Search found 1274 matches

by Periculi
Tue Sep 15, 2020 1:14 pm
Forum: New Developers
Topic: Getting started with git and github
Replies: 18
Views: 42020

Re: Getting started with git and github

Git is easier on *nix, in my experience. I work with Ubuntu 18 too for webservers and git runs great on there. It's built into my IDE (PHPStorm) - not sure what's available in the Ubuntu realm for IDE but you might check out Atom.io if you want to give a free, integrated app a try.
by Periculi
Thu Sep 03, 2020 2:16 pm
Forum: Announcements
Topic: 1.9 Beta 2
Replies: 20
Views: 63383

Re: 1.9 Beta 2

Is this going to percolate through to a steam update? I'm on the beta branch but it's 1.9 beta 1a so seems like it hasn't caught up yet.
by Periculi
Wed Sep 02, 2020 11:47 pm
Forum: Mod Announcements
Topic: PM's mods
Replies: 408
Views: 1987549

Re: PM's mods

You've done great work! Been checking out your mods and really enjoying the tricks you have come up with. Ore scooper! Brilliant! Power Ups too?! Awesome! Gave me some great ideas to play around with, thanks.
by Periculi
Wed Aug 19, 2020 7:53 pm
Forum: Shipyards
Topic: Adventure Extensions
Replies: 1
Views: 5560

Adventure Extensions

Hello again!

Been a while, lots of things appear to have changed. How far have the adventure extensions come? Are there still portions of the source XML that aren't being exposed to modding (requiring running unpacked source)?
by Periculi
Wed Aug 19, 2020 4:43 pm
Forum: Announcements
Topic: 1.9 Beta 1
Replies: 12
Views: 72236

Re: 1.9 Beta 1

This game.. looking great! Are you celebrating a 25th anniversary on this incredible adventure or did I miss it? :D
by Periculi
Fri Feb 11, 2011 7:16 am
Forum: Community Discussions
Topic: History of the community.
Replies: 22
Views: 11539

Re: History of the community.

hmm... wow, it has been a long time since the UTF days.. lol

It's an interesting walk down memory lane to think back to some of the mod ideas that were going around a few years ago in comparison to what we are doing lately.
by Periculi
Sat Feb 05, 2011 12:07 am
Forum: The Drawing Board
Topic: Transcendence Multiverse Development Kit
Replies: 5
Views: 5093

Re: Transcendence Multiverse Development Kit

That would be really cool, Wolfy. It would be fun to see some script modules and other plug-in type resources from the community to fill out the options.
by Periculi
Fri Feb 04, 2011 7:23 am
Forum: The Drawing Board
Topic: Transcendence Multiverse Development Kit
Replies: 5
Views: 5093

Transcendence Multiverse Development Kit

The Transcendence Multiverse development kit is provided as a skeleton framework that the transcendence game engine can use to be the starting point for you to make entirely new game content that you can then expand on, make mods for, and develop into a fully featured game universe. It has been exte...
by Periculi
Thu Feb 03, 2011 5:21 am
Forum: Community Discussions
Topic: Board is back!
Replies: 38
Views: 15063

Re: Board is back!

I was right behind ya, Digdug, checking multiple times per day.. lol

Hey George, I just installed phpBB 3.0.8 here and read up on the theme packages. Too easy. Can I use the main site as a resource/style guide to build a theme for you to try out?
by Periculi
Fri Dec 31, 2010 4:21 am
Forum: Shipyards
Topic: 1.04 and Beyond - Thoughts on Transcendence Modding
Replies: 8
Views: 3532

Ttech - I have the dropbox thingy hooked up, and think there are already some files in there to peruse, the Sandobox project sounds interesting, however - it seemed to me that any projects of that kind could make use of the shiva principle, that is to say - before you create, you must first destroy....
by Periculi
Thu Dec 30, 2010 9:10 am
Forum: Shipyards
Topic: 1.04 and Beyond - Thoughts on Transcendence Modding
Replies: 8
Views: 3532

1.04 and Beyond - Thoughts on Transcendence Modding

Over the past few weeks I have been re-acquainting myself with the transcendence game engine after a break of nearly 2 years from actively releasing mods. Transcendence has grown a lot, and George has added nearly all the features that I had ever come up with or whimsically thought would make the ga...
by Periculi
Thu Dec 23, 2010 6:47 am
Forum: Announcements
Topic: 1.04
Replies: 53
Views: 37366

Goody, 1.04 in time for christmas! Can't wait to see what you have added, George. :D
by Periculi
Wed Dec 15, 2010 7:02 am
Forum: Community Discussions
Topic: Forum Titles Nominations
Replies: 18
Views: 8372

What do reckon I should be called? Late for dinner. Titles? Really? Like.. nicknames, ranks and post counts are already too much for this ole forum software to handle, throw in titles and the whole thang might collapse into itself and form a mini black hole that would obviously swallow the earth im...
by Periculi
Wed Dec 15, 2010 6:58 am
Forum: Commonwealth
Topic: Executed for destroying Phobos II dreadnought
Replies: 9
Views: 5779

Weeee... zombie topic party. I claim the eyeballs, they be delicious!
by Periculi
Tue Dec 14, 2010 8:10 am
Forum: Community Discussions
Topic: the ever growing trancendence fad
Replies: 15
Views: 8455

Well, judging by your join date, you are at least a relatively new account. :D