Search found 163 matches
- Fri Mar 30, 2012 2:45 pm
- Forum: Ideas & Suggestions
- Topic: Ore Looting- Why is it so different?
- Replies: 8
- Views: 4502
Re: Ore Looting- Why is it so different?
I agree. And at least the first dock screen could be removed, so you see right away what kind of are is there, without having to press "b". I also wouldnt mind if the named ore extension would show up in vanilla - but would appreciate more drastic changes to mining.
- Thu Mar 29, 2012 11:14 pm
- Forum: Ideas & Suggestions
- Topic: ICX missile defense and longreach autocannon
- Replies: 3
- Views: 2371
Re: ICX missile defense and longreach autocannon
My thoughts did go more in the direction: Does syscalcfiresolution check for stuff thats in the way? Should it? Is it actually used for any of these devices? Is there a function does does it and what would be the consequences if the behavior would be modified. Im not a great modder, but if there is ...
- Thu Mar 29, 2012 12:38 pm
- Forum: MOTM archives
- Topic: Mod of The Year
- Replies: 21
- Views: 28081
Re: Mod of The Year
Hard to decide ... well, lets combine the network with dynamic systems and see what kind of havoc comes out
- Wed Mar 28, 2012 1:18 pm
- Forum: Ideas & Suggestions
- Topic: ICX missile defense and longreach autocannon
- Replies: 3
- Views: 2371
ICX missile defense and longreach autocannon
Both devices can the really helpful, especially when you cant dodge or evade missiles, mags, or projectiles. However in the later game either one of them get me killed almost as often as they probably saved me. If I dont forget to do so, I disable these devices when docking at a station. If not they...
- Wed Mar 28, 2012 1:13 pm
- Forum: Ideas & Suggestions
- Topic: Ore Looting- Why is it so different?
- Replies: 8
- Views: 4502
Re: Ore Looting- Why is it so different?
There are already some mods out there which make mining, identifying and looting ore a bit easier.
and lots of others
However I would also appreciate some changes to mining in "vanilla" transcendence.
and lots of others
However I would also appreciate some changes to mining in "vanilla" transcendence.
- Wed Mar 28, 2012 2:13 am
- Forum: Announcements
- Topic: 1.08b
- Replies: 53
- Views: 115061
Re: 1.08b
This is probably not 1.08b-specific, but I noticed that while switching weapons there is a power peak even if there is no other weapon to switch to (only 1 gun/beam/... type weapon besides launcher(s) is installed).
- Tue Mar 27, 2012 7:57 pm
- Forum: Announcements
- Topic: 1.08b
- Replies: 53
- Views: 115061
Re: 1.08b
That does work for me. I started Trans, logged in, started a new game, saved, disabled the networking adapter in windows and tried to load a game. It just worked.inability to load a saved game if you have no internet connection
- Tue Mar 27, 2012 7:04 pm
- Forum: Announcements
- Topic: 1.08b
- Replies: 53
- Views: 115061
Re: 1.08b
Hmmm, Im having an issue posting highscores: Trying to submit a highscore entry for the attached savegame caused Transcendence to crash. No log message, but "Transcendence is no longer working". OS is Win7 Pro, 64 bits. And my score didnt get submitted. Attached .wer file in case this is useful to G...
- Mon Mar 26, 2012 9:27 pm
- Forum: Announcements
- Topic: 1.08b
- Replies: 53
- Views: 115061
Re: 1.08b
The feature to have more than one savegame for a player name is really handy, thanks for that! Now I dont have to do ugly things like append an "_", or "-1", "-2", ... to the player name. One thing that is missing in my opinion is a delete button - or the file name displayed in the "load game" scree...
- Mon Mar 26, 2012 9:47 am
- Forum: Commonwealth
- Topic: High scores
- Replies: 36
- Views: 18207
Re: High scores
One question ...
How are games with custom extensions handled? Do they also count towards the highscores? If so is there any penalty compared to "vanilla" games?
The JSON-output doesnt give me a clue here.
How are games with custom extensions handled? Do they also count towards the highscores? If so is there any penalty compared to "vanilla" games?
The JSON-output doesnt give me a clue here.
- Fri Mar 23, 2012 9:46 pm
- Forum: Announcements
- Topic: 1.08b
- Replies: 53
- Views: 115061
Re: 1.08b
Well, that would work if I wanted a plain vanilla game. But doesnt help if I forget to do this before starting a new game. I doubt that an unused custom playership with no AI section has any influence on bugs like the one above, but I should have made sure to create a game with no extensions. If the...
- Fri Mar 23, 2012 5:03 pm
- Forum: Announcements
- Topic: 1.08b
- Replies: 53
- Views: 115061
Re: 1.08b
So lets hope "installing (the contents of) a barrel" is a "really interesting bug" :D One thing that still (for several versions of Transcendence) annoys me is: Im again playing a game with extensions installed that I dont use. I think I mentioned this several versions back, but I would highly appre...
- Fri Mar 23, 2012 1:16 am
- Forum: Announcements
- Topic: 1.08b
- Replies: 53
- Views: 115061
Re: 1.08b
Another minor issues:
I bought an unidentified level 1 barrel at an armor dealer. The station offered me to install that device - but could not
I bought an unidentified level 1 barrel at an armor dealer. The station offered me to install that device - but could not
- Thu Mar 22, 2012 1:25 pm
- Forum: Announcements
- Topic: 1.08b
- Replies: 53
- Views: 115061
Re: 1.08b
I nice thing to notice is that 1.08 again runs fine under wine, even with older versions like 1.01 (Debian). Ok, at least with the software-renderer. With "/dx" it crashes on exit, but is playable. Once thing Im wondering about is: There is no hit effect/sound displayed/played when hitting an astero...
- Fri Aug 12, 2011 9:54 pm
- Forum: Ideas & Suggestions
- Topic: Mining rework thread
- Replies: 75
- Views: 34341
Re: Mining rework thread
Ooops, seems I no longer/never had a trac account (yet) ... Ill create one and a ticket for the autoDefenseDevice.