Search found 811 matches
- Thu Apr 27, 2017 4:56 am
- Forum: Commonwealth
- Topic: Aurelius Online: Multiplayer battle arena
- Replies: 17
- Views: 16027
Re: Aurelius Online: Multiplayer battle arena
I might regret saying this, but I'm going to say that the first open alpha will be released in June this year. I went and made some changes to the UI because it really needed some work. Here's the multiplayer server lobby: https://cdn.discordapp.com/attachments/265561663741100043/306962273820213248/...
- Wed Apr 26, 2017 3:12 pm
- Forum: Ideas & Suggestions
- Topic: New Commonwealth missions
- Replies: 9
- Views: 6993
- Wed Apr 26, 2017 5:26 am
- Forum: Ideas & Suggestions
- Topic: New Commonwealth missions
- Replies: 9
- Views: 6993
Re: New Commonwealth missions
I think it would also be worthwhile having a brief mining tutorial arc to show new players how to mine. Commonwealth MIning Assay The player docks at a mining colony and is approached by a group of miners. They want to mine an asteroid field in the system, but mining activity in the system is known ...
- Mon Apr 24, 2017 11:10 pm
- Forum: Commonwealth
- Topic: Aurelius Online: Multiplayer battle arena
- Replies: 17
- Views: 16027
Re: Aurelius Online: Multiplayer battle arena
This also opens up the option of creating custom ships right in the game. NAMI ships in particular can be pretty modular, and IAVs could actually be constructed out of scrap parts, but that's getting a little to ambitious for the "anytime soon" timeframe. Turns out this was a lot easier than I thou...
- Fri Apr 21, 2017 6:33 am
- Forum: Ideas & Suggestions
- Topic: New Commonwealth missions
- Replies: 9
- Views: 6993
New Commonwealth missions
With the latest updates to Commonwealth missions, all CW stations that give missions now use mission types. This makes it a lot easier to add missions, so I think its a good time to have a brainstorming thread. If we get some good ideas I can write them up into mission types and maybe we can put the...
- Thu Apr 20, 2017 2:07 am
- Forum: Commonwealth
- Topic: Aurelius Online: Multiplayer battle arena
- Replies: 17
- Views: 16027
Re: Aurelius Online: Multiplayer battle arena
How are you handling ship destruction? Just a big boom and removing the model from the game? Pretty much how it works now, but in melee matches it would definitely be better for them to leave a wreck - that introduces more hazards/hiding spots as the game goes on. Individual meshes will be separate...
- Wed Apr 19, 2017 2:59 am
- Forum: Commonwealth
- Topic: Aurelius Online: Multiplayer battle arena
- Replies: 17
- Views: 16027
Re: Aurelius Online: Multiplayer battle arena
Things are starting to move pretty quickly. I don't think it'll take more than a couple months to release an alpha. https://cdn.discordapp.com/attachments/265561663741100043/304087270019956736/ShipLineup.jpg I've been experimenting with nebula maps as well, which are looking great too. I'm planning ...
- Sun Apr 16, 2017 2:14 am
- Forum: Anacreon General Discussions
- Topic: Anacreon Era III Discussion Thread
- Replies: 392
- Views: 586267
Re: Anacreon Era III Discussion Thread
Woah, this is a really cool map. I didn't realize just how much rift there was.
- Sat Apr 15, 2017 3:40 am
- Forum: Anacreon General Discussions
- Topic: Era 3: Unable to designate new sector capitals?
- Replies: 4
- Views: 4810
Re: Era 3 bug: Unable to designate new sector capitals?
Ah, okay. That's a big change from the earlier versions.
Thanks
Thanks
- Sat Apr 15, 2017 2:52 am
- Forum: Anacreon General Discussions
- Topic: Era 3: Unable to designate new sector capitals?
- Replies: 4
- Views: 4810
Era 3: Unable to designate new sector capitals?
I can't seem to designate planets as sector capitals. The error I get is: "Sector capitals must be at least 250 light-years away from imperial capital." despite that they are withing 250 light years (and meet all other requirements).
Anyone else seeing this error?
Anyone else seeing this error?
- Fri Apr 14, 2017 12:09 am
- Forum: Anacreon General Discussions
- Topic: Stream?
- Replies: 2
- Views: 3828
Re: Stream?
https://www.twitch.tv/kronosaurproductions
The map has been made and George is playing a bit of Anacreon now.
Regular stream time is 4 pacific and he usually streams Transcendence.
The map has been made and George is playing a bit of Anacreon now.
Regular stream time is 4 pacific and he usually streams Transcendence.
- Tue Apr 11, 2017 5:33 am
- Forum: Commonwealth
- Topic: Aurelius Online: Multiplayer battle arena
- Replies: 17
- Views: 16027
Re: Aurelius Online: Multiplayer battle arena
Made a little more progress today. https://cdn.discordapp.com/attachments/265561663741100043/301225871388311552/AO_planetshine.jpg For the next little while I'm going to push on the graphical side of things and make it actually look like its built in Unreal. I also tried out a top-down view to make ...
- Mon Apr 10, 2017 5:32 pm
- Forum: Beginner's Luck
- Topic: Question about Steam and here.
- Replies: 6
- Views: 7572
Re: Question about Steam and here.
Thank you AssumedPseudonym but I still do not understand what this free download version is???? I downloaded a version here from kronosaur and it does not appear to be a trial. What you downloaded is a full game, "Domina & Oracus part I: Stars of the Pilgrim". This holds the majority of the content...
- Sat Apr 08, 2017 6:50 pm
- Forum: Commonwealth
- Topic: A Bunch of Lore Questions
- Replies: 13
- Views: 15857
Re: A Bunch of Lore Questions
We know from the Commonwealth slums that they use air scrubbers. These would presumably remove things like carbon dioxide and exhaust from the air. Since stations presumably have their own reactors, it makes sense that they would use some of that energy to break down the carbon dioxide. This would b...
- Thu Apr 06, 2017 8:18 pm
- Forum: Anacreon General Discussions
- Topic: Scenario/Unit/Library workshop
- Replies: 12
- Views: 8703
Re: Scenario/Unit/Library workshop
It crossed my mind that it should probably be possible to create robotic troops. They would be a high TL industry and probably have some disadvantages, like poorer performance on biospheres than barren worlds. They could also need some support tech, like the droid control ship in Star Wars, that wou...