Search found 147 matches

by EditorRUS
Sun Jan 12, 2014 10:41 pm
Forum: Shipyards
Topic: XML and CPP
Replies: 11
Views: 5997

Re: XML and CPP

You mustn't put blocks in blocks in XML

Not!
<weapon ... <image/>>

But
<weapon damage="kinetic:0"...><image unid="bla-blah"/></Weapon>
by EditorRUS
Sat Jan 11, 2014 8:18 am
Forum: Commonwealth
Topic: Best & Worst Weapons
Replies: 92
Views: 45296

Re: Best & Worst Weapons

I don't use many of the weapons because i have some powerful ones. It's pretty strange, but i don't like ion weapons and don't use them at all. So, best ones to late gate: 1. Ferian plasma cannon. YUP! It's extremaly powerful for it's level. Ares positron weapons can be good alternative, but the pla...
by EditorRUS
Sat Jan 11, 2014 7:58 am
Forum: Announcements
Topic: IRC Day 2014!
Replies: 6
Views: 7838

Re: IRC Day 2014!

How long it will be?
by EditorRUS
Wed Jan 08, 2014 11:28 pm
Forum: Ideas & Suggestions
Topic: Readonly access to attributes and something other
Replies: 2
Views: 1837

Re: Readonly access to attributes and something other

By the way a question: why don't George want to add float numbers?
by EditorRUS
Wed Jan 08, 2014 11:27 pm
Forum: Ideas & Suggestions
Topic: Readonly access to attributes and something other
Replies: 2
Views: 1837

Readonly access to attributes and something other

1. Let's imagine a situation that we have a weapon: <ItemType name = "blah" virtual = "1"> <Weapon omnidirection = "true" damage = "generic:1337" blah-blah > <Effect> <blah-blah> ... And we need to get some attribute. For example - if some itemtype have effect with some value, then blah-blah. typGet...
by EditorRUS
Wed Jan 08, 2014 4:24 pm
Forum: Shipyards
Topic: Three Modding Questions
Replies: 6
Views: 3291

Re: Three Modding Questions

Oh, sorry. I found more easy solution:

<OnUninstalled>
(block Nil
(shpInstallDevice gSource gItem)
(objSendMessage gSource (cat (itmGetName gItem) " cannot be unistalled"))
)
</OnUninstalled>

Well: <OnUninstall> is called before uninstall, OnUnistalled after.

And forgot about 25 level.
by EditorRUS
Wed Jan 08, 2014 3:49 pm
Forum: Commonwealth
Topic: Commonwealth v. Ares, Who Would Win?
Replies: 44
Views: 21109

Re: Commonwealth v. Ares, Who Would Win?

Well, let's make it bright. First of all - the commonwealth is far more common, than Ares. Commonwealth's stations can be seen in approximate of 2/3 of the human space. That means they have far more big amount of humans, therefore huge production, but it seems like they have poor research. Moreover ...
by EditorRUS
Wed Jan 08, 2014 2:21 pm
Forum: Commonwealth
Topic: Commonwealth v. Ares, Who Would Win?
Replies: 44
Views: 21109

Re: Commonwealth v. Ares, Who Would Win?

Oh...
Yesterday one CSC DID DESTROYED a phobos. To be accurate not the CSC itself, but his fleet. That was epic battle.

Well, i had weapon extended on hard mode on with random weapons...

I was lagging as hell, even laggier than Space Station 13 when the singularity was lost.
by EditorRUS
Wed Jan 08, 2014 1:59 am
Forum: Shipyards
Topic: Three Modding Questions
Replies: 6
Views: 3291

Re: Three Modding Questions

1. Is there a way to have a device hardwired to a ship - unable to be removed/uninstalled/etc.? Is there a way to have that device hardwired to the ship except for interactions with specific stations? Set the level = 25 and write next: <OnUninstall> (objSendMessage gSource Nil (cat (itmGetName gIte...
by EditorRUS
Mon Jan 06, 2014 11:15 am
Forum: Shipyards
Topic: List to objects can't be stored as data.
Replies: 3
Views: 1996

Re: List to objects can't be stored as data.

Well, my EMC (energy-matter converter) wasn't working and was causing a crash of the game because of that. A ship has a variable "EMC_parent" that contains a pointer to an EMC. Virtual launcher, virtual energy load, and dockscreen were using this var to run some events of the EMC. Just a little exam...
by EditorRUS
Mon Jan 06, 2014 8:03 am
Forum: Shipyards
Topic: List to objects can't be stored as data.
Replies: 3
Views: 1996

Re: List to objects can't be stored as data.

Well, i can get data as well, but by not direct way.

Image
by EditorRUS
Mon Jan 06, 2014 7:47 am
Forum: Shipyards
Topic: List to objects can't be stored as data.
Replies: 3
Views: 1996

List to objects can't be stored as data.

Image

List can't be stored as data. Therefore, pointers can't do the same too.
by EditorRUS
Sun Jan 05, 2014 12:52 pm
Forum: Commonwealth
Topic: Commonwealth v. Ares, Who Would Win?
Replies: 44
Views: 21109

Re: Commonwealth v. Ares, Who Would Win?

Well, i think phobos-rush can easily overtake the ENTIRE commonwealth's fleet. 125K HP is the most powerful stuff i even seen, even iocrym command ship can't even with that. Also, phobos is powerful enough to common ship, except special ones which are equipped with ion-reflection and an antimissile ...
by EditorRUS
Sat Jan 04, 2014 10:46 pm
Forum: Shipyards
Topic: Bullets and missiles. Their variables, function, events.
Replies: 20
Views: 9008

Re: Bullets and missiles. Their variables, function, events.

Virtual items cannot be installed, that's why it didn't work.