Search found 56 matches

by Alandra
Wed Dec 19, 2018 7:29 am
Forum: Beta Bug Reports
Topic: Minor 1.8b4 bugs in CC: backtracking to Eridani and side-mounted weapons
Replies: 6
Views: 9940

Re: Minor 1.8b4 bugs in CC: backtracking to Eridani and side-mounted weapons

Here is my debug log:
Debug.log
(47.8 KiB) Downloaded 271 times
Later on in this same game, two Svalbard Explorers were spawned in Heretic and the game crashed. I just emailed George about that one.

Some of this may have to do with using a save from 1.7 in 1.8b4.
by Alandra
Tue Dec 18, 2018 9:00 pm
Forum: Commonwealth
Topic: 1.7 Beta 4 and Part II Alpha Test
Replies: 76
Views: 116670

Re: 1.7 Beta 4 and Part II Alpha Test

Thanks for the tip. I just lucked out and found an undamaged graviton beam in a wreck in a distant system. After selling that, I can afford any starting ship. However, I've found what appears to be a bug. I can't buy any ships! Mechanist stations will display the Durance but the "Buy Ship" tab is gr...
by Alandra
Tue Dec 18, 2018 7:45 pm
Forum: Ideas & Suggestions
Topic: Suggestion: Scale Down Eternity Port
Replies: 7
Views: 4978

Re: Suggestion: Scale Down Eternity Port

Thanks, Psueudonym and Ferdinand. I updated to 1.8b4 and followed your instructions to tweak my Wine setup. Things are working well so far.
by Alandra
Tue Dec 18, 2018 7:36 pm
Forum: Ideas & Suggestions
Topic: Black Market Story content (Incomplete/preview)
Replies: 3
Views: 5602

Re: Black Market Story content (Incomplete/preview)

Thanks for posting this. Despite advancing to Lieutenant through lots of smuggling, I've never been offered a mission other than the delivery to St. Kat's (which I was offered twice, lol). I was wondering if there were more missions. Do you know the state of Black Market missions in the new beta (1....
by Alandra
Tue Dec 18, 2018 7:30 pm
Forum: Beta Bug Reports
Topic: Minor 1.8b4 bugs in CC: backtracking to Eridani and side-mounted weapons
Replies: 6
Views: 9940

Minor 1.8b4 bugs in CC: backtracking to Eridani and side-mounted weapons

Hi all, I'm running the new beta (1.8b4) with the CC extension, flying a Freyr, and have noticed two little bugs. One is that when backtracking to Eridani (after having started in Tau Ceti and completed most of the game), I got a message saying "Freyr-class gunship destroyed!" Now it seems to appear...
by Alandra
Tue Dec 18, 2018 7:13 pm
Forum: Stable (v1.7) Bug Reports
Topic: NAMI Heavy Launcher slows down game
Replies: 2
Views: 8123

Re: NAMI Heavy Launcher slows down game

I just switched to the latest beta and improved my Wine configuration (I'm running Linux). The situation seems much improved. There's still a tiny bit of lag, but I can now use the NAMI heavy. Thanks for taking a stab at this. I think you're right that modders who work with lots of splash damage and...
by Alandra
Tue Dec 18, 2018 7:06 pm
Forum: Commonwealth
Topic: 1.7 Beta 4 and Part II Alpha Test
Replies: 76
Views: 116670

Re: 1.7 Beta 4 and Part II Alpha Test

Hi all, sorry if this is an inappropriate necro, but this is the only active VotG thread I've been able to find on the forum. Surely there is more conversation and community input going on somewhere? I am wondering how you all got past the very early game. The only enemies my Sapphire can tackle are...
by Alandra
Mon Dec 17, 2018 3:54 pm
Forum: Stable (v1.7) Bug Reports
Topic: NAMI Heavy Launcher slows down game
Replies: 2
Views: 8123

NAMI Heavy Launcher slows down game

Hi there, I was running 1.7 for weeks without any performance issues. Then I installed the NAMI heavy launcher for the first time and it seemed to slow down the game every time I used it. Having one or two Medusas or Vulcans on screen would cause graphical and audio sluggishness (nearly to the same ...
by Alandra
Mon Dec 17, 2018 5:36 am
Forum: Ideas & Suggestions
Topic: Minor suggestion: Make Dvalin accept CC items
Replies: 0
Views: 8814

Minor suggestion: Make Dvalin accept CC items

Hi all, After hours of tedious backtracking and forum-referencing, I finally managed to finish the Dvalin ion9 quest for the first time this evening. I referenced this 2014 post to find out what he would accept: https://forums.kronosaur.com/viewtopic.php?t=6662. According to that post, the quest was...
by Alandra
Mon Dec 17, 2018 5:15 am
Forum: Ideas & Suggestions
Topic: Suggestion: Scale Down Eternity Port
Replies: 7
Views: 4978

Re: Suggestion: Scale Down Eternity Port

I appreciate your openness to this somewhat radical idea. It seems to me that the money/loot situation would be manageable, though I'm not experienced with those kinds of calculations. I'm still running 1.7, because I'm a little wary of using less stable versions. (I'm running the game through Wine ...
by Alandra
Tue Dec 11, 2018 4:54 am
Forum: Ideas & Suggestions
Topic: Suggestion: Scale Down Eternity Port
Replies: 7
Views: 4978

Suggestion: Scale Down Eternity Port

I'd like to see EP scaled down so that it feels more like a separate adventure. As it is, it feels wishy-washy, falling somewhere between an adventure and an extension. A lot of material is simply carried over from the vanilla game without much purpose or context. I'm a very story-driven player and ...