forum: Shipyards
Topic: Does the WMD damage effect non-compartment type starship?
Replies: 8
Views: 3849

Re: Does the WMD damage effect non-compartment type starship

digdug wrote: WMD 0 = 10%
Wait, what the difference WMD: 0 and non WMD? Or they are same?
by DigaRW
Mon Apr 04, 2016 2:04 pm
Forum: Transcendence Fan Fiction
Topic: The Motivation:- Friends and Foes
Replies: 17
Views: 17856

Re: The Motivation:- Friends and Foes

Wo...who...who...whoa what?
O...o....o...ra...cus?
That is shocking plot twist...
by DigaRW
Sun Apr 03, 2016 11:32 pm
Forum: Shipyards
Topic: Does the WMD damage effect non-compartment type starship?
Replies: 8
Views: 3849

Re: Does the WMD damage effect non-compartment type starship

between WMDx and WMD:x there is a big difference. The engine uses 2 different curves for the calculations of WMD. the new curve is: WMD 0 = 10% WMD 1 = 25% WMD 2 = 32% WMD 3 = 40% WMD 4 = 50% WMD 5 = 63% WMD 6 = 80% WMD 7 = 100% notice that WMD0 weapons in 1.7 can damage internal compartments and s...
by DigaRW
Sun Apr 03, 2016 1:13 pm
Forum: Shipyards
Topic: Does the WMD damage effect non-compartment type starship?
Replies: 8
Views: 3849

Re: Does the WMD damage effect non-compartment type starship

WMD without two dot it seem working in my mod, but I think that not have any difference.
by DigaRW
Sun Apr 03, 2016 1:00 pm
Forum: Transcendence Fan Fiction
Topic: Crisis of Commonwealth Military
Replies: 14
Views: 13527

Re: Crisis of Commonwealth Military

I was wondering if a mod included in this story.
by DigaRW
Sun Apr 03, 2016 12:17 pm
Forum: Transcendence Fan Fiction
Topic: Crisis of Commonwealth Military
Replies: 14
Views: 13527

Re: Crisis of Commonwealth Military

TheLoneWolf wrote:Dareth the great knight xD
Thanks for your oppinion.
I'm sorry for the late update, the Real Life is very cruel. But fortunately I made it.
by DigaRW
Sun Apr 03, 2016 9:29 am
Forum: Transcendence Fan Fiction
Topic: Crisis of Commonwealth Military
Replies: 14
Views: 13527

Re: Crisis of Commonwealth Military

Revenge of Warlord Clan! Raisu station, Eridani System, The New Beyond Red blip in radar approaching, it not only one or two, but ELEVEN! Nine Centauri raider and two heavy raider. Unfortunately, there is no any ship near Raisu station right now. Rick Jones, new station master of Raisu, push the al...
by DigaRW
Sun Apr 03, 2016 9:25 am
Forum: Mod Announcements
Topic: Semesta I.G.C
Replies: 78
Views: 83704

Re: Semesta Corporation

Updated! Serbaguna Launcher A multipurpose launcher developed by Semesta Corp that can use large variety of Semesta's missiles, grenades, and even mines. Unfortunately, it is unstable and inaccurate. Compactible missile: -Stealth M -Bunker Buster M -Shock M -Momentum G -Cluster G -Advanced Cluster G...
by DigaRW
Sat Apr 02, 2016 1:01 pm
Forum: Shipyards
Topic: How to get a good name for Mods and/or the content
Replies: 10
Views: 4489

Re: How to get a good name for Mods and/or the content

Yes, I'm just worry if there a some conflict that because the name of their mod and the content is same. And also it should best to take an unique name, so make the mod is more different than other mod.
Like my mod, the Semesta is an Indonesia phrase. Which is meaning Universe.
by DigaRW
Sat Apr 02, 2016 12:18 pm
Forum: Shipyards
Topic: How to get a good name for Mods and/or the content
Replies: 10
Views: 4489

How to get a good name for Mods and/or the content

Here we go, I planning this post should be posted in Modding Refference, but I think I should start here. Okay, you see the title. To avoid confussion and conflict, here I will tell you some advice for you. You may think it's very simple, but it's complicated because you're not only modder here. Exa...
by DigaRW
Sat Apr 02, 2016 11:36 am
Forum: Shipyards
Topic: Making Encounter Tables
Replies: 12
Views: 4558

Re: Making Encounter Tables

-I don't know which one, I also looking this, though it doesn't my priority. -The difference is encounter table is when enemy trully break and attack the player and/or their enemies. Another one is patrol around system. They may attack player, but if player doesn't shoot back, they will continue the...
by DigaRW
Fri Apr 01, 2016 11:51 am
Forum: Shipyards
Topic: Does the WMD damage effect non-compartment type starship?
Replies: 8
Views: 3849

Does the WMD damage effect non-compartment type starship?

Example: Damage base are 1 hp, but WMD 10.
Does it effect light gunship?
Also, I want to know how turn a laser from rectangle shape into blaster-like shape (like TeV 9 blaster and Bolide blaster).
by DigaRW
Fri Apr 01, 2016 1:33 am
Forum: Commonwealth
Topic: Mining pods
Replies: 40
Views: 19826

Re: Mining pods

Or ore could be in almost every asteroid (to remove the frustration of not finding ore) but worth very little. that's a good idea, but I thinking more about it. "Every asteroid in human space is have an ore at least one, but most of them is have very low value. There a ore that called Iron ore and ...