Search found 124 matches

by IceMephit
Thu Feb 03, 2011 1:41 am
Forum: Community Discussions
Topic: Board is back!
Replies: 38
Views: 15250

Re: Board is back!

Prophet wrote:Just in time!

MY transcendence forum withdrawal symptoms were starting to get pretty bad...

Much better now! Thanks George!

I was worried that maybe it wouldn't ever come back............
by IceMephit
Mon Dec 20, 2010 5:30 pm
Forum: Commonwealth
Topic: Yo ho! A pirate's life for me!
Replies: 12
Views: 5800

If I do smuggle drugs, I buy from TL to sell at Nightclub, and if I can afford it, I try to empty out BM of all their drugs as well. The money from TL to VN can be used to buyout the BM and sell at VN. I have been known to carry these illegal items across several systems before unloading them. This ...
by IceMephit
Fri Nov 26, 2010 5:57 pm
Forum: Beginner's Luck
Topic: Lesson : Shatter + Wingman =
Replies: 25
Views: 11507

"It is your destiny to be killed by a douchebag who upgrades his/her ship to insane levels, never giving you anything but orders while doings so, and ocaisionally commits acts of genocide, piracy, and plain stupidity in front of you, who is taking on what is effectively a suicide mission on the bas...
by IceMephit
Wed Nov 24, 2010 11:29 pm
Forum: Beginner's Luck
Topic: Lesson : Shatter + Wingman =
Replies: 25
Views: 11507

Lesson : Shatter + Wingman =

My dumbest move in a long time:

Using 'Shatter' with Rama about 4 ls away. Much to my dismay, he was vaporized before I realized that he had returned to my side.

I wonder if Domina cares that I used her gift to dematerialize an innocent pilot?
by IceMephit
Wed Nov 24, 2010 12:42 am
Forum: Ideas & Suggestions
Topic: Autons
Replies: 5
Views: 2639

I kinda cheated.........gave myself a whole lot of cash and cleared out two auton dealers in one system. Test out a theory about autons in mass numbers. They kinda work, but their AI (or lack thereof) gets in the way. great for stationary targets like Sung stations and Anarchist swarms. I like your ...
by IceMephit
Wed Nov 24, 2010 12:34 am
Forum: Ideas & Suggestions
Topic: [Exploit] Kills by fleet wingmen don't count against player.
Replies: 11
Views: 4725

Wolfy wrote:Usually volkov (or any autons) get stuck outside the arena, so I've never been able to test that out.
Its an easy feat to get volkov in there with you. aim for the entrance at a slow speed and turn the ship around until volkov is lined up to go through the gate right after you do
by IceMephit
Tue Nov 23, 2010 11:29 pm
Forum: Ideas & Suggestions
Topic: [Exploit] Kills by fleet wingmen don't count against player.
Replies: 11
Views: 4725

Is that true for the arena as well. Kills made by Volkov never count for me in the arena.
by IceMephit
Tue Nov 23, 2010 11:23 pm
Forum: Ideas & Suggestions
Topic: Autons
Replies: 5
Views: 2639

http://i1032.photobucket.com/albums/a405/CWP_Icemephit/AutonArmy.jpg I must agree. Maybe a little bit of spacial awareness integrated into their AI so that they spread out. Maybe like this......... http://i1032.photobucket.com/albums/a405/CWP_Icemephit/AutonAlignment.jpg I hope it is possible to ac...
by IceMephit
Fri Nov 19, 2010 11:51 pm
Forum: Ideas & Suggestions
Topic: Buy and build stations
Replies: 4
Views: 2552

This is a great idea, for a mod.

It has been suggested before and it simply doesn't fit the plot of the main game. The player is on a one-way journey, it simply doesn't make sense that you would become a real-estate developer.

But it's a great idea for a mod.

or in the 'sandbox'?
by IceMephit
Sun Sep 05, 2010 2:30 pm
Forum: Ideas & Suggestions
Topic: Religion in Transcendence
Replies: 23
Views: 12829

Another thing, the pilgramage can just be an excuse for the player to become a pirate or omnicidal maniac, and blast every ship and smash every station. All just "For the Evulz". This game has plenty of cruelty potential. Sort of like the Crusades? As for me, it does not bother me that you start th...
by IceMephit
Fri Sep 03, 2010 6:08 pm
Forum: Beginner's Luck
Topic: Stupidest early game death.
Replies: 133
Views: 64148

I don't know if this counts, but.....my last game I started w/ the freighter. I bought the only ROM available at the commonwealth station hoping it was a system map; it was a defective weapon ROM that damaged my only weapon, and with only 84 credits, I couldn't buy a new one. Counted it as a lost ca...
by IceMephit
Thu Sep 02, 2010 1:17 am
Forum: Commonwealth
Topic: Pros & Cons of killing Ferian miners and\or stations????
Replies: 16
Views: 10431

PM wrote: The only other faction that aggravates me more than Ferians are the Nomad Salvagers.

Yes, I agree!!! I kill salvagers as soon as possible. And killing ferians is lots of fun. and profitable.


Oh, and I only destroyed a ferian hive once.......and I will never do it again.
by IceMephit
Tue Aug 31, 2010 2:04 am
Forum: Commonwealth
Topic: Ferian miners exploited (SPOILER)
Replies: 30
Views: 13797

Justify the risk? hmmmmmm........how about the fuel lasting longer than regular fuel (25-45% longer), maybe.
Or enhancing the reactor by 5% for each one.
I can't think of anything else........ :lol:
by IceMephit
Tue Aug 31, 2010 12:04 am
Forum: Commonwealth
Topic: Ferian miners exploited (SPOILER)
Replies: 30
Views: 13797

yes, not a fuel rod technically, but why not allow radiation to transmute ore into smaller masses that can fit into a reactor to be used as a fuel, but certain ore only, not just any irradiated ore.

Of course, make it somewhat dangerous/harmful to the reactor due to impurities.
by IceMephit
Mon Aug 30, 2010 10:11 pm
Forum: Commonwealth
Topic: Ferian miners exploited (SPOILER)
Replies: 30
Views: 13797

Why not make the ferians hives adaptable individually? Getting exterminated by radiation? the hive adapts in some fashion, possibly a random (but viable) solution. Using the radiation idea, they could: A. adapt defenses (immunity, possibly low-grade shields) B. adapt it to offensive ability (radioac...